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VGLeaks Durango specs: x64 8-core CPU @1.6GHz, 8GB DDR3 + 32MB ESRAM, 50GB 6x BD...

aegies

Member
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

Yep.
 

Reiko

Banned
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

I also remember:

PS3: 60fps
360: 30fps
 
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

This isn't the Cell Processor days. Advice to all - don't base your expectations on the past.
Generations are change. Change is good, it keeps things fresh.
 

mrklaw

MrArseFace
The Data Move engine is pretty important since there are 4 of them. Each one doing different things to help the GPU.

I expect we will get more details the closer we get to launch.


With all these specialist chips apparently helping AMD sort out how bad and inefficient their architecture is, do you think there is a chance that they release dedicated GPUs with this kind of approach? Certainly for midrange PC parts they could save costs with cheaper ram (and use more of it)


will you be able to be more specific when Durango is officially announced? MS might not go into this kind of detail but I'm fascinated.
 

kpjolee

Member
You know I am surprised at how civil things have been despite perceived inclination that Orbis may have slightly better specs overall. In most other forums, the defence squad would mount up for all out warfare.

Personally, if there is more than an iota of extra power with PS4, I honestly don't see it being used by third parties. It's all about the first parties then. And when it comes to first parties, I expect 343 to amaze us when they go beyond what can be expected from XB3.

It will be like 360/PS3 situation again. PS4 probably will have slightly better version of the two if those specs come out to be true.
 

Thraktor

Member
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

There's a big difference this time around, and it's that the consoles are made from virtually identical components. The CPUs seem to be literally identical, and the GPUs are built around the same architecture. The RAM situation is different, and there may be bells and whistles here and there, but Orbis and Durango are far more comparable than PS3 and 360 ever were.
 

CrunchinJelly

formerly cjelly
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

Xbox 1.5 they said...
 

NBtoaster

Member
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

Difference with the PS4 is the power doesn't seem to be locked behind a crazy new architecture.
 
So you're saying epic will throw away safe money and jump into rocky waters? F2P is very unstable. People only look at few success stories and ignore the ton of F2P games that fail. Epic would be so dumb to do this.

No. I'm saying that, if their engine has graphical capabilities that exceed the specs of the next-gen consoles, they could easily put them in a PC game and make it an davertising point. I think I was very clear in my post: Consoles are not the only way to make money.
 

onQ123

Member
But if you can unplug it, it obviously wouldn't be a required accessory.

you can unplug controllers from just about every console that has ever released but you still need them to play games.

you can unplug the Sensor Bar from the Wii but it's still needed.
 

i-Lo

Member
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

Except, they have learned a few things about the need for ease of programming the hard way and aren't looking to repeat the same mistakes. However, in the end, if they have ended up with a machine with higher BOM than XB3 and still deliver the same performance, Sony would become the loser.
 
GPU and CPU load.

It's a pretty important piece of silicon.


secretsauce.jpg
 

Derrick01

Banned
This thread reminds me of GAF in early 2005 - 2006. Everyone was convinced that the ps3 was like 2-3x more powerful than the 360 because the ps3 had more raw power, and there was no way the 360 would be as efficient with their ram and their shaders as they said they would.

Well PS3 exclusives did end up looking noticeably better so maybe there was something to that.

What matters though, as this gen showed, is who gets the majority of the support. When everything is leading on 360 it wouldn't have mattered if PS3 was 100 times more powerful.
 

Jadedx

Banned
The Data Move engine is pretty important since there are 4 of them. Each one doing different things to help the GPU.

I expect we will get more details the closer we get to launch.

Ooooh! Thank you for answering my previous question, and Aegies as well.
 
I am just wondering, what do people think how likely is it that MS will bundle Kinect with every console?

I don't see why anyone with business savvy would give away what 25 million people paid $100-$150 for. Especially for something that won't be used in every game. If MS wanted 100% saturation of Windows 8 they could give away the OS for free, but that would be cutting off a major revenue stream.
 
Well PS3 exclusives did end up looking noticeably better so maybe there was something to that.

What matters though, as this gen showed, is who gets the majority of the support. When everything is leading on 360 it wouldn't have mattered if PS3 was 100 times more powerful.
That's true. Just look at PCs where hardware is several times faster and 90% of the time you get absolutely no benefits over the console versions except for resolution and framerate.
 

derFeef

Member
Well PS3 exclusives did end up looking noticeably better so maybe there was something to that.

What matters though, as this gen showed, is who gets the majority of the support. When everything is leading on 360 it wouldn't have mattered if PS3 was 100 times more powerful.

PS3 was lead platform for Absolution iirc, go figure :p
 

Tagg9

Member
What does a gig of ddr3 cost and what does a gig of Gddr5 cost? What is the actualy cost different?

Current DDR3 contract price is ~$17/4GB. Let's assume Microsoft can get a good bulk deal, which means 8GB of DDR3 will cost $25~$30.

There's unfortunately not a lot of information on GDDR5 costs. However, based on various prices of GDDR5 graphics cards (and comparing them to other memory configurations), I'd guess that 4GB of GDDR5 would cost between $70~$100. Correct me if I'm way off here.
 

Zeal

Banned
I expect games to look virtually identical (third party, that is) on both systems, with first party games being the only chance to show where each system really shines.

The architecture being so similar and easy to program for is a win-win for gamers. This shit gun be gud.
 

Razgreez

Member
So yes, these companies don't know how to play and are prone to showing features that aren't actually ready or can't be done on the harware we end up with.

Most people can't see the forest for the trees. Although sometimes i think it's better to be that way. Far more easily pleased/impressed/satisfied
 

kpjolee

Member
I don't see why anyone with business savvy would give away what 25 million people paid $100-$150 for. Especially for something that won't be used in every game. If MS wanted 100% saturation of Windows 8 they could give away the OS for free, but that would be cutting off a major revenue stream.

MS might believe that the Kinect maybe the difference maker that could catapult them to the top. I think there is pretty strong chance that the Kinect might be in every box, especially with cost savings going with very modestly specced hardware.
 

Jadedx

Banned
Well PS3 exclusives did end up looking noticeably better so maybe there was something to that.

What matters though, as this gen showed, is who gets the majority of the support. When everything is leading on 360 it wouldn't have mattered if PS3 was 100 times more powerful.

That's only because there were more ps3 devs programming for the ground up for the ps3. Most of MS' devs used ue3 or some rehash of an old engine. But just look at Halo 4, that is one of if not the best looking console games I've ever seen; and that was using a modified Halo reach engine, which was a modified halo 3 engine.
 
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