darkstar0155
Member
Basically according to some Iwata gave the games industry AIDS. So this is just going to be a very dull, drawn out thread full of arguing and no real headway.
Peace.
Good thing that we've pretty much cured aids then! lol
Basically according to some Iwata gave the games industry AIDS. So this is just going to be a very dull, drawn out thread full of arguing and no real headway.
Peace.
Iwata: The Last LaughSomeone should write a book based on this thread.
Wii could have been a sound strategic move, had the ideas it presented been followed through to completion by Nintendo. As it is, Wii was a brilliant tactical move. Had Nintendo been entirely dedicated to their new approach they wouldn't have made some of the business decisions that they did, and I for one believe the market would have responded more favorably to them in the long run.
The whole point of Wii - at least according to consumer perception which made it an early hit - was a return to the values of the NES era. Among other things this meant simpler, cheaper to develop games, but at the gain of high quality and deep replayability and also a diverse and original lineup. Nintendo should have realized from the start they would need to collaborate much more with 3rd parties in order to fulfill this promise. They needed to make it as easy as possible for developers to get their original concepts on the platform, while still keeping a watchful eye on quality. I guess they assumed the Wii would build-up its own ecosystem similarly to how the DS did, but they should have been much more proactive in making sure this was indeed the case.
I think what's frustrating is that, IMO, all Nintendo had to do was follow their traditional model: innovate, then refine. NES -> SNES, 2d graphics, N64 -> Gamecube 3d graphics, Wii -> Super Wii motion controls. The Wii's original promise was somewhat limited by the technology in the Wiimotes not being up to what people thought it should do. Nintendo solved that with Wii Remote Plus. They just needed to make Wii Remote Plus the standard controller for the Super Wii, and then make something easy to develop for and as graphically impressive as, say, $299 retail could have produced (WITHOUT CARING ABOUT HOW MANY WATTS IT USED OR HOW BIG THE CASING IS WTF NINTENDO ARGHHH!!!).
It's a false dichotomy to say Nintendo could either do another gimmick or get into an expensive arms race with Sony or Microsoft that they could never hope to win (never mind that at one point Nintendo was the largest company in Japan by market cap). They could have produced an impressive machine that was capable of easily handling downports from the PS4 and Durango. They didn't.
Your point about the software is also well taken. I've been saying for a long time, I don't think Nintendo themselves fully understood what made the Wii successful, and their failure to provide the kind of software the market was clearly desperate for was stunning.
Superb job at what? Failing to sell the Wii U to consumers? Failing to get third party developpers on board for their AAA games? Failing to make hardware powerful enough to interest both groups?
He cultivated Platinum Games to make two exclusives for the system, gained Monster Hunter 4 as a Nintendo exclusive, funded one of the three best RPGs this last generation, made developer updates free on the console, and is doing DLC how it ought to be done. The man has my endless praises right now. Considering that Bayonetta and Monster Hunter Tri were my favorite two games this last generation, that secured both for Nintendo this coming generation means he's doing more for me than the other two big platforms have thus far.lol
I think?
He cultivated Platinum Games to make two exclusives for the system, gained Monster Hunter 4 as a Nintendo exclusive, funded one of the three best RPGs this last generation, made developer updates free on the console, and is doing DLC how it ought to be done. The man has my endless praises right now. Considering that Bayonetta and Monster Hunter Tri were my favorite two games this last generation, that secured both for Nintendo this coming generation means he's doing more for me than the other two big platforms have thus far.
Plus, he brought us Nintendo Direct and Ask Iwata, two ways to reach out to the fanbase to keep them up to date. He let Sakurai have free reign with Kid Icarus, resulting in what I consider to be the best non-RPG handheld ever made.
I think most people are just upset that he isn't cultivating western developers, but that was never going to happen anyway. People need to get over it. That's not what Nintendo is about. Iwata is cultivating good games, and that makes me happy.
He cultivated Platinum Games to make two exclusives for the system, gained Monster Hunter 4 as a Nintendo exclusive, funded one of the three best RPGs this last generation, made developer updates free on the console, and is doing DLC how it ought to be done. The man has my endless praises right now. Considering that Bayonetta and Monster Hunter Tri were my favorite two games this last generation, that secured both for Nintendo this coming generation means he's doing more for me than the other two big platforms have thus far.
Plus, he brought us Nintendo Direct and Ask Iwata, two ways to reach out to the fanbase to keep them up to date. He let Sakurai have free reign with Kid Icarus, resulting in what I consider to be the best non-RPG handheld ever made.
I think most people are just upset that he isn't cultivating western developers, but that was never going to happen anyway. People need to get over it. That's not what Nintendo is about. Iwata is cultivating good games, and that makes me happy.
Nintendo is a business. Whether you like what Iwata has done or not is irrelevant. It doesn't change the sales figures.
IMHO Iwata has got to go.
I do not understand how Nintendo managed to screw the Wii U up as badly as they have. They've had years to prepair for the systems launch, as well as the finances and human resources to really come up with something spectacular.
Instead what they've served up is:
A system with a buggy and poor performing OS, complete with system freezes. Years in development right here.
Out of the two games Nintendo have released so far, one is a pack in title, and the other was a port from Wii. Nintendo couldn't even get a serious game out with the system's launch window. Instead we get a port and a pack in title. Awesome. Not just that but the promise of Pikmin coming by March, yeah where's that gone?
Online service that still ties online sales to hardware. Nintendo still cant figure out user account systems. The Nintendo network is also slow as shit. How many people who downloaded Lego Cities were waiting 12+ hours to suck it down.
A system that is at most marginally powerful then the Xbox 360 and PS3. 7 years of tech improvements and the best they could come up with is a system that maybe and with some effort, can exceed 7 year old consoles. Amazing stuff this.
No 3rd party developer really cares about.[/B][/B] We've seen it miss game after game, and even devleopers like Ubisoft cancel once exclusive games to go multi platform. Seems no 3rd party gives two shits about the system. Then there's developers refusing to commit to future DLC or patches for the Wii U versions of their games.
Despite the Wii U's hardware being technologically weak, apparently it's quite expensive to make. Nintendo decided it'd be a great idea having IBM build a custom PPC 750 multi core CPU. Yeah totally awesome idea that one, investing millions or more on a 20 year old CPU architecture. Then there's the MCM, or the customised GPU from AMD that if we're lucky is 400 gigaflops. For the money Nintendo have spent on their MCM, CPU, and GPU, they could have got a far more powerful sollution. But instead they cripple their entire console for the stupid idea of low power consumption and because they cant be assed learning a new CPU architecture.
Iwata craps on about how the Wii U is going to have better 3rd party support then the Wii thanks to its more powerful and modern architecture. Bullshit. PS4: 1.8 teraflop GPU, 8GB GDDR5, dedicated HDD, 8 core x86 AMD CPU, yeah like hell the Wii U is going to get any significant downports or multi plats. The Wii U is so far behind the PS4 it's not in the same leauge.
Then there's the questions over how prepared Nintendo are internally for HD development. Not a single game out for Wii U other then a pack in and Wii port. Pikmin delayed. Massive amounts of job adverts running in Japan for everything from OS development, network engineers, to HD game developers. Nintendo only managing one patch in 4 months for the Wii U's OS. List goes on. Seems to me like Nintendo have been caught totally with their pants down and unprepared for the Wii U, and are now in a mad rush to salvage the system.
He cultivated Platinum Games to make two exclusives for the system, gained Monster Hunter 4 as a Nintendo exclusive, funded one of the three best RPGs this last generation, made developer updates free on the console, and is doing DLC how it ought to be done. The man has my endless praises right now. Considering that Bayonetta and Monster Hunter Tri were my favorite two games this last generation, that secured both for Nintendo this coming generation means he's doing more for me than the other two big platforms have thus far.
Plus, he brought us Nintendo Direct and Ask Iwata, two ways to reach out to the fanbase to keep them up to date. He let Sakurai have free reign with Kid Icarus, resulting in what I consider to be the best non-RPG handheld ever made.
I think most people are just upset that he isn't cultivating western developers, but that was never going to happen anyway. People need to get over it. That's not what Nintendo is about. Iwata is cultivating good games, and that makes me happy.
But to be fair, lets not forget the bitter reaction of gamers to Nintendo's new direction, and the clamoring for more 3D Zelda, more Metroid Prime, more 3D Mario, when what the console really needed was more Wii Sports and the like.
I blame it more on lack of compelling software, miserable demand generation and poor word of mouth. But that's my opinion.
I also wouldn't blame a console that sold 100 million units for the failures of a completely new console, but you seem pretty sold on the idea that Wii is the cause of all Nintendo's console problems.
I totally agree with you and it's a good point you brought here.
Wii wasn't a failure, but like you said, wasn't a console to compete for a full console gen and by 2011 should have been succeed by Wii U. It's true that Wii is the reason for Nintendo staying on the console market, but I agree with Cheerilee's post when it says if Wii was a 720p-capable dev-friendly machine with motion controls would have revolutionized the industry and Nintendo would be the leader with an iron fist.
Wii could have been a sound strategic move, had the ideas it presented been followed through to completion by Nintendo. As it is, Wii was a brilliant tactical move. Had Nintendo been entirely dedicated to their new approach they wouldn't have made some of the business decisions that they did, and I for one believe the market would have responded more favorably to them in the long run.
The whole point of Wii - at least according to consumer perception which made it an early hit - was a return to the values of the NES era. Among other things this meant simpler, cheaper to develop games, but at the gain of high quality and deep replayability and also a diverse and original lineup. Nintendo should have realized from the start they would need to collaborate much more with 3rd parties in order to fulfill this promise. They needed to make it as easy as possible for developers to get their original concepts on the platform, while still keeping a watchful eye on quality. I guess they assumed the Wii would build-up its own ecosystem similarly to how the DS did, but they should have been much more proactive in making sure this was indeed the case.
I think what's frustrating is that, IMO, all Nintendo had to do was follow their traditional model: innovate, then refine. NES -> SNES, 2d graphics, N64 -> Gamecube 3d graphics, Wii -> Super Wii motion controls. The Wii's original promise was somewhat limited by the technology in the Wiimotes not being up to what people thought it should do. Nintendo solved that with Wii Remote Plus. They just needed to make Wii Remote Plus the standard controller for the Super Wii, and then make something easy to develop for and as graphically impressive as, say, $299 retail could have produced (WITHOUT CARING ABOUT HOW MANY WATTS IT USED OR HOW BIG THE CASING IS WTF NINTENDO ARGHHH!!!).
I think most people are just upset that he isn't cultivating western developers, but that was never going to happen anyway. People need to get over it. That's not what Nintendo is about. Iwata is cultivating good games, and that makes me happy.
I'm glad you brought up Kinect even though my post made no mention of it.
I think a central problem here is that Nintendo itself is ideologically and philosophically opposed to most other companies in this industry, especially those the west.
I think a central problem here is that Nintendo itself is ideologically and philosophically opposed to most other companies in this industry, especially those the west.
This is pretty much the best explanation for the entire situation. The ideology of Nintendo is diametrically opposed to that of the typical western developer. This is the same for me as well. With the exception of a few things like Portal and Starcraft (which I can play on my PC), 90% of the games released by 3rd party western developers these days do not interest me in the least.
They are the best character in the show, better than the bologna and the salami combined?Nintendo is the Cheese.
Iwata: (laughs)
Iwata: (laughs)
Well I was going for They Stand Alone. But Ok.They are the best character in the show, better than the bologna and the salami combined?
Who would host Nintendo Direct
I can't tell if people want Iwata to go because they're optimistic about other people who would take over or if they just want someone to pay.
It's bad news for Iwata if the factors that led to Wii U's current situation have been out of his control since 2008 when they started making the Wii U.Well, I've noticed in sports that when a team has a particularly bad year, you always start hearing cries of "Fire the Coach!" even when the problem was a lack of available talent or injuries. The leader always takes the blame for what happens under his watch, even when it is beyond his control.
It's bad news for Iwata if the factors that led to Wii U's current situation have been out of his control since 2008 when they started making the Wii U.
It's bad news for Iwata if the factors that led to Wii U's current situation have been out of his control since 2008 when they started making the Wii U.
Listen carefully. Off in the distance. Do you hear it? The bells toll for thee, Iwata.
This is pretty much the best explanation for the entire situation. The ideology of Nintendo is diametrically opposed to that of the typical western developer. This is the same for me as well. With the exception of a few things like Portal and Starcraft (which I can play on my PC), 90% of the games released by 3rd party western developers these days do not interest me in the least.
You would be very sad if Iwata wouldn't give you a reason to bash Nintendo anymore though. Not that whoever would follow Iwata up would do things differently.
You would be very sad if Iwata wouldn't give you a reason to bash Nintendo anymore though. Not that whoever would follow Iwata up would do things differently.
Get Shibata to host all Directs. That guy is great!
Humor me for a second, let's say Iwata does get booted, wht would that mean for current fledgling initiatives like Web Framework and the openness towards indies that Nintendo put into motion? I want these initiatives to keep going and become bigger, but wouldn't a change in corporate have a bigger chance of killing this before it gets anywhere than going with it any further?
This isn't a "leave Iwata alone" in disguise by the way, so don't go there.
I wonder why NOA doesn't make any game for western market.
Humor me for a second, let's say Iwata does get booted, wht would that mean for current fledgling initiatives like Web Framework and the openness towards indies that Nintendo put into motion? I want these initiatives to keep going and become bigger, but wouldn't a change in corporate have a bigger chance of killing this before it gets anywhere than going with it any further?
This isn't a "leave Iwata alone" in disguise by the way, so don't go there.
I wonder why NOA doesn't make any game for western market.
I wonder why NOA doesn't make any game for western market.
To put things into perspective the smartphone market barely existed in 2008. It's peaking now. The idea of the modern app store would have been created that July. PCs had a bright future, and the modern idea of a tablet didn't exist. You aren't going to claim Iwata had direct control over all of these things are you?
About the most we can say is that he's currently (because this ain't over) missed his foresight 1 of 4 times. Whether that alone should account for removal is I suppose up to people in charge. But I'd say pretty much this whole thread is driven on "what have you done for me lately" syndrome.
Which makes absolutely no sense considering that:Their primary audience first and foremost is Japan.
Which makes absolutely no sense considering that:
1: Japan is the smallest market.
2: Japan is a handheld-centric market.
3: Japanese games have become a niche in the west.
4: Japan is where Nintendo is located
Why are you all discussing WiiU? Iwata said 100 billion yen income in this year, not WiiU success. Obviously Nintendo wants to do it by 3DS alone.
WiiU is suck. But this is another problem.
I'm sorry, but this is a poor excuse. It completely disregards the heap of mistakes Iwata has made that are COMPLETELY independent of the success of the mobile industry.
The Wii U is a travesty of a device with no clear focus, terrible marketing, no system selling games, poor 3rd party support that Nintendo continue to not fight for, a price too high for what it is, a laughably shitty OS, and an expensive controller gimmick that's practically DOA.
These are ALL fuckups that Nintendo can blame on nobody but Iwata's poor leadership and complete lack of vision. Not the burgeoning mobile industry, not the resurgence of PC gaming, not the bad economy. Iwata.
Why are you all discussing WiiU? Iwata said 100 billion yen income in this year, not WiiU success. Obviously Nintendo wants to do it by 3DS alone.
WiiU is suck. But this is another problem.
Why are you all discussing WiiU? Iwata said 100 billion yen income in this year, not WiiU success. Obviously Nintendo wants to do it by 3DS alone.
WiiU is suck. But this is another problem.
Can you explain what Iwata's powers are?You are aware that Iwata is not a dictator who makes every decision on his own while the rest of the company does whatever he says? You can probably blame Nintendo's complete management, their board of directors, for what went wrong in the company. That's also why getting rid of Iwata probably wouldn't improve the company's condition all that much if at all. Nintendo doesn't need a scapegoat, they need the realization that their strategy -- especially outside of Japan -- has serious flaws.
Responsibilities of a CEO said:-Creating, communicating, and implementing the organization's vision, mission, and overall direction. Leading the development and implementation of the overall organization's strategy.
-Leading, guiding, directing, and evaluating the work of other executive leaders including presidents, vice presidents, and directors, depending on the organization's reporting structure.
-Soliciting advice and guidance, when appropriate, from a Board of Directors.
-Formulating and implementing the strategic plan that guides the direction of the business or organization.
-Overseeing the complete operation of an organization in accordance with the direction established in the strategic plans.
-Evaluating the success of the organization.
-Maintaining awareness of both the external and internal competitive landscape, opportunities for expansion, customers, markets, new industry developments and standards, and so forth.
- Representing the organization for civic and professional association responsibilities and activities in the local community, the state, and at the national level. (Other executive leaders bear responsibility for these vetures as interested or assigned as well.)
-Demonstrating the leadership necessary to make the organization's mission a success. This leadership includes providing leadership vision, leadership that attracts followers, and all other aspects of successful leadership.