I'm not sure if I have seen the diagram somewhere else ...
I have too .
I'm not sure if I have seen the diagram somewhere else ...
If Durango was made by a Japanese company, do you think the situation would be different?
The tag is sarcasticStevieP
Doesn't actually understand technology or have insider info.
(Today, 05:18 PM)
Yes we do..if the leaked specs for both machines are accurate...the GPU in the PS4 is large & clear step up from the Durango.
If only you could combine the purple blocks of Durango with the GPGPU and audio DSP of the WiiU. That would probably be the best system ever, running off the infinite power of hopes and dreams.
My crystal ball says cloudy with a chance of terrible.
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I assume you are far more knowledgeable than me regarding tech, so could you please explain to me how SW1313 needs 3 GTX680s ?
If you paid attention to this generation, Japanese developers didn't really take time to learn the new systems, ie. their games were rarely coded for multiple cores, etc. With PS4 being the complete opposite in terms of architecture compared to the PS3, they should theoretically have an easier time next gen.
Time to release WiiU2.
Orbis please
Can someone translate to DBZ power levels?
Also, would it be possible to run an open world game with say God of War Ascension graphics at 1080p/30 fps on these specs , with no issues?
Can someone translate to football/soccer power levels?
Obis pls
which console is the obis and Durango?
What people should expect from nextgen anyway.
- Cleaner IQ
- higher res textures and models
- Less loading, less intersected levels (door opening, elevator)
- extra physics / effects like UE4 particles
That's about it. Everything else will be icing on the cake and compromised in different areas
which console is the obis and Durango?
Orbis gpu isn't a 7850 either, it's lower clocked with less CUs. Durange gpu is still 50 percent slower though, but compared to gtx 680 the orbis gpu compares (even) less favorably than the 7850 in that chart.
Also, isn't the P score the combination of GPU and cpu scores in 3d mark? you want the graphics score not the total system score, the gap would be even wider if the cpu tests aren't counted.
which console is the obis and Durango?
I was like WTF are you talkin bout then I noticed it was spongebob talking.Durango will have less CUs, less ROPs, less TMUs.
Same CPU, but Orbis will have a compute module to assist with GPGPU and physics. Also probably less cores dedicated to OS.
5GB DDR3 68GB/s + 32MB ESRAM 102GB/s vs 3.5GB GDDR5 192GB/s
What am I missing proelite, please tell me!
BS from China.
it doesn't. It's " I have a giant dick" shtick. WD is open world, and taking that into consideration it looked better. 1313 meh
Isnt the Durango cpu a custom 8850, which is supposed to be a rebranded 7850?
I have too .
What is this meme about?Gemüsepizza;46705454 said:It's Durante, not Durango.
I believe these are accurate, though, again, the extra hardware they don't explain will play a major part in what Durango does. I've also heard from reliable sources that the GPU CUs are super-efficient, with an aim for almost 100 percent usage at all times. The 360 hit around 60 percent, I understand. Like I've said previously, context is going to be really important for both systems.
Orbis=SSJ2 Gohan
Durango=SSJ Goku
corrected.
Incorrect. The rumoured GPU is between 7850 and 7870 with 18CUs, which is 2 "more" than 7850 and 2 "less" than 7870.
What people should expect from nextgen anyway.
- Cleaner IQ
- higher res textures and models
- Less loading, less intersected levels (door opening, elevator)
- extra physics / effects like UE4 particles
That's about it. Everything else will be icing on the cake and compromised in different areas
Comparing this to what's in the 360, yes it's a massive jump.
Can someone translate to NBA team levels?
I believe these are accurate, though, again, the extra hardware they don't explain will play a major part in what Durango does. I've also heard from reliable sources that the GPU CUs are super-efficient, with an aim for almost 100 percent usage at all times. The 360 hit around 60 percent, I understand. Like I've said previously, context is going to be really important for both systems.
If you paid attention to this generation, Japanese developers didn't really take time to learn the new systems, ie. their games were rarely coded for multiple cores, etc. With PS4 being the complete opposite in terms of architecture compared to the PS3, they should theoretically have an easier time next gen.
Can someone translate to NBA team levels?
Ok, really dumb questions from someone who doesn't understand any of this tech talk:
1- Based on these rumored specs, are we going to see the type of graphical leap we saw last generation?
2- Are 3rd party ports theoretically more possible for Wii U than they were for the Wii, or is it the exact same scenario? Not commenting on whether it will happen or whether it makes sense for it to happen, just wondering if it is technically going to be easier.
Thanks!
I buy my game consoles to, you know, PLAY GAMES ON. I could give two flying shists about services.
I have no doubt MS will be pulling out some gimmicky bull-roar to try and get all the soccer moms and elderly people excited to queue up come November...
Currently my T.V. has the following services:
YOUTUBE
NETFLIX
HULU
ALLSHARE
PANDORA
APP STORE
SKYPE
FITNESS APP (pretty amazing actually)
WEB BROWSER
KIDS STORY (free childrens video and entertainment app, also pretty awesome)
ESPN
ACCUWEATHER
VIMEO
So my big question is, WTF more can these new systems provide?
This is why I'm convinced it will all be gimmicky crap because they are basically going to have to INVENT new services, etc. to try and convince you it's worth buying.
Back in the day I would have trusted both SONY and MS to come up with some cool stuff. But obviously MS's focus has changed in the past couple years.
Well, American products can do fine in Japan... MS really dropped the ball though in Japan. The perception that they established from the original Xbox and latter end of the 360's life will be hard to repair.
I believe these are accurate, though, again, the extra hardware they don't explain will play a major part in what Durango does. I've also heard from reliable sources that the GPU CUs are super-efficient, with an aim for almost 100 percent usage at all times. The 360 hit around 60 percent, I understand. Like I've said previously, context is going to be really important for both systems.
This hopefully means more PC ports as well as has been the trend lately.
I believe these are accurate, though, again, the extra hardware they don't explain will play a major part in what Durango does. I've also heard from reliable sources that the GPU CUs are super-efficient, with an aim for almost 100 percent usage at all times. The 360 hit around 60 percent, I understand. Like I've said previously, context is going to be really important for both systems.
Incorrect. The rumoured GPU is between 7850 and 7870 with 18CUs, which is 2 "more" than 7850 and 2 "less" than 7870.
Orbis = Miami Heat
Durango = OKC
Wii U = L.A Lakers