BloodMoney
Banned
Nice to see the evolution
Glad to see the last iteration has:
4 GB Unified RAM
USB 3.0
Dualshock!
Glad to see the last iteration has:
4 GB Unified RAM
USB 3.0
Dualshock!
Dual Camera? Move 2.0?
So what are the chances of uncharted 4 looking better than star wars 1313 and killzone 4 looking better than crysis 3?
We knew a VGLeaks article on the Orbis was incoming but does this one feel a bit rushed? Or maybe light on (new) detail is a better way of putting it. Still, they can only report on what they know I guess.
Guaranteed.
100%
My godGemüsepizza;46845129 said:According to Timothy Lottes:
http://timothylottes.blogspot.fr/2013/01/orbis-and-durango.html
...maybe not impossible.
So what are the chances of uncharted 4 looking better than star wars 1313 and killzone 4 looking better than crysis 3?
That's a good question, but yeah, I'd assume a custom motherboard since devkits can be upwards of like $20K to buy.
We knew a VGLeaks article on the Orbis was incoming but does this one feel a bit rushed? Or maybe light on (new) detail is a better way of putting it. Still, they can only report on what they know I guess.
And remember fellow readers, it is 3.5GB not 4 (if the OS figures are true, given, iirc, proelite alluded to it not having a bloated one) is available for game development.
About the same price as the first PS3 devkit.
To be fair we know most of the higher level stuff at this point.
Hmm.....ORBIS Dualshock
I don't think that's the article they were talking about, this is more a reaction to Kotaku's article.
SOC? Sounds awesome. Super efficient stuff.
And remember fellow readers, it is 3.5GB not 4 (if the OS figures are true, given, iirc, proelite alluded to it not having a bloated one) is available for game development.
thuway
Member
(01-14-2013, 05:59 AM)
I have a theory on how Sony could use 4 GB of GDDR5 with an OS overhead. I am quite certain the PS4 has 4 GB of UMA RAM at 192 GB/S, no more, no less.
The PlayStation 4 OS will take up around 1 GB of of memory when it is booted up. However, when you are gaming, the OS shrinks down considerably to 256 MB of RAM and ONLY allows notifications and one app to "fully" run concurrently (IE Facebook notifications, Skype Calls, etc.). GDDR5 is fast enough so when you hit the "PS" button, your game pauses in the background and the OS reinflates to 1 GB once again. Allowing you the full suite of function while the game is paused in the background.
This technique is currently being used in the Vita. When you game the OS shrinks down considerably and runs a 'lite' version of itself in the background. These numbers are abritrary and pulled out of my ass. I think an economical and common sense approach where Sony allows developers 3.75 GB of GDDR5 to use in gameOS is more than generous, and a financially sound decision as opposed to chucking in another 2 GB DDR/LPDDR RAM module. The cost savings over times will be huge.
These are really great specs guys. Time to get excited
I don't think that's the article they were talking about, this is more a reaction to Kotaku's article.
No mention of the special sauce Compute module. Hmm..
Dual Camera
[...]If PS4 has a real-time OS, with a libGCM style low level access to the GPU, then the PS4 1st party games will be years ahead of the PC simply because it opens up what is possible on the GPU.[...]
I have a fluctuating OS theory that I think is worth investigating.
This, however, can only be possible, if Sony isn't trying to position this device as an all-in-one DVR, multimedia, set-top, Google TV box.
Edit: I am not a programmer and speaking out ignorance, so please pick this apart GAF.
Dual Camera could be a depth camera, a bit like Kinect.
A single DDR3 chip is very cheap. Adding a separate, additional memory bus to a SoC and MB is very expensive, especially over time (as any additional connections from you chip inhibit your shrinking potential).I am pretty ignorant about RAM and system architecture here, but would 512MB GDDR5 be wasteful?
Why not put like 1GB DDR3 in there for th OS and use the 4GB GDDR5 all for games. Would probably up the cost a little I'm thinking.
Specs are good, now we have to wait for official unveil. If the devs received this SoC devkit in January, then we cant expect to see working demos on it really fast.
I think late March or May is a good time for unveil.
Automatic measuring my penis?
Are you asking if Timothy Lottes knows what a real-time OS is? I'd think so.Do these guys actually know what a real-time OS is?
Dual Camera could be a depth camera, a bit like Kinect.
A single DDR3 chip is very cheap. Adding a separate, additional memory bus to a SoC and MB is very expensive, especially over time (as any additional connections from you chip inhibit your shrinking potential).
I think you'd just be adding cost and complexity and they likely think that 512MB/3.5GB is enough given their performance targets.I am pretty ignorant about RAM and system architecture here, but would 512MB GDDR5 be wasteful?
Why not put like 1GB DDR3 in there for th OS and use the 4GB GDDR5 all for games. Would probably up the cost a little I'm thinking.
Yeah, interested to see if there's any veracity to this. Presumably Eurogamer's sourcing resulting in the same information on the specs overall means there's some truth there - but remains to be determined.No mention of the special sauce Compute module. Hmm..
The guy invented FXAA so presumably knows a thing or two...Do these guys actually know what a real-time OS is?
Pretty definite imo. Unless there's serious early dev teething issues or something unlikely like that.
I don't think that's the article they were talking about, this is more a reaction to Kotaku's article.
I am pretty ignorant about RAM and system architecture here, but would 512MB GDDR5 be wasteful?
Why not put like 1GB DDR3 in there for th OS and use the 4GB GDDR5 all for games. Would probably up the cost a little I'm thinking.
But anyways I am just excited to see these team's work on the PS4
Are we ever going to get a leak that isn't a stupid list of specs... I want to know the philosophy behind the design, types of games and stuff.
It also seems like 2.2GB VRAM was real.
Not very detailed, and doesn't really tell us anything we didn't already know.
Hoping that 8GB is GDDR5, which would pretty much confirm at least 4gb GDDR5 for final.