a and b are constants. Ignoring small tweaks these were not going to see changes. Over the last year and a half I would get info dealing with a and c. And during that time in the WUSTs I was trying to take that info and figure out what b would be. My optimism was based on what I would hear in regards to c. If some were saying this is what we were seeing with c, then they were doing that on a and b. Just because we're now finding actual info on b doesn't magically change c. Let's say you were blind-folded, had a plate of food placed in front of you, and said that was one of the best things you've tasted. However when you take the blindfold off, you find out it was made with worms. Even once you find that out, it doesn't take from the fact it's the one best things you ever tasted. Likewise, just because we are finding out details Nintendo didn't give out doesn't degrade what I've been saying because the performance still came from the specs we didn't know about before. And at the same time the performance will improve as devs learn fully what they can and can't do with the hardware.
So, even with a weak CPU, will the GPU still generate some games that look a step up from today's home consoles? Or what?
Could something like Portal 2 be possible on Wii U, or would the CPU not be able to cope?
He wasn't the "insider".He was not and is not an insider, and the blind faith people had in his speculations were a big part of the problem.
a and b are constants. Ignoring small tweaks these were not going to see changes. Over the last year and a half I would get info dealing with a and c. And during that time in the WUSTs I was trying to take that info and figure out what b would be. My optimism was based on what I would hear in regards to c. If some were saying this is what we were seeing with c, then they were doing that on a and b. Just because we're now finding actual info on b doesn't magically change c. Let's say you were blind-folded, had a plate of food placed in front of you, and said that was one of the best things you've tasted. However when you take the blindfold off, you find out it was made with worms. Even once you find that out, it doesn't take from the fact it's the one best things you ever tasted. Likewise, just because we are finding out details Nintendo didn't give out doesn't degrade what I've been saying because the performance still came from the specs we didn't know about before. And at the same time the performance will improve as devs learn fully what they can and can't do with the hardware.
This doesn't really work because we've had this stuff rumored before release, by Arkam. He directly said the RAM was slow, and even that it was less powerful than the 360. And critisized the CPU.
http://www.neogaf.com/forum/showpost.php?p=34909953&postcount=5407
This doesn't really work because we've had this stuff rumored before release, by Arkam. He directly said the RAM was slow, and even that it was less powerful than the 360. And critisized the CPU.
http://www.neogaf.com/forum/showpost.php?p=34909953&postcount=5407
He wasn't the "insider".
They were lherre, Ideaman, and arkam.
They were the closest things we had in WUST to actual sources.
And they generally just gave us base expectation with little to no detail. Because they didn't want to get fired. Notable goal. Most of us in those threads were going by what we had. Some of those expectations were obviously higher than reality. Some of them highly so. Bg really wasn't one of them. PS2 to their Xbox , and pure numbers that no one in their right mind would think Nintendo couldn't hit.
If you want to shit on someone shit on me for not lowering the bar further. For not always making sure they realized "Nintendo is crazy enough to completely forgo the numbers games in all arenas if it fits their ends." Shit on me for not saying "N64 with expansion pack versus GCN/Xbox." Instead of thinking it would see differences on the scale of an M2 over the N64.
Bg is cool. Apparently overzealous. But who in their right fucking mind would think any company would bottleneck their systems one defining feature in it's GPU by hamstringing it to anemic memory bandwidth?
I sure as fuck didn't.
So please guys. Just give it a rest. We're fucking idiots. I can quote a certain Nintendo loving mod who couldn't believe that shit. I can quote a Durante. People that aren't exactly stupid that were genuinely surprised. And most of them just used the metric of "bare minimum of what you'd expect out of a case that size."
It might be harder to get mad at me because I'm perfectly willing to admit that I'm apparently insane enough to think Nintendo would try to hit a 2012 minimum in some respect.
?
You're not disagreeing with what I said.
Who was the guy who said the final WiiU devkit gave 'several hundred percent increase in performance' a couple of weeks ago ?
?
You're not disagreeing with what I said.
And I even said several times I wasn't an insider and that I was passing on what I learned/was told.
But I disagree on being overzealous.
RAM was an honest mistake.You're saying that the information on release about the RAM and CPU performance are new info, part of "b", information not given to developers aren't you? But we've heard about that long before consoles were opened and inspected.
You're saying that the information on release about the RAM and CPU performance are new info, part of "b", information not given to developers aren't you? But we've heard about that long before consoles were opened and inspected.
You would!
*shakes fist*
I'm not even scared of ya anymore!
*kicks shin*
Can someone confirm that the tablet controller can be connected to the main system for recharging while still being able to use it to play games or use it for other tasks?
Can someone confirm that the tablet controller can be connected to the main system for recharging while still being able to use it to play games or use it for other tasks?
You can do it.
Can someone confirm that the tablet controller can be connected to the main system for recharging while still being able to use it to play games or use it for other tasks?
Can someone confirm that the tablet controller can be connected to the main system for recharging while still being able to use it to play games or use it for other tasks?
I didn't say it was new. And devs were not given clock speeds, which I've mentioned many times before. They knew it was "slow" because of actual development. That's why I listed that under b because the actual details were not given. This time last year people I know with actual info thought it might GDDR3. The type of memory was never given either from what I remember. Like I was saying b was always constant and that knowing the actual details of b now doesn't all of a sudden affect c.
One day plugging them into your penis won't just be a dream, but a reality.
My bad, I though he was just not aware of the fact that you don't change the controller through the USB but its own AC Adapter.Doc Holliday said:To the system via USB? You can charge while playing with the power supply that's included but I'm not sure you could do it with a mini usb cable plugged in the Wii U.
But c has never been anything special. The original E3 demos, Arkams posts, this years E3 showings, reports of hardware on par, and now on release, evidence of what both first and third party devs have been getting from the hardware has always resembled 360 performance, give or take. In your analogy, it doesn't resemble worms that were the best thing ever tasted, it's worms that tasted like worms.
Some yes. But the same problems are still present if you are porting a game over from the Xbox360. So if companies dont want to invest retooling games, you will get crappy(downgraded) ports.
That said,I am nothing but excited for the console and cant't wait to see the first round of games made from the ground up on the WiiU. That is when we will see what this little beast can do!
Well first I've never claimed c to be anything special. What I have claimed is that Wii U from a power perspective is a mid-gen console. I've said said it's asinine to judge its capabilities based on PS360 ports and 1st party titles that fall under the category of not being big budget titles that Iwata said would be the case. My analogy is fine as far as I'm concerned.
And you keep touting Arkam (who I believed from the get go) and are only focusing on a portion of what he said.
http://www.neogaf.com/forum/showpost.php?p=42010101&postcount=1420
Well I await whatever your sources are cooking up. By your optimisim, they're getiing better things out of the system than anything that has been shown so far.
But the question remains just how much retooling is required in third party engines to not get downgraded ports, and if it is reasonable.
At this point I can't see the design of the system as anything other than a clusterfuck for 3rd party relations.Well I await whatever your sources are cooking up. By your optimisim, they're getiing better things out of the system than anything that has been shown so far.
But the question remains just how much retooling is required in third party engines to not get downgraded ports, and if it is reasonable.
But in an era of uniformity Nintendo continues to do whatever the fuck they want.
To be fair... it's worked for them. Nintendo is the most conservative gaming company in the world. Easily. Nintendo doesn't bend to outside forces, outside forces bend to Nintendo and Nintendo will continue to be that way until something really big happens to change that.
If Wii U is even moderately successful, I expect them to continue that trend to Next-next gen as well. Literally, the only way Nintendo is going to truely change is if the Wii U is so bad for them that they have to cut it's life cycle early.
I'm not sure if was specifically dual-core, but wsippel did say that he found some evidence that the Wii U has a multi-core ARM processorBy the way, did I see it correctly somewhere that the Wii U has a dual-core arm?
I really doubt it.
If there was any time to be able to get something small, cheapish, and powerful now was it. I think this is the track Nintendo is on now. Designing every system like it will bomb. Like they'll only get 21 million or less people to buy them.
Cut costs in manufacturing to make sure a degree of profitability is attained early on, and artificially stagnate development costs to a level they think they can sustain. That level might currently be lower than I initially thought.
If Nintendo had done what Sony did, and released a console that wiped out all the profits made off the last one - we'd be talking about who's going to be buying their IP at auction right now.
The most annoying strawman used in these arguments. It's either Nintendo releases cutting edge tech at $600 console that suffers huge loses or worefully underpowered tech that struggles to keep up 7 year old hardware.
Don't some people realize Nintendo has other options?
Well duh.Designing every system like it will bomb is a fairly decent strategy though. They don't have other businesses and departments to hide the losses in.
They always gives themselves an out when possible. They have to be able to weather a down generation and then just try again 5 years later.
If Nintendo had done what Sony did, and released a console that wiped out all the profits made off the last one - we'd be talking about who's going to be buying their IP at auction right now.
Well duh.
I admit that it's prudent... but it's also becoming a significant detriment to continued support. They can't prop a platform alone, and WiiU seems to be a step in the wrong direction for winning the support of 3rd parties. Unless it's literally supposed to be an "anything goes" console... kind of like Wii.
That's a sobering thought.
Well duh.
I admit that it's prudent... but it's also becoming a significant detriment to continued support. They can't prop a platform alone, and WiiU seems to be a step in the wrong direction for winning the support of 3rd parties. Unless it's literally supposed to be an "anything goes" console... kind of like Wii.
That's a sobering thought.
I'm not sure if was specifically dual-core, but wsippel did say that he found some evidence that the Wii U has a multi-core ARM processor
The Hollywood includes an ARM9 core to handle I/O and security, nicknamed the Starlet. This is a very interesting piece of hardware, as it basically does everything that makes a Wii different from a GameCube.
NEC ARM926EJ-S SoC.
Big endian for compatibility with the Broadway
ARM and thumb instruction set
Clocked at 243MHz (Hollywood clock)
The Wii's firmware is in the form of IOSs (thought by the Wii homebrew developers to stand for 'Input Output Systems' or 'Internal Operating Systems'[2]), which run on a separate ARM architecture processor to other Wii software (nicknamed Starlet by the Wii homebrew community, as it is physically located inside the graphics chip, the Hollywood, so it is a small part of Hollywood. The patent for the upcoming Wii U indicates a similar device which is simply named "Input/Output Processor"[3]). These control input and output between the code running on the main processor (the PowerPC "Broadway" processor) and the Wii's hardware features that did not exist on the GameCube, which can only be accessed via the ARM.
Whether it is multicore or not, it has to have an ARM processor because the Wii had it.
I'm curious, how did gaf react to wii specs, reveal and launch? I completely ignored the chaos back then lol
Did anyone read and post this article yet?
http://www.zeldainformer.com/news/c...ii-u-is-powerful-its-just-next-generation-pow
Is the Wii U's GPGPU really based off of Radeon HD 5670(this supports direct X11 graphics)?
Did anyone read and post this article yet?
http://www.zeldainformer.com/news/c...ii-u-is-powerful-its-just-next-generation-pow
Is the Wii U's GPGPU really based off of Radeon HD 5670(this supports direct X11 graphics)?
It kind of hurts to see them go through it. Especially those that can't just go "Wow... WTF Nintendo?"Much like this, there was a good portion of people who knew the Wii totally, couldn't, wouldn't be as underpowered as it seems, because there was no way Nintendo would/could put an overclocked GameCube in that little white box.
The unfortunate part was those of moderate expectations were still shooting too high. I'm one of them, as was Fourth Storm (of which he just admitted).
Most expectations on the forum at large were "Better than PS3/360." Even Durante fell prey to lofty expectations. But at the time few aside from specialguys and Van Owens seriously thought it would be in any way appreciably weaker.
When two or three are the most notable detractors... especially when they lack any form of tact, they tend to be marginalized. And in some ways they ended up being closer to reality than those we can see are arguing with pure intent.
But c has never been anything special. The original E3 demos, Arkams posts, this years E3 showings, reports of hardware on par, and now on release, evidence of what both first and third party devs have been getting from the hardware has always resembled 360 performance, give or take. In your analogy, it doesn't resemble worms that were the best thing ever tasted, it's worms that tasted like worms.
But we still have no idea what the machine is capable of. So anyone can be right, or it could be somewhere in the middle of the stupid "weaker than current gen" and "Close to Orbis/Durango"