Ingueferroque
Banned
What interests me is where they would cap the specs..
Indeed, most PC's you buy in retail really aren't geared towards gaming. Having a gaming dedicated PC in a console factor might not be a bad idea here. Even most i5's - i7's you buy in retail are running intel integrated graphics, or some lower end GPU designed for modest gaming. When it comes to upgrading, most people don't know how to do it, are afraid to do it themselves, don't know how to shop for a decent graphics card, or are unaware that they even can upgrade. Putting out a dedicated machine that can play games might not be a bad idea. It all comes down to how Linux will be handled in this machine.
I think too many people are still expecting this to be some Valve exclusive hardware. It is much more likely that Valve only offers some reference release, similar to how Google promotes Android using different Nexus versions and Microsoft currently tries with Surface for Windows 8 on tablets. Then it's up to all the usual PC manufactures to offer a variety of Steam-ready game machines at different performance levels.
And that may well be where the real audience for Steambox may be found: All the PC manufactures and retailers that currently suffer on the steady downturn of the PC hardware market. Microsoft wasn't able to salvage the PC market, and Windows 8 is only helping at fragmenting the market more with its focus on tablets. Intel's push for high power high return Ultrabooks is also largely a failure. Depending on how smartly Valve manages to implement transparent communication of power requirements by games in the store and clear power certifications for Steam-ready systems this may well turn out to be the perfect high-end PC system seller for a financially potent audience interested in the highest possible visual fidelity but unwilling to micromanage PCs on their own for that.
Well there is that, and the fact that almost everyone buys laptops and tablets now, instead of desktop computers...
the hardcore pc gamers only buy laptops and tablets now? don't think so.
there's always gonna be a market for desktops. some things need a lot of power and cooling to run at a decent clip. tablets and most laptops don't cut it.
the hardcore pc gamers only buy laptops and tablets now? don't think so.
Half-Life 3 launch title. Praying it won't be any kind of exclusive.
If they're smart and want to sell their new console...they'll make it super-exclusive (for a year or so)
If they're smart and want to sell their new console...they'll make it super-exclusive (for a year or so)
I think he was implying "Steam exclusive" as precluded to console competitors, not "Steambox exclusive" as "precluded to their Steam userbase".Uh no? This is designed to sell Steam. Why would Valve fuck over the customers they already have?
That sounds eeriely similar to the rationale about why Final Fantasy VII could only be on N64... And that time, Squaresoft didn't even have the incentive of platform propietarity.
"If you make a OGL version, with virtually no upcost you can sell it for Steam's Linux user base, for our console owners and for Mac. It also will be pretty much ready for smartphones/tablets in a couple of years, when they catch up with the hardware". There, done. you have convinced every single developer/publisher who isn't stupid and/or very bad at math.
It's actually more towards expanding Steam than anything about PC Gaming. If they can get this box into the living room it's more sales on Steam that they didn't have before.
So I'm guessing there is nothing stopping people simply installing Windows.
If it is user upgrade able, it must run pretty standard Windows compatible stuff. Actually not really seeing the market for this ATM, but we know nothing I guess.
"“The big problem that is holding back Linux is games. People don’t realize how critical games are in driving consumer purchasing behavior.
“We want to make it as easy as possible for the 2,500 games on Steam to run on Linux as well. It’s a hedging strategy. I think Windows 8 is a catastrophe for everyone in the PC space. I think we’ll lose some of the top-tier PC/OEMs, who will exit the market. I think margins will be destroyed for a bunch of people. If that’s true, then it will be good to have alternatives to hedge against that eventuality.
Isn't kind of a double-edged sword though? Steam is an amazing service, absolutely amazing. We celebrete the next million milestone all the time. What happens if Steam suddenly goes from 6 million concurrent users to 20 or 40 million? Are they stilll going to have weekend sales? mid-week madness? Holiday sales? I can't imagine they do a lot of the Steam sales out of the goodness of their hearts. It's about growing a platform. What happens if or when Steam enters the living room via a Steam-box? Are we still going to see sales or are they going to reach a critical mass where they don't have to mark down the prices on anything.
Me.Expanding the audience? Who is there left to expand to?
Who is that mythical beast that:
- Doesn't own a console.
- Doesn't own a PC.
- Knows about Valve and Steam but never made the jump to the console or the PC.
- Is ready to jump on a totally new platform.
- Is ready to forget about the next-generation of consoles and the added value they add.
- Is ready to forget about most of the big games on the 360 and the PS3.
- Is ready to deal with a limited library for a while.
Again, the Steambox isn't the platform -- Steam itself is. I really do think that some people are looking at the Steambox from the wrong perspective -- it's not an entirely new platform Valve has injected with millions in R&D costs pertaining to bespoke hardware architectures, but rather a smaller, more specialised Linux-based PC; the goal therefore is not to sell hardware but to expand Steam itself. Making games/software Steambox exclusive makes absolutely no sense; to reiterate, it's an option, not a platform.
I think it's more than that. I think this may be Valve's bid to position Linux as a viable alternative to Windows for developers. I'm envisioning a Valve-maintained, gaming-oriented Linux distro for the Steambox that would also be available for anyone with a PC and the inclination to install it.
I think it's more than that. I think this may be Valve's bid to position Linux as a viable alternative to Windows for developers. I'm envisioning a Valve-maintained, gaming-oriented Linux distro for the Steambox that would also be available for anyone with a PC and the inclination to install it.
Isn't kind of a double-edged sword though? Steam is an amazing service, absolutely amazing. We celebrete the next million milestone all the time. What happens if Steam suddenly goes from 6 million concurrent users to 20 or 40 million? Are they stilll going to have weekend sales? mid-week madness? Holiday sales? I can't imagine they do a lot of the Steam sales out of the goodness of their hearts. It's about growing a platform. What happens if or when Steam enters the living room via a Steam-box? Are we still going to see sales or are they going to reach a critical mass where they don't have to mark down the prices on anything.
I can mod Steam games on my computer. Can I mod them on the Steambox?
I doubt that the millions of people playing games on PC will suddenly abandon steam and their pcs once the new consoles come out.
Every time new consoles come out, there's always a shift to the consoles. But PC gaming always survived, and the longer the console generation lasts, the pendulum swings back a little towards the PC again. I don't see why this time will be any different.
PC gaming is a niche that's only growing -- I think this long 7-8 year generation of console has opened a lot of eyes to the value of gaming on a dedicated computer -- and it's not going to disappear just yet.
Uh, why would they go closed source?As it will be on Linux, I look forward to the inevitable controversy over the fact that the entire thing is closed source. And the thousands upon thousands of thirteen year olds spamming Linux forums with basic user questions.
They wouldn't do Steambox exclusive for HL3. But I can see it being a timed exclusive for Steambox, and later PC. Can't see it being released on Microsoft/Sony's next consoles, at least.
But what value is there in excluding PC, even if for a limited time?
What if they don't exclude the PC for a limited time, but exclude Windows?
They wouldn't do Steambox exclusive for HL3. But I can see it being a timed exclusive for Steambox, and later PC. Can't see it being released on Microsoft/Sony's next consoles, at least.
What if they don't exclude the PC for a limited time, but exclude Windows?
What if they don't exclude the PC for a limited time, but exclude Windows?
Then people will most likely go through the effort to partition some space and install an easy linux distribution like Ubuntu (which can partition automatically) and download Steam.
What if they don't exclude the PC for a limited time, but exclude Windows?
Why would this be an enticing option from Valve's perspective? What would Valve be gaining by alienating its Windows audience?
Why would they? What do they gain by screwing over the vast vast majority of their loyal customers? It'd make as much sense as Microsoft making every halo game from now on windows only and no longer releasing them on 360/whatever their next console is.
There's no value making something like Half-Life 3 exclusive to Steambox unless that also includes PC. PC/Steambox timed exclusive or with bonus content maybe? But not outright Steambox exclusive.