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Breaking WiiUews: Downloaded software can't be saved to the SD card

Didn't you buy Crosswords Plus? Digitally?

My wife did, and she'll never buy another game for the 3DS again. 30 dollars for that piece of shit. She should have known better. Could have just re-purchased the old DS version for 3 dollars. It's essentially the same crappy game. She's much happier with an iPad mini now for puzzle games. Much better and larger selection of games, and infinitely cheaper. Unfortunately she had to learn the hard way.
 

AzaK

Member
The OP news is a bit of a bummer. I was hoping to just add an SD to get to 64GB over the life of the console. Probably all I will need. I imagine I can just get a USB stick and be all good with that.

Think again, I called this months ago. They'll introduce accounts and still tie the games to the hardware.

Classic Nintendo. They must work overtime to come up with shit like this.

Yeah pretty crappy, but so long as I can redownload if my Wii U dies then I'm OK with it. I imagine we can log into another machine at a friend's and download our stuff.
 
To me this is just growing pains of Nintendo. Sony and MS had similar difficulties till they worked how how they want to do these types of things.
 
HDD is all I'll need good stuff.

I don't see what the problem is. If you want to transfer you DD to another Wii U I am sure there will be a way to transfer your account over to a new Wii U.

What people are complaining about here is that Nintendo wants you to pay of every game you play so you cannot just get your friend's account and use what he has on your Wii U for free.
 

SapientWolf

Trucker Sexologist
HDD is all I'll need good stuff.

I don't see what the problem is. If you want to transfer you DD to another Wii U I am sure there will be a way to transfer your account over to a new Wii U.

What people are complaining about here is that Nintendo wants you to pay of every game you play so you cannot just get your friend's account and use what he has on your Wii U for free.
If a system is trying to position itself as a great local party console then it would be a good idea to ensure that the digital party games were portable. And they're not. Downloading several gigabytes worth of games usually isn't feasible on a social visit. That's what I'm complaining about. And we don't even know if it's possible to re-download on another console yet, and the thing is shipping next week.
 
If a system is trying to position itself as a great local party console then it would be a good idea to ensure that the digital party games were portable. And they're not. Downloading several gigabytes worth of games usually isn't feasible on a social visit. That's what I'm complaining about. And we don't even know if it's possible to re-download on another console yet, and the thing is shipping next week.

This is a reasonable complaint, actually. If you could just shove a laptop HDD into your pocket stuffed to the gills with like 50 full retail games and all the save data it'd be a very, very nice option.

What I'll say about it is the following:

You can't do this all that well with competing systems anyway so it's not like you're "losing" much, what with this not being an option at all on PS3 and X360 limiting you to 32 gig of storage.

The whole system looks relatively portable to me. Find a decent netbook bag to carry it around in and this is a not half bad situation anyway. The system's STILL way more portable than the PS3 or X360, even in their current smaller incarnations.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Typical SD cards are simply too slow I guess. Even class 10 only guarantees 10MB/s, which is roughly half the speed games actually need (~22MB/s). Sounds like a support nightmare to me.
Class 10 guarantees 10MB/s of write throughput (when not fragmented) but that's beyond the point. The point is, I can use whatever arbitrary slow cards I have on the USB port. So the system should either test the medium for DD storage fitness on both the USB and SD ports, or allow me use whatever slow media I have at my responsibility. A situation where it bans me from using presumably slow media on one port, but silently grants me the responsibility to use the exact same media on the other is, well, dumb.
 

wsippel

Banned
Class 10 guarantees 10MB/s of write throughput (when not fragmented) but that's beyond the point. The point is, I can use whatever arbitrary slow cards I have on the USB port. So the system should either test the medium for DD storage fitness on both the USB and SD ports, or allow me use whatever slow media I have at my responsibility. A situation where it bans me from using presumably slow media on one port, but silently grants me the responsibility to use the exact same media on the other is, well, dumb.
I actually agree, and yes, they should simply test the read speed of any medium and tell the user whether it's OK or not. Anyway, you obviously can use SD cards via USB, but if it doesn't work, and you write Nintendo an email, they can always say that SD cards simply aren't supported - if they were supported, you wouldn't need an external reader in the first place. Pretty sure it's a tech support thing and nothing else.
 
This is a reasonable complaint, actually. If you could just shove a laptop HDD into your pocket stuffed to the gills with like 50 full retail games and all the save data it'd be a very, very nice option.

What I'll say about it is the following:

You can't do this all that well with competing systems anyway so it's not like you're "losing" much, what with this not being an option at all on PS3 and X360 limiting you to 32 gig of storage.
Yes, you can do this with competing systems. The 360 hard drive on the slim is basically laptop drive sized and easily pops in and out.
 

mrklaw

MrArseFace
Does sound like they might use a custom file format, and maybe they can't do that on an SD card, especially if they expect people to be moving the SD card to their PC to load up pictures etc. plus perhaps the system is only capable of looking in one place and not combining the contents of multiple locations, so they just plumped for USB?

I agree that size wise SD would be enough if you were mainly planning on buying small games, so it's a shame.

Do we know anything about where save games are stored? I'm hoping they are stored separately from the games, perhaps on internal storage (because all WiiUs have at least 8GB). I'd want to be able to back up saves or at least keep them safe if deleting games (vita..grrr)
 

Rich!

Member
I brought a 750gb USB portable drive for my Wii/Wii U earlier this year. Cost me £59.99, Samsung, from Tesco.

Would I have gotten that kind of value/space from an SD card? Hell no.

News doesn't bother me at all.
 
The OP news is a bit of a bummer. I was hoping to just add an SD to get to 64GB over the life of the console. Probably all I will need. I imagine I can just get a USB stick and be all good with that.



Yeah pretty crappy, but so long as I can redownload if my Wii U dies then I'm OK with it. I imagine we can log into another machine at a friend's and download our stuff.


Exactly. I'm not sure if this is Nintendo simply being like "Haha, you can't use SD cards, noobs!" or if there is a reasoning behind this. Perhaps they think that SD cards tend to be relatively slow, especially if users may just use a random card lying around that may be class 4 or sth.
 

King_Moc

Banned
I got a 360 in 2007. It came with a 20GB hard drive. It also sounded like it was about to take off. I upgraded to a 120GB one. In 2009 i had to pay 80 fucking pounds for a 120 GB HDD.

Anyone who thinks that giving me the option to use my own external HDD, instead of being ripped off by a proprietary one, can fuck off.
 

LeleSocho

Banned
I don't understand how people can be good with this... Why the hell i have to stick an HDD when i have an sd with huge capacity?
This fucking console everyday it's always worse
Shaking my fucking head

FUCK!
 
If you get the 64GB version of the console then you have more than enough space. In 3 years of playing my 360 I have barely cracked 30 GB of content - which includes installed games.

This is really only an issue for a very small percentage of rabid gamers - but even then, it's pretty big tears for no reason.
 
If you get the 64GB version of the console then you have more than enough space. In 3 years of playing my 360 I have barely cracked 30 GB of content - which includes installed games.

This is really only an issue for a very small percentage of rabid gamers - but even then, it's pretty big tears for no reason.

There is no 64gb version, its either 8 or 32
 

sensui-tomo

Member
If you get the 64GB version of the console then you have more than enough space. In 3 years of playing my 360 I have barely cracked 30 GB of content - which includes installed games.

This is really only an issue for a very small percentage of rabid gamers - but even then, it's pretty big tears for no reason.

you must obviously never bought any of the rpgs for the 360, all 3 mass effect games and all the dlc and install them have ya, and buy some digital games (1 game that could be physical and the rest being all XBL arcade games) cayse 30 GB is easy, unless you never install all multi disked games or never buy dlc.
 

DESTROYA

Member
So SD cards no but USB Flash drives are OK?
******* store had sales for 128GB flash drives a while back for like $60 good thing I picked one up.160 GB total shoud be more than enough for everything.....I hope!
 

King_Moc

Banned
If you get the 64GB version of the console then you have more than enough space. In 3 years of playing my 360 I have barely cracked 30 GB of content - which includes installed games.

This is really only an issue for a very small percentage of rabid gamers - but even then, it's pretty big tears for no reason.

Games are downloadable on it. Tekken Tag is a 17GB download, which is over half of the deluxe models storage. I'd still rather be able to buy my own HDD for cheap, rather than get ripped off for a proprietary one though.

Compare these, and it's a complete no brainer.

http://www.amazon.co.uk/dp/B008PABFX8/

http://www.amazon.co.uk/dp/B001QJ5UBS/

Don't get the SD card thing though. They let you do this on 3DS, so why not Wii U?
 

madmackem

Member
You're not wrong but SD card is easier to carry your content around. But that's moot since downloaded content is only playable on the original console, lols


PS3 allows you to activate up to 2 consoles. X360 allows you to play your content on another X360 provided that you login to your XBL Gamertag.

Nintendo: carry your Wii U lulz

Usb stick? and we dont know either way if you can log in with your account and download this doesnt say either way.
 
For those asking what the problem is, take my situation for instance. Getting a Deluxe bundle with 32GB built in. Not planning to go heavy on downloads; sticking with retails for retail & DL releases, will download a few eShop games but probably not many. the 32GB should be enough, but I thought I would play it safe and double it, getting a 32GB SD Card when a deal came up, and so I did.

Now it seems I'm stuck with a huge SD card (for my needs, at least) that the Wii U won't support, and once the built-in 32GB space runs out, I need an HDD, adding more clutter to my setup, that I probably won't use over 50GB of.

Ugh. Sometimes thinking ahead doesn't pay off :)
 

AzaK

Member
For those asking what the problem is, take my situation for instance. Getting a Deluxe bundle with 32GB built in. Not planning to go heavy on downloads; sticking with retails for retail & DL releases, will download a few eShop games but probably not many. the 32GB should be enough, but I thought I would play it safe and double it, getting a 32GB SD Card when a deal came up, and so I did.

Now it seems I'm stuck with a huge SD card (for my needs, at least) that the Wii U won't support, and once the built-in 32GB space runs out, I need an HDD, adding more clutter to my setup, that I probably won't use over 50GB of.

Ugh. Sometimes thinking ahead doesn't pay off :)

I understand your annoyance but maybe just get a USB stick when you need it. Those should work.
 
For those asking what the problem is, take my situation for instance. Getting a Deluxe bundle with 32GB built in. Not planning to go heavy on downloads; sticking with retails for retail & DL releases, will download a few eShop games but probably not many. the 32GB should be enough, but I thought I would play it safe and double it, getting a 32GB SD Card when a deal came up, and so I did.

Now it seems I'm stuck with a huge SD card (for my needs, at least) that the Wii U won't support, and once the built-in 32GB space runs out, I need an HDD, adding more clutter to my setup, that I probably won't use over 50GB of.

Ugh. Sometimes thinking ahead doesn't pay off :)

Get an USB SD-card reader and you'll be all set.
 
Are people actually suggesting that the retail 8GB Wii U SKU at $300 isn't competitive with the 250G X360 that retails for the same cost? Really? Because that simply doesn't begin to compute. The Wii U has a sginificantly improved disk drive, 4X the RAM and off the shelf storage options. That's before you even get into the controller which makes the X360 one look like a dinosaur in comparison.

Oh, and this.

Yeah, I'm sure this is what your average dudebro or mom is thinking about...

As for the storage solution, the 360 supports USB drives. Not that you'd even need it since 250GB comes preinstalled.

Huge step forward? Sony has done that since 2006.

Yeah. Quite a bit of misinformation in this thread.
 

TriGen

Member

Reggie has stated something similar, in the past. http://operationrainfall.com/reggie-interview-from-canada-clarifying-the-wii-u/


The Regginator also clarified a statement made by his boss, Satoru Iwata, that multiple generations of hardware would be linked by the Nintendo Network, stating,


I think what he’s trying to communicate is that in addition to having this robust online experience, it’s almost like having a third platform. By third I mean you have your home console, your handheld, and now this key network platform.

This network will be applied on every future platform. Why is that important? Once I build a relationship with you through an account system, all of those behaviours and experiences are going to be there for you to go back to. If you buy a piece of digital content, it will be there for you, even in future systems.
 

He just needs to clarify it better, or allow people previewing the Wii U now to clarify it. Does he mean all of our purchases will be available on other Nintendo devices like they are now with the 3DS (must do a full account transfer from one 3DS to another) or have they finally switched to a competent account system similar to what Apple, Google, Amazon, Sony, Microsoft...basically every other company in the world...uses.
 

TriGen

Member
He just needs to clarify it better, or allow people previewing the Wii U now to clarify it. Does he mean all of our purchases will be available on other Nintendo devices like they are now with the 3DS (must do a full account transfer from one 3DS to another) or have they finally switched to a competent account system similar to what Apple, Google, Amazon, Sony, Microsoft...basically every other company in the world...uses.

The way he says it makes it sound like when the successor to the Wii U comes out you will be able to get all your eShop games on that system by using your account and downloading them. That would "imply" a normal account system. Unfortunatley because Nintendo hasn't come out and explained it fully, and because we know they've never used an account system before we're left to wonder.

Basically we need to hear Nintendo say that if you have two Wii U's or if you break your Wii U and replace it that all your games will be there for you when you log-in to your account. Until they say that, though, I understand the doubts. Based off some of these old comments though, it would seem there is a chance that your games won't be tied to your console...but we'll see.
 
When a company remains silent on certain details, it's best not to get your hopes up.

PR people are known to be wrong anyway, not that Reggie sounds particularly sure of himself in that quote anyway.
 
I'm more worried about my Wii purchases if my Wii U dies than I am my Wii U purchases.

I've spent more on VC than I did my Wii and I play those games fairly frequently, so I hope Nintendo has a way for me to tie those purchases to an account.

As for the SD card slot, I always assumed that was there for Wii VC and WiiWare. I bought a 32GB SD card, put that in the 3DS XL and will use the 4GB SD card that came with the XL to transfer and store my Wii VC games on my Wii U.

Also, any word on if you can continue to purchase Wii VC and WiiWare titles on Wii U? There are a few Wii VC and WiiWare games I didn't pick up because the Wii is full and I would like to get those since the Wii U will have room.
 
Read through the first page and the last page and I still don't get it?

We are upset because ________________?

Because the (large, multi-GB sized) files have to be saved either to internal memory or an external drive, and not specifically an SD card? We care... why? Just want to make sure I know why I'm raging.
 
Read through the first page and the last page and I still don't get it?

We are upset because ________________?

Because the (large, multi-GB sized) files have to be saved either to internal memory or an external drive, and not specifically an SD card? We care... why? Just want to make sure I know why I'm raging.

Some people would rather use a large SD card for storage instead of having a clunky HDD hanging from the system.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Read through the first page and the last page and I still don't get it?

We are upset because ________________?

Because the (large, multi-GB sized) files have to be saved either to internal memory or an external drive, and not specifically an SD card? We care... why? Just want to make sure I know why I'm raging.
Because we might have piles of SD cards sitting around which we expected to be able to use, not unlike how we used them on a couple nintendo products previously? Because it makes little sense to allow the exact same medium to connect to the system over USB but not over SD slot? Because some of us bought fast pricey SD cards in anticipation and now all we can do is store mp3s and pictures on them?

Did you actually bother to read the thread?
 

Blades64

Banned
Some people would rather use a large SD card for storage instead of having a clunky HDD hanging from the system.

So what's wrong with just using a USB drive then (which as far as I know is faster than a SD card)?

And External hard drives can hardly be classified as "clunky". It's not like it's tripping you down as you walk pass the console.

I agree it's a strange move by Nintendo, but at the end of the day it's not that big of a deal...

EDIT:
Because we might have piles of SD cards sitting around which we expected to be able to use, not unlike how we used them on a couple nintendo products previously? Because it makes little sense to allow the exact same medium to connect to the system over USB but not over SD slot? Because some of us bought fast pricey SD cards in anticipation and now all we can do is store mp3s and pictures on them?

Did you actually bother to read the thread?

Sarcasm meatier broken??? Not sure if serious...
 
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