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Halo |OT3| Remember Reach?

kylej

Banned
Funny you should say that because I was torn between using an image of Counter Strike or a pic of a man in a straight-jacket, frothing at the mouth in a padded room.

Anyway, being opinionated or passionate isn't a problem, but the sheer bile that is spread from people who one would assume are regular players just strikes me as completely out of whack. If what we know about the series and Halo 4 doesn't rise to the level of your very basic of expectations, I honestly think your very basic of expectations are set to "batshit".

My expectation is to have dedicated servers, like Gears of War 3 and Battlefield 3, both of which will be a year old upon Halo 4's release. Halo is a bigger franchise than either of those.

My expectation is to have a map editor with the same amount of features as a 4 year old Ubisoft game.

My expectation is to have a matchmaking system that evenly pairs up teams for competitive matches.

My expectation is to have a game that runs at a steady framerate.

Clearly, my expectations are set to "batshit".
 
*biggest Xbox game of the year, doesn't even have Dedicated servers*

hzPGR.gif


Can't make this shit up, people.
 

heckfu

Banned
Funny you should say that because I was torn between using an image of Counter Strike or a pic of a man in a straight-jacket, frothing at the mouth in a padded room.

Anyway, being opinionated or passionate isn't a problem, but the sheer bile that is spread from people who one would assume are regular players just strikes me as completely out of whack. If what we know about the series and Halo 4 doesn't rise to the level of your very basic of expectations, I honestly think your very basic of expectations are set to "batshit".
Get your popcorn ready.
 

senador

Banned
Are there any network engineers here or people that know more about dedicated servers than just what they've heard or experienced while playing in them? I'm neither, but here my 2 cents anyway.

I'd wager that servers are not a cure-all by any means. I'd also wager that they talked about them and decided the amount of work, time, and money for their first venture as a studio just wasn't worth the possible payoff be it big or small. It'd take an extraordinary amount of work to make those systems work and work well. I'm sure they chose to focus their efforts elsewhere as they are essentially building and rebuilding this games framework and they'll reconsider it for Halo 5 when things are more established. People here act like its such a simple thing.
 
My expectation is to have a map editor with the same amount of features as a 4 year old Ubisoft game.
Whats the 4 year old Ubisoft game you're referring to?

And hell I'm not about to say that I wouldn't like dedicated servers and improvements to matchmaking. My point is when you consider the whole shebang that is a Halo game there is a metric fuckton of game on offer. I'm sure some here would be fine if all there was to the game was the versus modes, but that's not Halo, and it never was. With such a huge game its hard for me to get on Bungie or 343's case for missing out on feature X that none of the games have ever had while dismissing everything else.

Its only when it gets as negative as stuff you'd see on Bungie.net that it urks me a bit.
 
No dedicated servers? Noooooo

Really makes Xbox live seem like garbage when every first party Ps3 game (I think) has dedicated servers and it's free to play.
 

zap

Member
KyleJ and co. usually are right on the money regarding features or lack thereof. Moreover, they present their reactions hilariously usually. I laugh so much more at KyleJ's posts than pretty much anyone else on here. He just has a way with words.

Why not have dedis and have another bullet point over CoD? Why not let people hire their own ala BF3 - why does MS not push the scope of their own online infrastructure that they charge for?

We're paying for XBL gold to give us p2p matchmaking?? Then they refuse dedis? I mean I'm not hugely fussed on dedis, as it is unlikely for NZ to have their own, so I would prefer p2p while connecting to fellow Kiwis, but I would enjoy dedis for those times where I have to play with Americans - it can only improve the connection (and remove some disadvantages) for everyone if there are options.
 

Computron

Member
Are there any network engineers here or people that know more about dedicated servers than just what they've heard or experienced while playing in them? I'm neither, but here my 2 cents anyway.

I'd wager that servers are not a cure-all by any means. I'd also wager that they talked about them and decided the amount of work, time, and money for their first venture as a studio just wasn't worth the possible payoff be it big or small. It'd take an extraordinary amount of work to make those systems work and work well. I'm sure they chose to focus their efforts elsewhere as they are essentially building and rebuilding this games framework and they'll reconsider it for Halo 5 when things are more established. People here act like its such a simple thing.

I linked to a Bungie podcast with Bungie's lead networking test engineer. cant get much better than that.
 
Do you ever post any opinions of your own, or are you content running around commenting on what other people are doing? Clearly I can't express disappointment with the direction of the game (while the game is still actively in development), and also want to try it out upon release. If you really think that way, grab your helmet and your Fisher-Price toys and head on into a padded room.



Nah, I just want a Halo game, not a Call of Duty game.

By commenting on other's opinions, I am actually strongly hinting at where my opinions lie. Let me help you out though. I am of the opinion that you are expecting what needs not be expected. You say this;

"Nah, I just want a Halo game, not a Call of Duty game."​

Let's have a quick recap.

Number of Halo games on a console to release with dedis = 0.
Number of COD games to release with dedis = Most if not all.

And you say you just want a Halo game. Just Halo would imply not having dedis... ever.

But hey, that's just your opinion. I best not be content with that! My opinion is that dedis aren't needed. As I tweeted no more than an hour ago;

"Lack of dedis doesn't bother me. Halo games have yet to not improve the functionality of P2P. It can literally only get better."​

There has yet to be a Halo game where the tehnological advancements in the P2P networking model have not been noticeable. I don't think anyone can really refute this. Play Halo 3 and follow it up with Reach. The difference is night and day. To use the phrase you know and love, the natural evolution in Halo 4 will be an even more optimised implementation of P2P. We've already seen glimpses of how they have squeezed better graphics from the 360.

So, for me, I have no reason to expect P2P in Halo 4 to be a bad thing. I would much prefer they used a model they have been used to dealing with for so long than to try dedis and not have the same level of optimisation or competency with it.

While I am all for hearing their design decisions (and believe me, I am) I just don't expect as much as you do. I am no more passionate about the franchise than you are. Crazy as it may seem, but I honestly enjoyed Reach a lot. I played it on my own terms and got what I wanted from it. I wouldn't be doing myself any favours to play a game I don't want to play.

Make jokes about how I want a job in game development. Poke fun at how I enjoy what we've been given thus far. Make a sarcastic comment as to how butthurt I must be. You're not insulting, you're often humourous and you're always honest.
 
2-3 more years of P2P. 2-3 more years of crossing your fingers for a decent connection. 2-3 more years of host migration screens.

3wlIf.gif


This can't be life.
 

kylej

Banned
By commenting on other's opinions, I am actually strongly hinting at where my opinions lie. Let me help you out though. I am of the opinion that you are expecting what needs not be expected. You say this;

"Nah, I just want a Halo game, not a Call of Duty game."​

Let's have a quick recap.

Number of Halo games on a console to release with dedis = 0.
Number of COD games to release with dedis = Most if not all.

And you say you just want a Halo game. Just Halo would imply not having dedis... ever.

But hey, that's just your opinion. I best not be content with that! My opinion is that dedis aren't needed. As I tweeted no more than an hour ago;

"Lack of dedis doesn't bother me. Halo games have yet to not improve the functionality of P2P. It can literally only get better."​

There has yet to be a Halo game where the tehnological advancements in the P2P networking model have not been noticeable. I don't think anyone can really refute this. Play Halo 3 and follow it up with Reach. The difference is night and day. To use the phrase you know and love, the natural evolution in Halo 4 will be an even more optimised implementation of P2P. We've already seen glimpses of how they have squeezed better graphics from the 360.

So, for me, I have no reason to expect P2P in Halo 4 to be a bad thing. I would much prefer they used a model they have been used to dealing with for so long than to try dedis and not have the same level of optimisation or competency with it.

While I am all for hearing their design decisions (and believe me, I am) I just don't expect as much as you do. I am no more passionate about the franchise than you are. Crazy as it may seem, but I honestly enjoyed Reach a lot. I played it on my own terms and got what I wanted from it. I wouldn't be doing myself any favours to play a game I don't want to play.

Make jokes about how I want a job in game development. Poke fun at how I enjoy what we've been given thus far. Make a sarcastic comment as to how butthurt I must be. You're not insulting, you're often humourous and you're always honest.

Can someone give me a SparkNotes on this please.
 

heckfu

Banned
2-3 more years of P2P. 2-3 more years of crossing your fingers for a decent connection. 2-3 more years of host migration screens.

3wlIf.gif


This can't be life.

Are you just looking for attention with your head shaking gifs and melodramatic quips? Because this is number 2...just thought I'd help you out buddy.
 

TimeLike

Member
At least you guys aren't bitching about brs and ars for the moment. It's refreshing. Makes me want to start spending more time here.
 

GhaleonEB

Member
Frequent host migrations aside, Reach's MP netcode is pretty great; if Halo 4 matches or exceeds it, I don't understand the issue. I just hope Spartan Ops is a step up from Firefight in that department.
 
It sucks that Halo 4 won't run at 60 fps.

It sucks that Halo 4 won't have dedicated servers.

It sucks that Halo 4 won't offer legacy support for all previous Halo maps.

Not a single intelligent person expected these things.
 
My expectation is to have dedicated servers, like Gears of War 3 and Battlefield 3, both of which will be a year old upon Halo 4's release. Halo is a bigger franchise than either of those.

My expectation is to have a map editor with the same amount of features as a 4 year old Ubisoft game.

My expectation is to have a matchmaking system that evenly pairs up teams for competitive matches.

My expectation is to have a game that runs at a steady framerate.

Clearly, my expectations are set to "batshit".

So good.
 

Tashi

343i Lead Esports Producer
You guys are blowing this dedis shit way out of proportion. As if it's our fucking right to have them. If matching with players in our area is prioritized, there won't be a problem. I've said it before but I'll take the extra minute or 2 of searching if it means that the quality of the match is better than what it would have been if matchmaking was looser. 2 or 3 minutes is nothing compared to the the 10 minutes or so of a shitty match I have to suffer through. I'd rather wait than play on a shitty host, constantly migrating hosts which leads to weapons respawning and fucking up the timers. Not to mention the game not matching me with players of similar skill. I think the real issue is matchmaking and not the network infrastructure.
 
K

kittens

Unconfirmed Member
Frequent host migrations aside, Reach's MP netcode is pretty great; if Halo 4 matches or exceeds it, I don't understand the issue. I just hope Spartan Ops is a step up from Firefight in that department.
Pretty much how I feel.

wtf @ share the load gif.
 
I have no expectations for this game, that way I can never be disappointed.

Yours truly,
A Casual gamer.
Instead, here we have casual designers, who haven't written so much as a "Hello, World" telling us why we should expect 60 fps, asynchronous AI-rich, physics-rich, networked games, massive world-wide server farms, and perfect p2p matches in the wild west that is the internet.
 

Overdoziz

Banned
Instead, here we have casual designers, who haven't written so much as a "Hello, World" telling us why we should have 60 fps, asynchronous AI-rich, physics-rich, networked games, massive world-wide server farms, and perfect p2p matches in the wild west that is the internet.
Hiredn00bs bitterness is much better than your average HaloGAF bitterness.

I've only played MW2 for any considerate amount of time. What is the figure?
None of the console versions of the CoD games have dedis. Heck, CoD4 just boots everyone from the game the moment the host quits.
 
Instead, here we have casual designers, who haven't written so much as a "Hello, World" telling us why we should have 60 fps, asynchronous AI-rich, physics-rich, networked games, massive world-wide server farms, and perfect p2p matches in the wild west that is the internet.

oh snap

juices on blast right now
 
You guys are blowing this dedis shit way out of proportion. As if it's our fucking right to have them. If matching with players in our area is prioritized, there won't be a problem. I've said it before but I'll take the extra minute or 2 of searching if it means that the quality of the match is better than what it would have been if matchmaking was looser. 2 or 3 minutes is nothing compared to the the 10 minutes or so of a shitty match I have to suffer through. I'd rather wait than play on a shitty host, constantly migrating hosts which leads to weapons respawning and fucking up the timers. Not to mention the game not matching me with players of similar skill. I think the real issue is matchmaking and not the network infrastructure.

Tashi the Settler.

Instead, here we have casual designers, who haven't written so much as a "Hello, World" telling us why we should expect 60 fps, asynchronous AI-rich, physics-rich, networked games, massive world-wide server farms, and perfect p2p matches in the wild west that is the internet.

Please I've literally written an Xbox game where a picture of a wolf spins around and flashes random colors.

Note: It ran at 60fps.
 

kylej

Banned
Instead, here we have casual designers, who haven't written so much as a "Hello, World" telling us why we should expect 60 fps, asynchronous AI-rich, physics-rich, networked games, massive world-wide server farms, and perfect p2p matches in the wild west that is the internet.

You're right, just not enough resources. If only they were wholly-owned by one of the largest companies in the world, a company that specialized in programming, technology, software, and networking.

The "you can't comment on something because you're not an expert" argument is always an old standard. One that if taken seriously would ban any suggestions or complaints about any topic by any human being on the face of the earth, but still a good attempt imo. Much better than the last "anti-gay" dud you chucked into the discussion.
 
You're right, just not enough resources. If only they were wholly-owned by one of the largest companies in the world, a company that specialized in programming, technology, software, and networking.

The "you can't comment on something because you're not an expert" argument is always an old standard. One that if taken seriously would ban any suggestions or complaints about any topic by any human being on the face of the earth, but still a good attempt imo. Much better than the last "anti-gay" dud you chucked into the discussion.

Sorry but wut? Where does he make this point? :lol

Or is that just hyperbolic reaching on your part?
 
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