• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Eurogamer: Vigil and an Anonymous Developer comment on final Wii U devkits

StevieP

Banned
False. Sony and MS could have multiple designs in-process ranging in price, power and features. You folks are greatly underestimating the capability of the other two competitors to react to success.

At this point, approximately a year before launch, they're fairly locked down.

I meant more like the PS4/Xbox 8 would be Ultra in this case & Wii U would be Medium in relation. Not actually comparing PC to these, just using that as a simple means of understanding.

Or would Wii U still be low setting compared to the Next-gen HD Twins?

Yeah, it would still be low. It can run the games, though. But this is also what I was inferring:
Marco1 said:
There is no way that nextbox or PS4 will run anything like BF3 1080p ultra. Absolutely no chance.
I wish they could but don't think like that or you're just setting yourself up for disappoinment.

It requires surprisingly beefy hardware to do that, even when you take into account the higher-level API needed to run the game via Windows. You can't get that kinda hardware in a power envelope befitting of a console. There would be concessions, even on the rumoured "beefed up" next Xbox.

Instro said:
The ipad 3 is a 32 gflop gpu isn't it...?

Yeah somewhere around there.
 

StuBurns

Banned
False. Sony and MS could have multiple designs in-process ranging in price, power and features. You folks are greatly underestimating the capability of the other two competitors to react to success.
The success has already happened. The pitiful system bested the beasts this time around. If they had anything to learn for the WiiU's modest specs, they'd have learned it from it's predecessor.
 

NateDrake

Member
There is no way that nextbox or PS4 will run anything like BF3 1080p ultra. Absolutely no chance.
I wish they could but don't think like that or you're just setting yourself up for disappoinment.

I'm not expecting that. As my follow up post said, I was using Ultra for PS4/Xbox8 just as a general term for ease of understanding. I know damn well we won't see BF3 1080 Ultra on any home console.
 
How on earth can someone say they wont support a system without seeing a single game for it? lol

I will never understand this.

I don't need to. I get great games on consoles that are beasts. That is what I have supported since the N64. I skipped GC, skipped Wii, and now will skip Wii U (or whatever it may be called).
 

Marco1

Member
I think their primary concern will be getting the HW as profitable ASAP without the need to sell accessories.
This will mean cheap cooling and manufacturing, no more hot boxes cramped into entertainment cabinets. Small and functional, like the wii and wiiu.
Nintendo will have the tablet controller, MS will have kinect and Sony will have who knows what.
The days of the beastly console are over.
 

USC-fan

Banned
Sound like the same spin sony put out with the ps3 vs xbox 360.

But those games looks pretty much the same to me.

Now the last hope for the wiiu is that the ps4/720 are not that big of a jump or it could be xbox vs xbox 360 next gen.

I been saying the same thing since I saw the Wiiu. No way that thing would be much more powerful than the ps360 being that small of a box.

Hope I'm wrong...
 

Marco1

Member
I'm not expecting that. As my follow up post said, I was using Ultra for PS4/Xbox8 just as a general term for ease of understanding. I know damn well we won't see BF3 1080 Ultra on any home console.

Easy tiger, no offence. I just read your post wrongly.
 

NateDrake

Member
Sound like the same spin sony put out with the ps3 vs xbox 360.

But those games looks pretty much the same to me.

Now the last hope for the wiiu is that the ps4/720 are not that big of a jump or it could be xbox vs xbox 360 next gen.

I been saying the same thing else I saw the Wiiu. No way that thing would be much more powerful than the ps360 being that small of a box.

Hope I'm wrong...

Some have said expect a PS2 (Wii U) vs Xbox (PS4/Xbox8) type scenario in terms of graphical & performance difference.

Easy tiger, no offence. I just read your post wrongly.

I'm not saying it in a hostile manner. Just clarifying it for you.
 

MYE

Member
I don't need to. I get great games on consoles that are beasts. That is what I have supported since the N64. I skipped GC, skipped Wii, and now will skip Wii U (or whatever it may be called).

So you base your choice on power before games? Man you really missed out BIG TIME if you went original XBOX only during the 128bit gen.

Again, i dont get this but fair enough.
 

Instro

Member
I'm thinking bigger.

Probably a bit bigger, would be my guess. Somewhere in the range of a Dreamcast-PS2 leap is probably fairly realistic. I think it will depend on what the exotic/extra functions of the WiiU gpu we have heard about are, and what the competition is doing.
 
I meant more like the PS4/Xbox 8 would be Ultra in this case & Wii U would be Medium in relation. Not actually comparing PC to these, just using that as a simple means of understanding.

Or would Wii U still be low setting compared to the Next-gen HD Twins?

i guess the way i look at it is this, even IF the raw power gap is the same as last gen, the difference won't be nearly so bad, as the Wii U will be able to provide the same IQ, even if not the same polycounts and number of effects, and that's the primary thing to me that makes Wii games look bad.

it will also be capable of the same effects, though i'm expecting Wii U games won't be throwing around as many effects at once. but lighting was a big area where the Wii was lacking, and the Wii U won't be nearly as lacking as the Wii was in comparison.

i'm expecting more of a power gap than PS2 to Xbox, but i'm expecting much less of a feature/capability gap in terms of what rendering effects it's capable of, and what IQ it's capable of outputting. consider how RE:Revelations ARGUABLY looks closer to RE5 than RE:Darkside Chronicles despite the Wii being much more powerful than the 3DS.
 

Orayn

Member
i'm expecting more of a power gap than PS2 to Xbox, but i'm expecting much less of a feature/capability gap in terms of what rendering effects it's capable of, and what IQ it's capable of outputting. consider how RE:Revelations ARGUABLY looks closer to RE5 than RE:Darkside Chronicles despite the Wii being much more powerful than the 3DS.

This brings up an interesting point - Even if the 3DS is less powerful than the Wii in terms of raw numbers, it's quite a bit more compliant due to its newer hardware. It's not hard at all to envision a similar situation with the WiiU.
 
Anyone who is excited for the Wii U really shouldn't be focussed on its graphical capabilities.

It should provide a nice little bump on top of the PS360 power, but certainly not a leap in line with previous generational upgrades. Multi platform titles will mostly look the same or a little better on the Wii U, and first party Nintendo titles will be showing the extra power.

Here's the thing: some people are going to be jumping up and down about how good the first party games look, claiming them to be amazing graphical showcases (it already happened with the tech demos). But in a years time when PS4/720 titles are shown that comfortably ursurp the Wii U, many of the people who have been celebrating the superior graphics of the Wii U will revert back to the "graphics don't matter" mindset... and look pretty sheepish as a result.
 

GDGF

Soothsayer
Anyone who is excited for the Wii U really shouldn't be focussed on its graphical capabilities.

I'm quite excited for its graphical capabilities because I'm coming from the Wii only side of things. I've never owned a 360 or a PS3, and my PC could use a new graphics card.

This shit is high tech from my perspective.

(I do own a number of touchscreen devices, though, and interaction like that shown in the video below feels like the freaking future to me :) )


http://www.youtube.com/watch?v=3M1RiibBowM
 
Here's the thing: some people are going to be jumping up and down about how good the first party games look, claiming them to be amazing graphical showcases (it already happened with the tech demos). But in a years time when PS4/720 titles are shown that comfortably ursurp the Wii U, many of the people who have been celebrating the superior graphics of the Wii U will revert back to the "graphics don't matter" mindset... and look pretty sheepish as a result.

Truer words have never been spoken.
 

Orayn

Member
Anyone who is excited for the Wii U really shouldn't be focussed on its graphical capabilities.

It should provide a nice little bump on top of the PS360 power, but certainly not a leap in line with previous generational upgrades. Multi platform titles will mostly look the same or a little better on the Wii U, and first party Nintendo titles will be showing the extra power.

Here's the thing: some people are going to be jumping up and down about how good the first party games look, claiming them to be amazing graphical showcases (it already happened with the tech demos). But in a years time when PS4/720 titles are shown that comfortably ursurp the Wii U, many of the people who have been celebrating the superior graphics of the Wii U will revert back to the "graphics don't matter" mindset... and look pretty sheepish as a result.

I think we could see a weird sort of flip-flop between the Wii U getting ports of PS3/360 games that look much better, and ports of PS4/720 games that look worse. Again, the rumored setup of a late model tri-core PowerPC CPU, 2GB of RAM, and a 6770 is a generational leap that would be capable of much more than "a little bit better" than the HD twins. A better question is how much more powerful we can expect the new HD twins to be, and whether or not their popular middleware will work on Wii U as well.

Also, I make no bones about supporting the "graphics don't matter" mindset. I'll be thrilled to see Nintendo's killer art direction in HD, but I'm getting a Wii U for the exclusives above all else.
 
I'm quite excited for its graphical capabilities because I'm coming from the Wii only side of things. I've never owned a 360 or a PS3, and my PC could use a new graphics card.

This shit is high tech from my perspective.

(I do own a number of touchscreen devices, though, and interaction like that shown in the video below feels like the freaking future to me :) )


http://www.youtube.com/watch?v=3M1RiibBowM

I can see where you're coming from, and if you haven't been "spoilt" by 360/PS3/PC the jump from the Wii should be spectacular.

I actually envy you in some ways. I'm getting pretty grizzled these days when it comes to graphics.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
I think we could see a weird sort of flip-flop between the Wii U getting ports of PS3/360 games that look much better, and ports of PS4/720 games that look worse. Again, the rumored setup of a late model tri-core PowerPC CPU, 2GB of RAM, and a 6770 is a generational leap that would be capable of much more than "a little bit better" than the HD twins. A better question is how much more powerful we can expect the new HD twins to be, and whether or not their popular middleware will work on Wii U as well.

Also, I make no bones about supporting the "graphics don't matter" mindset. I'll be thrilled to see Nintendo's killer art direction in HD, but I'm getting a Wii U for the exclusives above all else.

I don't see any way that rumor is even close to being true.
 
Why, though? Concerns about space and TDP? It's a very a plausible set of parts and wouldn't push the WiiU out of the $300-400 price range.

The inclusion of a tablet controller means they will most likely have to scale back hardware muscle in the main system unit. That and I believe they will most likely target a $299 USD launch price. My guess.
 

Orayn

Member
The inclusion of a tablet controller means they will most likely have to scale back hardware muscle in the main system unit. My guess.

Maybe, though I think people might also be overestimating the controller's price, and find it implausible that it would cause hardware to be scaled back that far. Only time will tell.
 

SapientWolf

Trucker Sexologist
You are overestimating BF3 quite a bit.
BF3 max'd/60fps locked/1080p as is would require more grunt than even the next gen consoles will have. It uses deferred shading and needs about 1.5GB of video memory alone at those settings. But DICE won't do a direct port. They will optimize it and find a way to get similar or better graphics on worse hardware, with some compromises.
 

StuBurns

Banned
Capcom have produced the best looking 3DS and GC games, I'd actually put money on them, not Nintendo bringing the big pretty.
 

Ridley327

Member
Capcom have produced the best looking 3DS and GC games, I'd actually put money on them, not Nintendo bringing the big pretty.

You don't think Retro or EAD Tokyo are going to bring the goods? I mean, even though they came out in 2007, Metroid Prime 3 and Super Mario Galaxy are definitely in the top 5 for the most technically impressive games on that system.
 

StuBurns

Banned
You don't think Retro or EAD Tokyo are going to bring the goods? I mean, even though they came out in 2007, Metroid Prime 3 and Super Mario Galaxy are definitely in the top 5 for the most technically impressive games on that system.
Capcom have a lot more experience with 'HD' game development. I'm sure Retro and Nintendo will come thru with some great looking stuff, but I would imagine Capcom will be there with something which outshines the first party on a technical level, initially at least.
 

Ridley327

Member
Capcom have a lot more experience with 'HD' game development. I'm sure Retro and Nintendo will come thru with some great looking stuff, but I would imagine Capcom will be there with something which outshines the first party on a technical level, initially at least.

True enough, but I would count on Retro being Nintendo's ace in the hole, so to speak; I'm sure whatever they're working on is going to demonstrate an impressive leap over the standard.
 

donny2112

Member
Vigil has already gone on record as saying that their goal with Darksiders 2 is to have all three versions look the same. Therefore, duh, that the Wii U version looks like the PS360 version. It's what they were shooting for.

Aliens: Colonial Marines devs have already said that the Wii U version will be the best console version.

Another one of these threads. Ugh.
 

wsippel

Banned
You don't think Retro or EAD Tokyo are going to bring the goods? I mean, even though they came out in 2007, Metroid Prime 3 and Super Mario Galaxy are definitely in the top 5 for the most technically impressive games on that system.
From a technical standpoint, Monolith is up there as well. The Xenoblade engine is very impressive. And from the little info available, it seems Nintendo has a shared technology pool and a shared, supposedly amazing engine every studio can use and add to (also available to licensees).
 

Ridley327

Member
From a technical standpoint, Monolith is up there as well. The Xenoblade engine is very impressive. And from the little info available, it seems Nintendo has a shared technology pool and a shared, supposedly amazing engine every studio can use and add to (also available to licensees).

I have my doubts that we'll see Monolith Soft's game anytime soon, but I wouldn't count them out either.
 

goomba

Banned
Even if the Wii U has three times the power of 360/PS3 it wont stop people from claiming that its inferior.

People to this day claim the PS1 was more powerful than the N64, and Ps2 more powerful than Gamecube.
 

CLEEK

Member
Aliens: Colonial Marines devs have already said that the Wii U version will be the best console version.

This could just mean that the PS360 versions run like shit, not that the Wii U is a more powerful console. The PS3 being more powerful than the 360 has never meant that its versions of multi-platform games are the best.
 

M-PG71C

Member
Vigil has already gone on record as saying that their goal with Darksiders 2 is to have all three versions look the same. Therefore, duh, that the Wii U version looks like the PS360 version. It's what they were shooting for.

Aliens: Colonial Marines devs have already said that the Wii U version will be the best console version.

Another one of these threads. Ugh.

I think this post sums up my feelings. Its really a no shit kind of comment.
 

donny2112

Member
This could just mean that the PS360 versions run like crap, not that the Wii U is a more powerful console.

The Wii U is more powerful overall than PS360. There's no reasonable way of denying that. Wii's GPU will pretty much have to be better than PS360's due to it being years more recent, and the RAM will be a higher amount. Minimum 1GB has already been confirmed. The CPU may be clocked slightly less, but that's not going to be too big a deal. Your point of the PS360 versions possibly being crap so better than that not being a bid deal is very valid, though.
 
Even if the Wii U has three times the power of 360/PS3 it wont stop people from claiming that its inferior.

People to this day claim the PS1 was more powerful than the N64, and Ps2 more powerful than Gamecube.

Those people are idiots.

It was obvious from day 1 that the Cube could bring the goods, and the N64 could do things the PS1 couldn't.

I was actually underwhelmed with the first generation of PS2 titles compared to the smooth and colourful Dreamcast. So many jaggies.

People make ridiculous claims, but if the games look better than PS3/360 most people will agree. Those that don't want to accept it will say "yeah but PC looks better".
 
Top Bottom