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Dragon Quest VII coming to Japanese 3DS' [February 7th, 2013]

Man God

Non-Canon Member
Getting in/out of the fane isn't that hard. You can teleport to/from the save book just outside. And then of course there's the teleporters later on in the game.

I do fully expect them to revamp the class system, though. I would be shocked if it wasn't made to be like 9 or something. Although they'll definitely maintain the hybrid skill idea, so they won't be able to make it exactly the same.

I really like the evolution from 6-7 classes to 8-10 classes.

9 with hybrids sounds just about perfect from where I stand.
 
Getting in/out of the fane isn't that hard. You can teleport to/from the save book just outside. And then of course there's the teleporters later on in the game.

I do fully expect them to revamp the class system, though. I would be shocked if it wasn't made to be like 9 or something. Although they'll definitely maintain the hybrid skill idea, so they won't be able to make it exactly the same.

D'ya suppose they'll keep the monster classes? I mean, on one hand, it's kinda neat to have non-traditional classes like that, but on the other it's so unintuitive and you have to go completely out of your way if you want anything worthwhile.
 

Aeana

Member
D'ya suppose they'll keep the monster classes? I mean, on one hand, it's kinda neat to have non-traditional classes like that, but on the other it's so unintuitive and you have to go completely out of your way if you want anything worthwhile.
I'm curious about how they'll handle that, myself. I never use the monster classes myself, but they're definitely interesting. They have to be careful with the changes they make. The change to beastmaster in DQ6 DS didn't go over well at all.
 

donny2112

Member
Look at the sales numbers going from viii, which saw great success...

Oh, you're talking about that Final Fantasy XII demo w/ free game. Yes, that free game with the FFXII demo did sell pretty well.

/sarcasm

No, DQVIII did not sell so much because it was 1) a Dragon Quest or 2) a great game. It sold so much more than the other DQs because it had the FFXII demo included with it. Dragon Quest's have usually not sold much in the U.S. DQIX's 100K opening month was astonishing even. Still ended up in the bomba bin with $5/$10/$15 dollar sales a year later, though. DQ not being popular in the U.S. is not something that started after VIII. It was before VIII and continued through it. It's just that a lot more people than normal had a chance to try it out, since the FFXII demo was included with the game.

Still hope DQVII is brought over. Digital-only would even be okay, but seems unlikely they'd go for the "cheap" route with 70,000 pages of dialogue to translate. :(
 

Man God

Non-Canon Member
That was more disappointing to me then all the other changes made to the DS version of VI, which I otherwise prefer to the SFC version. Beastmaster was my favorite class in the original.
 

Aeana

Member
Oh, you're talking about that Final Fantasy XII demo w/ free game. Yes, that free game with the FFXII demo did sell pretty well.

/sarcasm

No, DQVIII did not sell so much because it was 1) a Dragon Quest or 2) a great game. It sold so much more than the other DQs because it had the FFXII demo included with it. Dragon Quest's have usually not sold much in the U.S. DQIX's 100K opening month was astonishing even. Still ended up in the bomba bin with $5/$10/$15 dollar sales a year later, though. DQ not being popular in the U.S. is not something that started after VIII. It was before VIII and continued through it. It's just that a lot more people than normal had a chance to try it out, since the FFXII demo was included with the game.

Still hope DQVII is brought over. Digital-only would even be okay, but seems unlikely they'd go for the "cheap" route with 70,000 pages of dialogue to translate. :(
Well, yes and no. Keep in mind that DQ8 did not come with an FF12 demo in Europe, and it actually sold better in Europe than it did in NA.
 

donny2112

Member
Well, yes and no. Keep in mind that DQ8 did not come with an FF12 demo in Europe, and it actually sold better in Europe than it did in NA.

Any idea why? Has any other DQ game done > 500K in Europe?

Also, I think this may be another Wii -> 3DS release like Monster Hunter 3G is theorized to be. Wii's downturn was astonishing, and with the DQX announcement on Wii, it made sense to expect a DQVIIr port on Wii. 3DS and Wii are similar in power, so it wouldn't be too hard to move a project from one to another.
 

Jucksalbe

Banned
Well, yes and no. Keep in mind that DQ8 did not come with an FF12 demo in Europe, and it actually sold better in Europe than it did in NA.

It was also the first (mainline) DQ we ever got. Europe became DQ's bigger market on the first try.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
If the 3DS was in a better state in the west I would feel much better about the localization chances.

I don't know how much the Western state of 3DS ( which is improving now, but still ) would impact DQVII's localisation...since it should be Nintendo the one bringing it here. At least in theory.
 

Aeana

Member
Any idea why? Has any other DQ game done > 500K in Europe?

Also, I think this may be another Wii -> 3DS release like Monster Hunter 3G is theorized to be. Wii's downturn was astonishing, and with the DQX announcement on Wii, it made sense to expect a DQVIIr port on Wii. 3DS and Wii are similar in power, so it wouldn't be too hard to move a project from one to another.
DQ9 did more than 500k in Europe too. And in general, each release has sold a bit more in Europe than in NA, including the DS remakes. I don't really know the exact reason why, but it could be because there was much less of a stigma about the series there than there was in NA by people who thought DQ games were hard/grindy because of their experience with the games on NES.
 

Eusis

Member
Well, Dragon Quest V et VI made their way to USA and Europe while they've never been translated to at least English before...
This time, Dragon Quest VII has been translated to English this time, so I guess there's no reason for this game to doesnt make its way to USA AND Europe.
With that old translation job they'll want to scrap it and do it over, even if it's just a new editting job it'd take a lot of man hours to get it done.
If the 3DS was in a better state in the west I would feel much better about the localization chances.
Well, it doesn't sound like the 3DS is TANKING, so much as kind of underwhelming relative to Japan. It might still be safe enough for games like this, but I suppose the sales of stuff like VLR and Etrian Odyssey will help clarify that. Could be a slow steady burner too, in that it reaches high numbers by the time DQVII could come out in the US. It's also worth keeping in mind that it really may not matter that much for some games, as they appeal to a dedicated audience that'd grab the system anyway, versus something more casual where people are content with smartphones and iDevices.
 

Lafiel

と呼ぶがよい
I still need to finish DQVII on PS1 - which I've been playing on-and-off for around 2 to 3 years :D currently have around 65-hours clocked on it, so I'll probably go back and finish it, by the time it eventually comes out in europe.

Wouldn't mind playing through it again since it's my favorite DQ title.:0
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
DQ9 did more than 500k in Europe too. And in general, each release has sold a bit more in Europe than in NA, including the DS remakes. I don't really know the exact reason why, but it could be because there was much less of a stigma about the series there than there was in NA by people who thought DQ games were hard/grindy because of their experience with the games on NES.

I'll tell you the reason: France.
The only country where DQVIII debuted at 1st place, where KH3D stayed for two weeks at 1st, where OP:pirate Warriors debuted at first and the only European country where 3DS sold better than any other console in the first 6 months of the year.
 
I'll tell you the reason: France.
The only country where DQVIII debuted at 1st place, where KH3D stayed for two weeks at 1st, where OP:pirate Warriors debuted at first and the only European country where 3DS sold better than any other console in the first 6 months of the year.

Haha, Yeah, I'm always amazed when I'm in Paris about awesome the French taste is in videogames. I guess that goes in line with France being awesome when it comes to culture overall.
 
I'll tell you the reason: France.
The only country where DQVIII debuted at 1st place, where KH3D stayed for two weeks at 1st, where OP:pirate Warriors debuted at first and the only European country where 3DS sold better than any other console in the first 6 months of the year.

Also Germany.
Dragon Quest IX stayed 5 weeks at number 1 in France when it was released.
 

D_prOdigy

Member
DQ9 did more than 500k in Europe too. And in general, each release has sold a bit more in Europe than in NA, including the DS remakes. I don't really know the exact reason why, but it could be because there was much less of a stigma about the series there than there was in NA by people who thought DQ games were hard/grindy because of their experience with the games on NES.

Because Jedward.
 

kitzkozan

Member
I'll tell you the reason: France.
The only country where DQVIII debuted at 1st place, where KH3D stayed for two weeks at 1st, where OP:pirate Warriors debuted at first and the only European country where 3DS sold better than any other console in the first 6 months of the year.

Possibly, since France always had a strong affection for anime. Here in Quebec, we've been getting anime/manga stuff well before anywhere else in NA (we got dragonball in manga form before anyone else in Canada or the US since France started translating them in 1993).

Before this generation which brought western games to the mainstream, you would look at a videogame mag from France and could mistook it with being Japanese outside of the language.
 
This game was so freaking long on PS1. I was up at almost 150 hours when I finished it and I didn't even come close to getting all the medals. It was such an ordeal I have been able to make myself try any of the games that followed.

Be warned, anybody who's never tried this, you'd better re-heeeallly like random battles.
 

Vamphuntr

Member
Hopefully Nintendo or SE takes the plunge and localize this. I played the first one for a whole summer when I was in high school. That game would never end. I don't mind the length though as I love job/class system.

Played DQ9 for over 130 hours so I'm ready for this.
 

Man God

Non-Canon Member
There's no way this is going to look anywhere near as good as 8. Don't set yourself up for disappointment.

Not a chance in a million.

Hell even if it did it would have the shitty DQ 7 character design versus the awesome people in 8.
 

Metallix87

Member
Anyone know if NA will be getting Rocket Slime 3? Papa need.

Only if Nintendo decides to localize it. Square-Enix has apparently passed on localizations for both it and Terry's Wonderland 3D, though I'm not sure where the confirmation on that is coming from.
 

PowderedToast

Junior Member
There's no way this is going to look anywhere near as good as 8. Don't set yourself up for disappointment.

when i say effectively i mean to say; no cel-shading or equivalent draw distance, but the models and general environments look to be on par.

that's what the scan indicates

it's a huge step-up from the original and DS remakes whatever way you look at it
 
All I ask for is the sublime translation and release of Rocket Slime 3, DQM: Terry's Wonderland and DQVII. Given the blockbuster sales of DQVI and DQMJ2, Nintendo will make it happen, right? Square will make it happen, right? Right?

Green Slime said:
Square-Enix has apparently passed on localizations for both it and Terry's Wonderland 3D, though I'm not sure where the confirmation on that is coming from.

You are killing me. Why must you kill me?
 
Wuuuuut? I loved the look of the DS games. A lot.

Well they look like DQVII, which a lot of people say is ugly too. Mind you, I also like the look of them, but it was time to change to something different. DQVI should never have been remade on that engine :(
 
All I ask for is the sublime translation and release of Rocket Slime 3, DQM: Terry's Wonderland and DQVII. Given the blockbuster sales of DQVI and DQMJ2, Nintendo will make it happen, right? Square will make it happen, right? Right?

Rocket Slime would be good, but it did look a bit rushed. DQM are kinda low rent. I don't mind if they pass on it after the last one for DS which looked TERRIBLE. The 3DS version doesn't look that great either.

But they HAVE to localize DQ7. They just HAVE TO!
 

Metallix87

Member
Rocket Slime would be good, but it did look a bit rushed. DQM are kinda low rent. I don't mind if they pass on it after the last one for DS which looked TERRIBLE. The 3DS version doesn't look that great either.

But they HAVE to localize DQ7. They just HAVE TO!

I'm playing through the 3DS DQM right now, and I have to say, it's fantastic. I was extremely disappointed by the two Joker games and their slower pacing, but this one really seems to be a solid entry in the series, even if it is just a remake.
 
Only if Nintendo decides to localize it. Square-Enix has apparently passed on localizations for both it and Terry's Wonderland 3D, though I'm not sure where the confirmation on that is coming from.

There is no confirmation at all, just a few posters here assuming they've been passed on due to lack of announcement, which for a couple of reasons I would agree with about rocket slime, but it'd be probably too soon to hear about monsters anyway
 
I'm playing through the 3DS DQM right now, and I have to say, it's fantastic. I was extremely disappointed by the two Joker games and their slower pacing, but this one really seems to be a solid entry in the series, even if it is just a remake.

Really? I thought it looked very bland in the screen shots. It was farmed out to the same company that did the DS games, so I wouldn't expect it to be much better.
 

Shouta

Member
I'm still mad they are not using VIII engine. :(

4yXRx.jpg

I played this emulated a few months ago. Wiith all the bells and whistles, it was such an amazing looking game. First time on a PS2 was nice but this second time made it feel like I was playing it on a PS3, har.
 

Metallix87

Member
Really? I thought it looked very bland in the screen shots. It was farmed out to the same company that did the DS games, so I wouldn't expect it to be much better.

They've done a lot of work to make the visuals more cohesive, the gameplay (especially the overworld movement) much faster, and the additional monsters are awesome. It all make for a more solid game, though if you didn't like the breeding system and the skill systems in Joker and Joker 2, you probably won't find satisfaction in TW3D.
 

beril

Member
I'm still mad they are not using VIII engine. :(

4yXRx.jpg

nothankyou.gif

It was pretty, but the gameplay really suffered from the perspective and the slow battles.

I still haven't played DQ5 PS2, but that game looks pretty much exactly how I want my 3D Dragon Quest, except maybe a bit too zoomed in. From the scan this looks somewhere between the two, though it's a bit early to judge
 

ghibli99

Member
YES.

Even though I just finished this a couple years ago (and parts of it were very, very painful), I'll gladly play it again. And wow, so soon (in Japan anyway). :)
 
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