I feel so sad for you...
Can someone tell me how Valve fits this criteria, especially fit it enough to be #1 overall? Assuming this is only for their games and not Steam.
Half-life basically redefined story telling in games and has given birth to the most successful modding community of all time. Hl also has the best weapon of all time : the gauss gun and hldm is arguably the most interest mp fps of all time. Finally the story mode was original enough because it included platforming and actual movement quite different to quake.
Hl2 introduced physics in games in a meaningful and smart way. So much that a lot of games have included some kind of gravity gun alternative. The character animation and scripting was also ahead of its time. The texture work and texture, artistic design is a work of art that is rarely equalled (personal opinion).
L4D revolutionnized coop by giving you a sense of solidarity and introduced actual tactical, strategical planning in real time in a survival environment and situation.
Portal created the portal dimensions and gave a new birth to fp puzzles. It also created glados whiwh became an icon and a symbol of good story telling.
Tf2 revived a long gone mod by its accessibility and cartoony direction. Now it also has made movie creation easier and fast thanks to near professional tools given for free. This is ignoring micro transactions implemented smartly and the now f2p model.
HL2 episodes represented one of the few attempts to release episodic content. Along with some engine update. Regardless of games, source is arguably one of the best engines since long.
L4D2. I cant say much about it, only that all the persons i ve spoken to told me that the core gameplay principle was extremely refined making it hard to go back to L4D1.
Portal 2 and the whole release process of the game was probably the most interesting, well thought ARG of all time. The game is designed and crafted very precisely and you always feel that Valve has a full mastery over what they do.
It also has amazinh, funny characters and an incredible way to animate robots making them feel alive and human.
This is not counting the countless and amazingly big free updates Valve is constantly giving to gamers when other seemingly great developers put out 20 dollars DLC a month after release or less.
Thats all they did. How can it be the best dev? What is in common with Edge criteria?! Oh my god!