why would developers have to adhere to a target for their PC games. I thought the whole point of PC games was to reach as many people as possible by offering a variety of options so high end get what they want and middle end get to play too, and low end as well in some cases.
Because a comfortable standard entry level to use as a baseline is pretty much the most needed thing in the PC market today, I would guess.
And you're also making the big assumption that this gains traction, when all I'm saying is I have no idea why it ever would because I have no idea why anyone would ever buy this.
Well, here's the interesting thing: even if this is going to be a total failure, it's going to be a pretty safe purchase any way (being essentially a PC, which will have a huge library regardless of its popularity as console).
Incidentally, when a purchase feels "safe", that makes for it even more easy to actually become successful.
That's what I'm not getting. Maybe I'm missing something but I don't see why a consumer would purchase this.
I still don't get why customers purchase consoles at all, to be honest, but I made peace with reality and realized that some people like gimped, closed hardware.
This is not going to be anything different, beside being LESS closed than the average console.
Offers less than the console competitors, so most gamers won't buy it.
Says who? You may end being right, but so far you are making baseless assumptions.
You have no clue of which developers already agreed to produce software for this thing.
it could be no one, but it could also be every single one that matters, for what you know.
I also suspect this story has a strong correlation with Valve contacting japanese developers few months ago.
Can't be used as a PC as well, so those looking for a computer won't buy it.
Once again, says who? That's the exact opposite of what rumors suggested so far.
Just because it COMES with Linux, doesn't mean it can't run Windows.