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ME3, NG3:RE, Batman, EM2, WO3, BLOPS2, Darksiders 2 have technical issues on Wii U

Durante

Member
The jaggies on all these games worry me a lot.
It's like some devs and certainly Nintendo don't even know what they are.

Just to be certain nintendo (and other devs):
Jaggies RUIN everything. They destructive to the hard work of some of the best artists in the world. An insult to their work even. They are unimmersive and distracting.

Fuck jaggies. Tackle this visual cancer for good.
If you think that way (and I fully agree), then buy a PC. I doubt that even PS4/720 will offer good IQ in AAA titles.
 

ozfunghi

Member
You said "It's already happening". So. Which ones?

I already answered that.

But you are avoiding the statement you made PRIOR to mine. You said it WASN'T happening. So once more: PROOF PLEASE. Please provide proof that none of all the future PS4/720 games will be ported to WiiU.

Come on. Let's have a laugh. You owe us that much.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
any reason we're all ignoring the statements in these articles that NG3 is a hugely better game on the Wii U? i mean, aside from not reading them.

This is a 'technical issues' thread.
 
If you think that way (and I fully agree), then buy a PC. I doubt that even PS4/720 will offer good IQ in AAA titles.
But the games i want to play are not on pc... I'd love to play a lot if my fav. games on pc.
And no, emulators aren't a good option imo. Always some problem.

I think ps4 will offer good aa. But maybe i should say that it's more hoping...
Man have you seen Tank Tank Tank? That game will give you eye cancer. It looks fun though. would not buy for 50$ though.
Yeah, fuck that
 

Mileena

Banned
any reason we're all ignoring the statements in these articles that NG3 is a hugely better game on the Wii U? i mean, aside from not reading them.
Hugely better than shit is still shit. Ninja Gaiden 3 will never be even a decent game.
 

dark10x

Digital Foundry pixel pusher
If you think that way (and I fully agree), then buy a PC. I doubt that even PS4/720 will offer good IQ in AAA titles.
What kind of solution do you use on the PC?

I find that, in most new games, FXAA, SMAA and other post processing solutions are about the only option. Once you start using things like SGSSAA (which looks lovely) performance takes a huge hit.
 

omonimo

Banned
To be fair, this is the highest resolution for a CoD title since CoD2 if I'm not mistaken.
Well, I mean
1024x600p = 614400 880x720p = 633600
I'm wowed for the jump & still it remain one of the worst IQ I have seen on 360 (the level of jaggies & subpixelation sometimes it's hard to ignore). But I guess it's a lot better to what they have done on ps3. I mean, after the patch ps3 is simply disgusting, netcode has a lot of problems (like the first Blops) almost 6 years & ps3 appears a new hardware to explore in their hands. I don't understand why they simply not has use the same engine of Infinity Ward, ps3 & 360 are almost speculars there.
 

Donnie

Member
Its going to be interesting when people start to compare some of these games side by side in detail. I'm predicting it'll show some of these problems to be entirely imaginary (textures, aliasing being worse in NG3 for instance). Wouldn't surprise me if framerate is a genuine problem though, its something that a lot of devs don't seem to be bothered about, especially in quick ports and even more so at launch.
 

muu

Member
That depends upon what one is using the launch titles to gauge with regard to the system.

If one takes the launch titles as indicative of all the potential the system is capable of achieving then that's obviously premature. (Although those expecting similar extent of improvement seen over the course of this generation are also being presumptive, imo.)

It's not unreasonable, however, to take the launch title performance - and comparing to historical context - to conclude that the system isn't a significant power increase over the current generation of hardware. Although one's mileage may vary with regard to what a significant power increase may entail.

Think a lot if people bought in to the claims by a few that, because architecture is relatively similar to current gen hardware, that things are already topped out on the wiiu. Personally I find that claim ridiculous, and these launch games support the idea, but obviously naysayers are going to use it as a way to diss the system.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I already answered that.

But you are avoiding the statement you made PRIOR to mine. You said it WASN'T happening. So once more: PROOF PLEASE. Please provide proof that none of all the future PS4/720 games will be ported to WiiU.

Come on. Let's have a laugh. You owe us that much.

Who's us? You mean you. And you made a positive statement that there was at least one PS720 in development. A claim you can not back up. So instead of saying you're wrong. You go on the offensive.

You wishing that WiiU is capable of PS720 ports is not the same thing as WiiU be capable of PS720 ports.
 

Ein Bear

Member
I think people are being a bit too quick to jump on Ninja Gaiden, those two reviews that were posted a few pages back completely contradict each other. One says the visuals haven't been touched but the framerate sucks, and the other says the visuals have been pared down but the framerate is rock solid.

Not saying it won't have issues, but I think we'd be better off waiting for Digital Foundry to have a proper look at it.
 

ozfunghi

Member
Who's us? You mean you. And you made a positive statement that there was at least one PS720 in development. A claim you can not back up. So instead of saying you're wrong. You go on the offensive.

You wishing that WiiU is capable of PS720 ports is not the same thing as WiiU be capable of PS720 ports.

lol

again, a claim YOU can't back up. Still waiting for the proof that it will not get any PS4§720 ports.
 

omonimo

Banned
I know they're just shitty launch ports but I really hope he Wii U doesn't end up being the PS3 of this generation where ports run like crap.....

Considering the next console incoming, for the Wii U will be more like the past Wii in the next years; say to be the ps3 of this generation it's almost an overestimation.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
lol

again, a claim YOU can't back up. Still waiting for the proof that it will not get any PS4§720 ports.

This is getting us nowhere.

Let's try something new. Do you really believe that the WiiU hardware is capable of realising PS720 ports features intact?
 

Weenerz

Banned
Stopped supporting EA a few years ago because of Origin DD and shit, but what a shame about Ninja Gaiden, I had high hopes.
 
I think people are being a bit too quick to jump on Ninja Gaiden, those two reviews that were posted a few pages back completely contradict each other. One says the visuals haven't been touched but the framerate sucks, and the other says the visuals have been pared down but the framerate is rock solid.

Not saying it won't have issues, but I think we'd be better off waiting for Digital Foundry to have a proper look at it.

ayup. i'll be much happier with a digital foundry framerate analysis on ME3 showing it underperforms than someone saying the framerate and animation 'seem' worse. I have too many memories of people crying downgrade when they used 360 footage that one time.
 

Hiltz

Member
Please feel free to provide verifiable sources to indicate otherwise. The reality says otherwise.



Once again, sources please. I don't believe the hardware is anywhere near capable enough.


This was the quote from Iwata I was looking for:

There’s definitely the chance for not only graphics, but also other features that our competitor’s consoles don’t have, but I think it will become increasingly difficult from now on to compete over graphics. This is because that no matter how much we increase the number of polygons we can display and improve the shading it will become increasingly difficult to tell the difference.Obviously people who are experts in the field will see these things and will look at some details and be enthusiastic about improvements in that field,but I don’t think that will be enough from the general consumer’s point of view, so I think when we look at the design of a new games console we need a structure and concept that offers more than just good graphics.

(Finally, Iwata was asked about Unreal Engine 4 ) I think that the Wii U will be powerful enough to run very high spec games but the architecture is obviously different than other consoles so there is a need to do some tuning if you really want to max out the performance. We’re not going to deliver a system that has so much horsepower that no matter what you put on there it will run beautifully, and also, because we’re selling the system with the GamePad -- which adds extra cost to the package -- we don’t want to inflate the cost of each unit by putting in excessive CPU power.

http://www.ign.com/articles/2012/07/12/more-wii-u-third-party-announcements-on-the-way

Of course, Iwata did say this as well:

We have not changed our strategy. In other words, we just do not care what kind of 'more beef' console Microsoft and Sony might produce in 2013. Our focus is on how we can make our new console different than [others].

http://gamasutra.com/view/news/1742...rst_to_market_isnt_important.php#.UKZvRYYimg8
 

prwxv3

Member
Considering the next console incoming, for the Wii U will be more like the past Wii in the next years; say to be the ps3 of this generation it's almost an overestimation.

At least the PS3 was able to get ports and many of those ports were decent later on.
 
Nintendo should cut relations with EA, they never took Nintendo systems seriously, so if they don't care about it's crowd, it's better for them to not support it.
 

Durante

Member
What kind of solution do you use on the PC?
Forced MSAA, downsampling, SGSSAA, depending on what's available. And combinations thereof. Unlike you, I don't really mind most games fluctuating around the 45 FPS mark with triple buffering -- I still much prefer that to bad IQ. At worst, I'll use FXAA rather than going down in resolution from 2560x1440 (which is in itself a huge IQ boon).

The most wonderful thing recently is Dishonored, which I can run at 2560x1440 with 4xSGSSAA. That's around the point where I'd consider IQ "good enough".
 

Ridley327

Member
Nintendo should cut relations with EA, they never took Nintendo systems seriously, so if they don't care about it's crowd, it's better for them to not support it.

Although the financial situations were quite different, the last hardware company that decided to not play ball with EA didn't turn out so hot.
 
Considering the next console incoming, for the Wii U will be more like the past Wii in the next years; say to be the ps3 of this generation it's almost an overestimation.
I didn't mean ability in comparison with the competition, but if a developer is going to port a game I want to have solid performance and reflect the respective console's ability. I expect PS4/720 ports to look worse of course, but I also expect their performance to be solid and reflective of the Wii U's abilities.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
that must be why everyone's calling it a terrible game no matter the platform

LOL. I did laugh.

I've still got ME2 on PC I've not tried yet. Got it in a Steam sale and I'm a bit frightened to give it a go considering what I've heard about it.
 

KageMaru

Member
Honest answer ? Not sure what I was expecting and since we seem to have conflicting reports I'll hold back my disappointment, but I was hoping for a decent, competent port. Maybe slightly worse graphically at times, but at least with a stable framerate. I gave up the hope of equal (or slightly enhanced) ports a while ago*. Then again if they managed to reasonably "fix" the gameplay I might check it out.

*Though it really should've been possible for the port of an eight months old game.

Well the way I look at it is these games are pushing the ps360 hard. The Wii-U isn't a huge leap over these consoles that are being pushed hard. So these teams would have to also push the Wii-U hard (just not as hard as the other two) to see full parity of a port. Unfortunately I wouldn't realistically expect any studio to really come to grasp with the hardware at launch to make this happen without a bit more time and budget.

Well, I mean
1024x600p = 614400 880x720p = 633600
I'm wowed for the jump & still it remain one of the worst IQ I have seen on 360 (the level of jaggies & subpixelation sometimes it's hard to ignore). But I guess it's a lot better to what they have done on ps3. I mean, after the patch ps3 is simply disgusting, multiplayer not works (like the first Blops) almost 6 years & nothing is changed for them on ps3. I don't understand why they simply not has use the same engine of Infinity Ward, ps3 & 360 are almost speculars there.

I don't think the IQ looks any worse than any other CoD titles. If anything the slightly higher vertical resolution should help the IQ a bit considering the content of the title.

Also the blur on the ps3 has to be a bug with the patch that introduces it. It is a shame that it looks like they are still struggling a bit with the ps3.

Regarding the engine, they are using a modified version of the CoD4 engine. However from that iteration of the engine, both IW and Treyarch have since gone in their own direction with the engine. With a 2 year dev cycle, it's hard for the two teams to share technology because once one game is done, that leaves little to no time for the other team to implement the tech into their own game.
 

Waaghals

Member
lol

again, a claim YOU can't back up. Still waiting for the proof that it will not get any PS4§720 ports.

Nobody has said that the Wii U won't get any PS4/720 ports, only that it is not guaranteed just because you say so. This is a statement it is hard to refute.

You, on the other hand, did say that at least one next gen game was coming to Wii U. You being that specific in your claims makes people want proof. The burden of evidence is on you in that case.
 
Gemüsepizza;44408698 said:
That didn't quite work for the Dreamcast.

It won't work either way judging for their current support, so it won't have any difference.

Iwata should give an ultimatum for EA: take the stuff serious or GTFO.
 

Grizzlyjin

Supersonic, idiotic, disconnecting, not respecting, who would really ever wanna go and top that
Nintendo should cut relations with EA, they never took Nintendo systems seriously, so if they don't care about it's crowd, it's better for them to not support it.

You honestly think cutting ties with one of the biggest publishers is wise? That isolationist mentality towards 3rd parties is supposedly the image they're trying to scrub away, no?
 

Haunted

Member
Third parties off to a great start on the new Nintendo console. This time it's gonna be different, you guys.

Wii all over again (with added multiplats during the first year) - the occasional jewel amongst mostly lacklustre support. The bare minimum.
 

Ridley327

Member
It won't work either way judging for their current support, so it won't have any difference.

Iwata should give an ultimatum for EA: take the stuff serious or GTFO.

EA doing crappy, half-assed launch games is a tale as old as time at this point. Telling EA to fuck off over something that the other hardware manufacturers allow is not wise.
 

Effect

Member
Although the financial situations were quite different, the last hardware company that decided to not play ball with EA didn't turn out so hot.

EA and Nintendo aren't really playing all that well and haven't for a long time though. If they cut all ties I really doubt it would be all that noticeable. Especially if other publishers took advantage of the situation and raced to fill in supposed voids by adding features to really attract Wii U owners. I'd be surprised if Namco or Codemasters wouldn't love to not have to compete with EA on at least one system when it came to their racing games. Activision having the Wii U to itself and not having to worry about Battlefield pulling customers there away.
 

Haunted

Member
People seriously advising Nintendo to tell off EA show a hilarious disregard for both industry history and the current situation. Short-sighted, childish, delusional.
 

prwxv3

Member
Everyone should have hade low expectations for third parties and nintendo. So if the situation did really change (or it does in the future) then you would have been blown away.
 

ozfunghi

Member
This is getting us nowhere.

Let's try something new. Do you really believe that the WiiU hardware is capable of realising PS720 ports features intact?

Sure. All games? Maybe not. There is also a difference between being capable and actually getting them. Even Wii was able to run ports of certain PS360 games with nothing else but graphics downgraded... but it rarely got them, if ever.

That said, Ideaman said a true next gen game was in the works and i see no reason to no believe him. When he's come out and claim something, he's never been wrong.

Also, you might want to read my take on the performance issues these 3rd party launch ports are having, so you know where i'm coming from. It's one or two pages back. http://www.neogaf.com/forum/showpost.php?p=44408057&postcount=456
 

Van Owen

Banned
Ideaman throws a bunch of vague shit at the wall and hopes it sticks.

Yes, there will be "next gen" games that are on PS4 and 720, as well as 360 PS3 and Wii U. No shit.
 
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