MadeInBeats
Banned
Ok, most pics on the web I quickly looked at do show vents down one side, but not the other, so when mounted vertically they will be at the top. As for the Wood U-nit, not sure how that would effect cooling... ummm, your choice!
Does anybody has pictures of the sides of the E3 2012 model? All I can find is either a front view of 3/4 but the sides are hidden by the GamePad.
Googled that for u... http://www.egmmag.com/I can't find the article (or even the magazine for that matter) anywhere.
Pics of that side of the console are rare as rocking horse shit for some reason!!
Pics of that side of the console are rare as rocking horse shit for some reason!!
That's that 2011 model.
And what the hell is a 360 HD-DVD player doing photoshopped there?
That's that 2011 model.
And what the hell is a 360 HD-DVD player doing photoshopped there?
Did I miss something? I know Pachter never was a big Nintendo supporter but goddamn, he sounds bitter as hell. Did Reggie flip him the bird or something?
Did I miss something? I know Pachter never was a big Nintendo supporter but goddamn, he sounds bitter as hell. Did Reggie flip him the bird or something?
That was real nice of you. Now, did you actually click that link and notice that the Wii U story isn't actually there? Because I have done that. And it's not there.Googled that for u... http://www.egmmag.com/
Seems he has a beef more with Iwata then Reggie since he flat out says Nintendo is doomed until Iwata is gone
I'm on an ipad, can't read it on the webpage. You're welcome.That was real nice of you. Now, did you actually click that link and notice that the Wii U story isn't actually there? Because I have done that. And it's not there.
Except it's under Iwata that Nintendo made millions with the Wii.
Funny how things work, huh, Pachter?
To clarify for anyone wondering, that's not this months EGM. They must not have put it up yet.That was real nice of you. Now, did you actually click that link and notice that the Wii U story isn't actually there? Because I have done that. And it's not there.
Nintendo specifically stating Compute Shader Support raises the obvious questions about the GPU. I mean it is technically possible to have Compute Shaders running on DX10.1 equivalent systems but it is roughly half as efficient as CS and DX11 equivalent.
It would be odd for Nintendo to ensure CS support and then do it in a fashion that isnt efficient
Actually, it is.
maybe not for men between 15-30yo
but it definitely can drive sales on kids, soccer moms and grandparents that are not
into Skype, tablets or smartphones by themselves but watching such feature on a Nintendo
console can convince them. "Oh, wow, my grandma is playing Wii Cook U. I'm gonna say Hi" -
"I'm playing Wii Fit U, oh I forgot that ingredient for dinner. Thank God my mom is playing with her Wii U too, I'm gonna talk to her"
Silly examples but you get the idea and Nintendo will use that in their favor.
Pachter going berserker.
Pachter utterly abandoning any pretence of objectivity, I see.
Did I miss something? I know Pachter never was a big Nintendo supporter but goddamn, he sounds bitter as hell. Did Reggie flip him the bird or something?
I think she doesn't need to be online. The Gamepad will be sitting there in it's cradle and thanks to Wii connect 24 it will be online 24/7. Call someone and there you have your video call in a living room in an instant.
But I am sure Nintendo will find way to fuck it up.
@pachter: just ignore him.
Actually, it is.
maybe not for men between 15-30yo
but it definitely can drive sales on kids, soccer moms and grandparents that are not
into Skype, tablets or smartphones by themselves but watching such feature on a Nintendo
console can convince them. "Oh, wow, my grandma is playing Wii Cook U. I'm gonna say Hi" -
"I'm playing Wii Fit U, oh I forgot that ingredient for dinner. Thank God my mom is playing with her Wii U too, I'm gonna talk to her"
Silly examples but you get the idea and Nintendo will use that in their favor.
Well yeah the shape is useless, but a mount would give you a solid axis of rotation (like the steering column in a car) rather than holding it in mid air.Can't see the point in it hahaha, it's already a steering wheel. The Wii-mote needed one, obviously.
Well there's no pics of the other side of that thing, there could be holes for all we know...but looking at the way they placed it in the vertical stand with the vent side down isn't a good sign.
So unless they changed where the vents are on the new model, this charge station is actually going to be harmful to the Wii U.
Good freaking job.
Possibly funky Nintendo customization like DX10.1 base but with newer compute hardware or something?Nintendo specifically stating Compute Shader Support raises the obvious questions about the GPU. I mean it is technically possible to have Compute Shaders running on DX10.1 equivalent systems but it is roughly half as efficient as CS and DX11 equivalent.
It would be odd for Nintendo to ensure CS support and then do it in a fashion that isnt efficient
:looks at the 3DS cameras:I hope the camera is decent because I'm looking forward to video calls with friends and family especially my newly discovered gamer of a Dad that lives in Atlanta while I'm in Chicago.....
Doesn't Eurogamer say Wii U GPU is DX 10.1 based? I know the information they shared on the RAM is old information and isn't anything new, but it seems like GPU details are still inconsistent.
Compute shaders aren't exclusive to DirectX,
OpenGL has them in 4.3.
http://www.opengl.org/wiki/Compute_Shader
It was only this month though.
Rösti;41585945 said:If we are talking about utilizing compute shaders on Direct3D 10 compliant hardware (which the Wii U GPU has been described as now and then), it's really nothing interesting in my opinion. The differences between compute shader use between D3D 10 and D3D 11 are quite magnificent, especially considering atomic instructions are available to D3D 11, as well as some other interesting features. That's shader model 5.0 though, and I haven't seen anything written about Wii U's compatibility with that, only 4.0.
"Their strategy is 'We got lucky with the Wii, so if we just try something different, we'll get lucky again. In their vocabulary, the word 'lucky' doesn't exist-substitute 'brilliant.' Unfortunately I don't think it looks brilliant. Nintendo just thinks they understand everybody better, thinks they understand the consumers better than everybody else and they're going to keep doing it till somebody decides to make a change at the top." - Michael Pachter
Nintendo specifically stating Compute Shader Support raises the obvious questions about the GPU. I mean it is technically possible to have Compute Shaders running on DX10.1 equivalent systems but it is roughly half as efficient as CS and DX11 equivalent.
It would be odd for Nintendo to ensure CS support and then do it in a fashion that isnt efficient
I figured their API would be based on OpenGL, as per usual.
But the fact that even developers are saying DirectX... is it possible that it's not an equivalent. I know it's Microsofts deal, but does that really remove the possiblity of them using it?
It's pretty pathetic how he's trying to kill the Wii U before it even launches. As much as history never repeats itself, it's feeling very 2006 all of a sudden to ME
So if Durango has 4gb of RAM and 1tflop, it´s closer to Wii U than it´s to PS4?
According to a gaffer that supposedly works for MS stands 1tflop and 4gb of RAM.Actually... Orbis is even closer.
Orbis has 2GB of RAM. Not sure about the rest tho
Edit: I think Durango is 1.8tflop and Orbis is 1tflop
Actually... Orbis is even closer.
Orbis has 2GB of RAM. Not sure about the rest tho
Edit: I think Durango is 1.8tflop and Orbis is 1tflop
I just saw that Pachter rumbled his mouth again. Yeah, I agree with you it's like 2006 to me as well. Is he desperate to see Nintendo failing?
I love how the Wii U detractors speak in absolutes about the future and how the third parties will all drop support, I don't see the smart ones doing this because then the Wii U is then just an untapped revenue stream, but I digress what I really want is to borrow the keys to the Wii U hater's DeLorean I wanna go to the future and watch a couple tear down videos on YouTube.
"GUIZZZZ WEE YOU WILL FAIL BCUZZZZZZZ DA HARDCORZ DUN LEIK NEENTENDO."
-Michael Pachter Paraphrased
According to a gaffer that supposedly works for MS stands 1tflop and 4gb of RAM.
The funny thing, and the thing that will show in 10 years when we are looking back at the Wii, is that there WAS support - just not multiplatform support.
Mad World, Deadly Creatures, Zack and Wiki, RE4 Wii Edition, Boom Blox, Little Kings Story, Fluidity, Monster Hunter Tri, Lost Winds, Bit Trip, No More Heroes 1 and 2, Red Steel 2, Dead Space Extraction, Rage of the Gladiator, A Boy and his Blob, Trauma Team and Trauma Centre, Klonoa, De Blob, House of the Dead Overkill, Crystal Chronciles My Life As King, Toki Tori, Rune Factory, Silent Hill Shattered Memories, Goldeneye and NBA Jam.
All third party exclusives, timed or permanent, with exclusive features and control. All range from good to awesome. What we didn't get were all the exclusive multiplatform heavy-hitters, like Assassin's Creed, Skyrim, Mass Effect, etc.
It won't bother me if we don't get them, I'll own all of Durango, Orbis and a gaming PC. I'd think most people will have at least one of those three on top of the Wii U.
Despite the spelling... is there really anything wrong with that view?
If the casuals leave Nintendo for all those Apple electronics, and the hardcore don't like em either, where will they be?
The funny thing, and the thing that will show in 10 years when we are looking back at the Wii, is that there WAS support - just not multiplatform support.
Mad World, Deadly Creatures, Zack and Wiki, RE4 Wii Edition, Boom Blox, Little Kings Story, Fluidity, Monster Hunter Tri, Lost Winds, Bit Trip, No More Heroes 1 and 2, Red Steel 2, Dead Space Extraction, Rage of the Gladiator, A Boy and his Blob, Trauma Team and Trauma Centre, Klonoa, De Blob, House of the Dead Overkill, Crystal Chronciles My Life As King, Toki Tori, Rune Factory, Silent Hill Shattered Memories, Goldeneye and NBA Jam.
All third party exclusives, timed or permanent, with exclusive features and control. All range from good to awesome. What we didn't get were all the exclusive multiplatform heavy-hitters, like Assassin's Creed, Skyrim, Mass Effect, etc.
It won't bother me if we don't get them, I'll own all of Durango, Orbis and a gaming PC. I'd think most people will have at least one of those three on top of the Wii U.
Was just reading EDGE 244 and in the hype section they list Most Wanted as PS3/360/PC/Wii U title.
Someone mentioned a Criterion person having Wii U on their LinkedIn profile a little while back I think.
So if Durango has 4gb of RAM and 1tflop, it´s closer to Wii U than it´s to PS4?
Actually... Orbis is even closer.
Orbis has 2GB of RAM. Not sure about the rest tho
Edit: I think Durango is 1.8tflop and Orbis is 1tflop
Someone else in the know here was hinting that Orbis had WAY more RAM than 2 GB.