I've said this before, but I don't understand why this is so hard to see.
With Wii Nintendo started a strategy of making consoles that are inconspicuous, blend in and don't "scare" non-gamers. This was a fundamental part of their strategy. It's why the Wii was small, cheap, silent (except for the drive at times, but still more silent that the competition), didn't consume much, didn't have a lot of power and had a simple, remote-like controller. This worked big time. People on forums may like to whine that Nintendo abandoned them or whatever, but it's a fact: they hit gold.
Now, they might be going less agressively after the non-gaming crowd this time, but completely abandoning a successful strategy doesn't strike me as inteligent. They want a system that's cheap (people say it's expensive, yet it's cheaper than what 360 and PS3 were, most likely than what Orbis and Durango will be and 50 bucks more expensive than Wii and being sold at a loss), silent, small, reliable(the jury's still out on that one) and inconspicuous. Low wattage in itself isn't the goal, it's not that many people care about that (it's a good marketing bullet-point though and Japanese might care), what matters here is that to build a small durable console it can't generate heat, if it can't generate heat it has to be low powered, especially if you don't want it to be noisy due to fans.
Now, you might not care about the console being small, I don't either (I like it though), but it's incredibly obvious what the logic behind it is and while the Wii's size wasn't what made it a huge success, it might have helped and since it's clear power doesn't dictate sales, Nintendo isn't throwing away cards that could win them the game. Whether or not they're right, that's yet to be seen.