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Wii U Thread - Now in HD!

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Shurayuki

Member
Someone finally translated the article for us, and based on the translation you can ignore that meaning something.

697322_o1gflb.gif
 

Sadist

Member
Oh man, it's going to be one hell of a week.

Drama, rage, nuance, action, bans, even more rage, epic posts, hope and Reggie.gifs.

A typical GAF week I suppose
 

mimho

Member
1) Hate something.
2) Find reasons to back your hatred.
3) News comes out that eliminates your reasoning.
4) Find new reasons to back your hatred, or magnify the importance of the remaining reasons.
5) If you are unable to find reasons, express general disinterest without reason, or troll through made-up reasons to satisfy your hatred.

Call me a prophet when this happens.

I'm lost at the first point, we are talking about console gaming, hate?
A console that still is not for sale?.......

Hate it's a serious feeling that deserve more important matter.
 

test_account

XP-39C²
Hating on a console in the first place is strange to me. Naturally it can be discussed around how good/interesting a system is, but i dont understand why a gamer would hate more choices available. There are several of systems that i dont have much interest in, but i dont hate them.

EDIT: Generally speaking, not referring to anyone here.
 

Oersted

Member
I think he just ment that there would be more games available, which could lead to more interesting games (this is of course subjective). How do you mean with "already purchased" by the way?



From Microsoft, most likely graphics, all-around box (media capabilities, stuff like that), Smartglass (use any tablet, no need for a special one) and Kinect. For Sony, most likely graphics, all-around box, long cycle (10 year plan). Not sure about anything else.



Ok :) I didnt know that game had All Stars in the title, so i was wondering which game that had "FA" shortening.

pc.

sounds like a pc.
 
I'm lost at the first point, we are talking about console gaming, hate?
A console that still is not for sale?.......

Hate it's a serious feeling that deserve more important matter.
I think it works for any form of hate, but the general context is gaming.
 

Shurayuki

Member
Haha lol no worries. Also so many others like StreetsAhead post here so there's a few candidates.

what you really think Reggie gets WiiU all to himself this month?

I'm just asking for my Nintendo Direct, I am more interested in JRPGs and crazy nutty Japanese gaming - (trying not to think of the region lock)

I always ask if we know anything about a region lock and never get any replies :eek:

It's still conjecture right? We don't really know, just because of 3DS?

Nintendo would get a very angry letter in German, English and Japanese if true *fighting stance*
 
I always ask if we know anything about a region lock and never get any replies :eek:

It's still conjecture right? We don't really know, just because of 3DS?

Nintendo would get a very angry letter in German, English and Japanese if true *fighting stance*

Well it's weird, last gen;

DS - Region free
Wii - Region locked

So either we'll get a switch, or more likely they've adopted a new policy :(
 

JordanN

Banned
Since that AMD article was brought up again I've been meaning to ask, did anyone get what Mr. Diana was saying here?

"Mr. Diana, the spec details of the GPU of "Wii U is not to open, there is only one thing to say for sure. Has it, Xbox 360, it's a high performance. Specs more than the GPU for both the PS3 and the , I was confident that "and so may become apparent when the time comes. "

Although this comes from google translate. If anyone can offer a better translation, here's the raw quote:

"Diana氏は,「Wii UのGPUの詳細スペックは開かせないが,確実に言えることが1つだけある。それは,PS3とXbox 360,どちらのGPUよりもパフォーマンスが高いということだ。詳細スペックは,時が来れば明かせるようになるかもしれない」と自信を見せていました。"
 

test_account

XP-39C²
pc.

sounds like a pc.
All consoles becomes more and more PC like indeed, even the WiiU. Before consoles were pretty much "insert game and play". Today, all consoles have more and more features besides playing games. The OS, easy-to-use and being a closed system will still differentiate them from PC.
 
Note that right after the DSlite, the DSi, DSiXL, 3DS and 3DSXL are all region locked. Sounds like a new policy to me.

Only with downloadable software for i and XL. But yeah, it seems to me like it's just a thing they do now. And it won't affect their crappy localisation times whatsoever.
 
Haha lol no worries. Also so many others like StreetsAhead post here so there's a few candidates.



I always ask if we know anything about a region lock and never get any replies :eek:

It's still conjecture right? We don't really know, just because of 3DS?

Nintendo would get a very angry letter in German, English and Japanese if true *fighting stance*

well better start writing those letters, you know its locked don't dream otherwise
 

Hieberrr

Member
How did you start gaming exactly? Because I started gaming because of my mom and grandfather and their favorite game of all time, Mr. Do for the Colecovision. This, followed shortly thereafter by the likes of Pacman and other early arcade games and the Activision game line on the Atari made me a casual gamer.

To say these games are overly complex would be a downright lie. They are simplicity with huge leagues of depth, as they steadily become more difficult as you keep playing (a concept modern games really don't seem to grasp too often). They prepped me for more.

Then the NES came along, and so did Super Mario Bros. It was a step up from these older titles, for sure. But a HUGE one? No, because I had been prepared. And with that, I was officially an enthusiast gamer.

My story is not unique, it's how almost ALL of the enthusiast gamers of my generation came to be. And we are no small percentage.

So when my generation hears that "casual gamers don't usually become hardcore/enthusiast gamers" like you just said, we laugh, because we were the ones who got our parents to buy an NES and actually SAVED the industry from collapsing in on itself.

To the original point, Wii Sports' #1 failing was that it was simplicity without depth. Was it fun? Yeah, absolutely, but there is very little that one can build from the experience.

NintendoLand seems to be the game that does what Mr. Do did for me... take something simple and give it enough depth and progressive difficulty to build into enthusiast play.

I agree with you to some extent; I agree that a lot of it has to do with depth.

But look at it this way: How and why would it make business sense for a company like EA to pour resources (money, time, people) into a project on a platform that just a few years ago completely shafted them? Their main profit derives from 360 and PS3 owners through disk sales, DLC, downloadable titles, etc... With such an established install base (which will not likely go anywhere in the next 4-5 years), there is not reason for them to pour their resources into any other platform.

I'm not saying quality titles won't be made for the Wii U, no I'm not saying that. What I am saying is, you can't suddenly expect third-party support to increase tenfold with the Wii U just because it is a new platform. The Wii U doesn't offer any real incentive for them to do so. Sure, the Wii U may sell huge amounts of units. Hell, it may even sell as many as the Wii! But if your potential market consists of people who buy simple titles or are very first-party oriented, then why even bother? If you're gonna produce a quality, big title for the Wii U, you're gonna want to make sure you sell a lot of copies, a lot of DLC, and have the users play your game for a long time. Big companies that produce multiple games for multiple platforms aren't going to pay much attention (relatively) to the Wii U.

But yeah, I really hope third-party support is there for the Wii U. I really do. But you really have to be skeptical about it, because developers have no real incentive to develop games for the Wii U.

By using weaker parts, marketing your console (price-wise) as a complementary item to the PS4 and new XBOX, you're setting yourself up for little support and/or shitty ports of newer titles. We're talking PS2 FIFA 12 v PS3 FIFA 12. We're talking Call of Duty on the Wii v Call of Duty on PS3. We're talking... you get the pattern.

I still think the Wii U should have gone with better hardware.
 

BD1

Banned
I always liked the weird idea that they'd include some sort of StreetPass capable NFC tag. You know, a small device you put on your keychain. You'd use it to log into your Nintendo Network account, but you'd also carry it with you at all times, StreetPassing with other Wii U users. You could also use it to buy DD games in shops. Buy the game, hold your keychain to a NFC reader, and the purchase will be tied to your account. Your Wii U at home wakes up and downloads the game, and it's there and ready to go when you get home. Would also be an amazing marketing tool.

I think once MiiVerse makes it to smart phones, they might include some StreetPass functionality for users. You'd assume that a smart phone app would also include eShop access for downloads. I believe Iwata even said this feature was coming as an investor meeting last year.
 

Shurayuki

Member
Well it's weird, last gen;

DS - Region free
Wii - Region locked

So either we'll get a switch, or more likely they've adopted a new policy :(

Heh didn't even realize, that would be funny (and almost the better option, win all around would be to revoke 3DS region lock at the same time).

They cracked Wii like 1 month after I got my jWii...having two softmodded Wii was a bit silly but one was essentially used as a karaoke machine x.x

Note that right after the DSlite: the DSi, DSiXL, 3DS and 3DSXL were all region locked. Sounds like a new policy to me.

*dies*

well better start writing those letters, you know its locked don't dream otherwise

I'm a Helpless Dream Chaser!
 
I think once MiiVerse makes it to smart phones, they might include some StreetPass functionality for users. You'd assume that a smart phone app would include eShop access for downloads. I believe Iwata even said this feature was coming as an investor meeting last year.

I think this would be good. I have no problem with carrying my 3DS around everywhere with me, but keeping it turned on all the time is tough, I tend to forget. Cellphones are always on.
 

JordanN

Banned
Taken from Trine 2: Goblin Menace youtube comment section.

are you guys having other project 4 the wiiu and others platforms :)
Macarony64 2 weeks ago

We have Splot coming up soon-ish for iOS/Android and then later for computers, and if Trine 2: DC launches well on Wii U then Splot is a good candidate too, and maybe some other consoles... After that we will focus on our next big project and we don't know the platforms yet. :)
FrozenbyteGames in reply to Macarony64 1 week ago
 

Oersted

Member
Heh didn't even realize, that would be funny (and almost the better option, win all around would be to revoke 3DS region lock at the same time).

They cracked Wii like 1 month after I got my jWii...having two softmodded Wii was a bit silly but one was essentially used as a karaoke machine x.x



*dies*



I'm a Helpless Dream Chaser!

i think wiiu has the possibility of becoming of a really badass karaoke machine
 

Shurayuki

Member
Although this comes from google translate. If anyone can offer a better translation, here's the raw quote:

"Diana氏は,「Wii UのGPUの詳細スペックは開かせないが,確実に言えることが1つだけある。それは,PS3とXbox 360,どちらのGPUよりもパフォーマンスが高いということだ。詳細スペックは,時が来れば明かせるようになるかもしれない」と自信を見せていました。"

Roughly:

"[Even though WiiU specs have not been officially revealed, there is one thing I can say for sure. That is that the performance is higher than the GPU of both the PS3 and the 360. Maybe after some time the detailed specs will be revealed.] he aid, showing his confidence"
 

wsippel

Banned
I think once MiiVerse makes it to smart phones, they might include some StreetPass functionality for users. You'd assume that a smart phone app would also include eShop access for downloads. I believe Iwata even said this feature was coming as an investor meeting last year.
After rewatching the Nintendo Direct E3 episode, I don't think there'll actually be any smartphone apps. As Iwata explains it, Miiverse is web based, which is why and how any device with a browser will be able to access it down the road - but there won't be an app, so no StreetPass or anything.
 

JordanN

Banned
Roughly:

"[Even though WiiU specs have not been officially revealed, there is one thing I can say for sure. That is that the performance is higher than the GPU of both the PS3 and the 360. Maybe after some time the detailed specs will be revealed.] he aid, showing his confidence"
Thank you. :)
 

Shurayuki

Member
i think wiiu has the possibility of becoming of a really badass karaoke machine

Yeah really hope somebody like Joysound puts a good program on Wii-U, the Wii version used only midi sounds or something like that (I think it was also their cell phone build) but apparently the PS3 got one with mp3 quality samples. Not too sure about putting lyrics on the tablet (even though possible) but putting the interface there, letting people select songs without disturbing the one singing would be great!
 
Enough about teraflops. Imagine an Advance Wars RTS on this thing! Nnnnnnnnggghhhhhhhh!!!!

Compared to what we saw on Wii, I've been imagining a lot of things on Wii U hardware.

so it is banana meet tailpipe...I am not fooled!

keeping hopes low, at GTA V U levels

Nothing wrong with that, but based on what we know my belief is that GPU7 is ~614GFLOPs. With the gains in efficiency and newer features in a 2011/2012 GPU vs a 2008 1TFLOP GPU, along with optimization and better utilization due to one set spec to develop for thanks to the console environment vs the PC environment, then I see what I said as being very plausible.
 

Pittree

Member
"Look man! I'm not going to fall for bananas in my tailpipe!"

I wish I knew what a 4850 was :(

Coupled with a good proccesor and ram is a little thing capable to run this at 1680x1050 with frames around 30. Maybe a little less.


for the wii u purposes I think is quite enough and I could gladly take less than that resolution with some current effects added here and there. Wich is what I think we would get.
 
Heh didn't even realize, that would be funny (and almost the better option, win all around would be to revoke 3DS region lock at the same time).

They cracked Wii like 1 month after I got my jWii...having two softmodded Wii was a bit silly but one was essentially used as a karaoke machine x.x



*dies*



I'm a Helpless Dream Chaser!

okay I'll be a Morning Musume fan if they keep the WiiU region free
 

Oersted

Member
Yeah really hope somebody like Joysound puts a good program on Wii-U, the Wii version used only midi sounds or something like that (I think it was also their cell phone build) but apparently the PS3 got one with mp3 quality samples. Not too sure about putting lyrics on the tablet (even though possible) but putting the interface there, letting people select songs without disturbing the one singing would be great!

signed. even though i think putting lyrics on the gamepad could be big. it would turn the gamer away from the tv screen back to the audience. think about it.
 
I want to know if Voice/Video Chat will allow you to chat with people outside your Region?

WiiU is going to need a NEOGAF app anyone working on it yet?




Compared to what we saw on Wii, I've been imagining a lot of things on Wii U hardware.



Nothing wrong with that, but based on what we know my belief is that GPU7 is ~614GFLOPs. With the gains in efficiency and newer features in a 2011/2012 GPU vs a 2008 1TFLOP GPU, along with optimization and better utilization due to one set spec to develop for thanks to the console environment vs the PC environment, then I see what I said as being very plausible.

^ I always believe in u BG and I'm cool with those numbers I just want my WiiU now
 

Shurayuki

Member
I think once MiiVerse makes it to smart phones, they might include some StreetPass functionality for users. You'd assume that a smart phone app would also include eShop access for downloads. I believe Iwata even said this feature was coming as an investor meeting last year.
After rewatching the Nintendo Direct E3 episode, I don't think there'll actually be any smartphone apps. As Iwata explains it, Miiverse is web based, which is why and how any device with a browser will be able to access it down the road - but there won't be an app, so no StreetPass or anything.

Yeah, BD1 you're thinking of this part in Question 5-1

But at the same time, this “Miiverse” system is a web-based system, and you will therefore be able to access the “Miiverse” and see what is happening there from any device with an Internet browser. Because of this, you would then in theory have the ability to, when you’re not in front of the game system, be able to see the interaction that players are having by checking the content of “Miiverse” on a device like a smartphone or a tablet device. And that could become an opportunity for you to learn about a game that you may not have otherwise known about. Furthermore, for example, our goal is that, in the future, you will also be able to purchase games found in the “Miiverse” from that smartphone or tablet device and, by the time you arrive home, that game will already have arrived on your Wii U system through SpotPass.

He didn't say there won't be an app though, believe!

okay I'll be a Morning Musume fan if they keep the WiiU region free

Haha, I'll talk with Iwata then, it has to happen ;D
(to save face, everybody I liked but Tanaka left so I don't care about MM anymore)

signed. even though i think putting lyrics on the gamepad could be big. it would turn the gamer away from the tv screen back to the audience. think about it.

Ah! I was thinking of it more like in a karaoke box or smth like that where you would just sit there with everybody facing the screen. If you have to face everybody it could make it more embarrassing haha.
 
Coupled with a good proccesor and ram is a little thing capable to run this at 1680x1050 with frames around 30. Maybe a little less.

5ff735df_vbattach206366.jpeg


for the wii u purposes I think is quite enough and I could gladly take less than that resolution with some current effects added here and there. Wich is what I think we would get.

The next Pokemon game!
 

DigitalOp

Banned
Screw it. Here's how to sell me a Wii U, Nintendo...


*Easy/Affordable Price (250 wins, 280 wins, 300 and I might wait to be sure)
*Wide Variety of Launch Titles (Software, Software, Software... 1st party is cool but yea....)
*Competent Online Infrastructure (Will I feel like its 2012 when I play online? Thats all I ask for..)

Everything else is extra

-Social Networks
-Entertainment Hub
 

ChaosXVI

Member
I'm pretty much sold on a Wii U at launch if the price is $299 or less, any higher and it'll have to wait until Spring...

But if its $399, but they surprise us with Retro's game at launch...I'll just have to bite the bullet and buy it. Not that this will happen by any shred of the imagination, I doubt we see Retro's game until E3 2013...:(
 

Terrell

Member
I agree with you to some extent; I agree that a lot of it has to do with depth.

But look at it this way: How and why would it make business sense for a company like EA to pour resources (money, time, people) into a project on a platform that just a few years ago completely shafted them? Their main profit derives from 360 and PS3 owners through disk sales, DLC, downloadable titles, etc... With such an established install base (which will not likely go anywhere in the next 4-5 years), there is not reason for them to pour their resources into any other platform.

I'm not saying quality titles won't be made for the Wii U, no I'm not saying that. What I am saying is, you can't suddenly expect third-party support to increase tenfold with the Wii U just because it is a new platform. The Wii U doesn't offer any real incentive for them to do so. Sure, the Wii U may sell huge amounts of units. Hell, it may even sell as many as the Wii! But if your potential market consists of people who buy simple titles or are very first-party oriented, then why even bother? If you're gonna produce a quality, big title for the Wii U, you're gonna want to make sure you sell a lot of copies, a lot of DLC, and have the users play your game for a long time. Big companies that produce multiple games for multiple platforms aren't going to pay much attention (relatively) to the Wii U.

But yeah, I really hope third-party support is there for the Wii U. I really do. But you really have to be skeptical about it, because developers have no real incentive to develop games for the Wii U.

By using weaker parts, marketing your console (price-wise) as a complementary item to the PS4 and new XBOX, you're setting yourself up for little support and/or shitty ports of newer titles. We're talking PS2 FIFA 12 v PS3 FIFA 12. We're talking Call of Duty on the Wii v Call of Duty on PS3. We're talking... you get the pattern.

I still think the Wii U should have gone with better hardware.
What was the incentive to support an unknown quantity like PlayStation? They built the audience on that platform from the ground up with NO guarantee of success. I'd wager there was more risk involved in that move.

Userbase is also not the only factor to consider, as the PlayStation example concludes. But it does prove te audience will go where the games go, despite pre-existing conditions.

In fact, some of the conditions for PlayStation's success may repeat if rumors are true.... Manufacturing difficulties causing launch delays for one competitor (N64=next Xbox) and a severely financially weakened competitor that may resort to desperation (Saturn=PS4).
 
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