if it has 1080 progressive lines going across vertically it's 1080P
1 pixel is not a line & 0 pixels is nothing so you both fail! nice try though , I mean you could have said 3x1080 & had a better case but you tried a little to hard SMH maybe next time.
a standard is just that a standard. if 1080P is defined by having 1080 progressive lines going across vertically then that's what 1080P is.
Okay, first off, how is 1 pixel "not a line"? What? and 3x1080p would be acceptable to you? You realize how absurd that is, right?
Secondly, if 1080p can be damn-near anything and standards don't matter to you, then it's a pointless fucking term/argument and you shouldn't be defending next-gen consoles and insisting that they have can/will have 4k. If it can mean anything, then it's meaningless. This is why
standards are important. It's not the same "because it ends in 1080".
Literally, it is rendering more pixels at "true" 1080p.
It does make a difference, and rendering full 4k for the vast,
vast majority of next-gen games will be neigh-on impossible, with the exception of very simplistic, likely-downloadable games. We know this because current monster PCs (see: >$2,000) can barely run some games at resolutions substantially smaller than 4k.
Putting your fingers in your ears and denying industry standards and objective, verifiable reality
will not change this.