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Pirates react to their games being pirated in Game Dev Tycoon

Is downloading the cracked version, that the developers put up themselves, actually piracy or an alternative distribution method?

The "cracked version" is a satirical parody intended to make pirates aware of the irony of their actions.

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Wow. I feel like this should be in the OP.

I'm just so, SO glad the 3DS + Wii U + Vita haven't succumbed to piracy yet.

Figures like this shock the ever-living daylights out of me. Those poor developers...
 

Mr Swine

Banned
Not to be a dick...but why isnt the game on Steam ? First time i am hearing of it and it looks like an expanded Game-Dev Story and i would gladly purchased a steam version to try it out :-/

Edit:

Oh there is a demo ? Nice....

Greenlight it like me and others have done!
 

Alexios

Cores, shaders and BIOS oh my!
I don't see it as dumb. Looking beyond the DRM, it's a brilliant piece of publicity. Pirates will pirate, but if they capture the imagination of honest gamers with this news story, maybe they'll get a few more sales off the back of that. It's a fantastic subversion of DRM, to the point that tons of websites are going to pick up this news story.
They're gonna pick it up because they always make something out of nothing for hits, otherwise it's not at all uncommon, plus other games do this kind of thing technically better by having it as part of the DRM so until discovered and properly cracked every illegally distributed version has it rather than only a separate special version of the game uploaded by themselves that technically isn't even pirating since they basically just released a free altered (and bad) version of their game.
 

plainr_

Member
This is amazing. I'd love to see more devs troll the pirates. Make it so a glitch only happens to pirated copies. Then when people complain about running into said glitch, they get outed as a pirate.

They'll probably fully crack the game in time but the day one pirates will end up looking foolish.
 

Yaska

Member
Voted on Greenlight, and will propably pick it up once it hits Steam/GoG. Loved Game Dev Story, so this seems quite interesting.
Gotta love these imaginative trolling means used against pirates.
 

Reikon

Member
I'd like to point out that this isn't a new idea.

Nintendo have been using this exact same kind of DRM that subtly breaks their games since the original DS released to deter piracy (it obviously wasn't effective lol R4 card)

It existed before Nintendo too. FADE in Operation Flashpoint.
 
This is amazing. I'd love to see more devs troll the pirates. Make it so a glitch only happens to pirated copies. Then when people complain about running into said glitch, they get outed as a pirate.

I'd like a system where you get nearly to the very end of the game, then you get a "YOU HAVE BEEN PIRATED!" splash with a fanciful waltz on your screen, as the game wipes all of your saved data.
 

usea

Member
This is amazing. I'd love to see more devs troll the pirates. Make it so a glitch only happens to pirated copies. Then when people complain about running into said glitch, they get outed as a pirate.
In general these schemes often cause a lot of negative word-of-mouth about your game. People assume the game just sucks and they tell people so.
 

also

Banned
It really is too bad that they already revealed this.

I'd like to point out that this isn't a new idea.

Nintendo have been using this exact same kind of DRM that subtly breaks their games since the original DS released to deter piracy (it obviously wasn't effective lol R4 card)


SE also had some creative anti piracy measures. For example, in Dragon Quest V you couldn't get off a boat at the beginning of the game and in Final Fantasy Crystal Chronicles: Ring of Fates a thank you message would pop up and the game would freeze.
 

Doczu

Member
We'll, karma's a bitch. At least it's a good way to know who is a pirate and cast the user out from the forums.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
But if the devs release a version of the game for free, would you actually be pirating the game if you download it?

If the definition of piracy is copyright infringement, but the copy of the game that is being distributed was created by the copyright HOLDER, and distributed by them, the people receiving the game would not be guilty of copyright infringement.

It's not the delivery method that makes a game pirated, it's the fact that the copy is unauthorized.

So the funny thing is that people playing this version of the game, made and distributed by the developers of Game Dev Tycoon, are NOT pirates.
 

Hana-Bi

Member
This game is on the W8 store some months now. Bought it back then and there is now a RT Version of it available.
 

vareon

Member
I love this kind of DRM. No anti-consumer bullshit, not even trying to "block piracy" because devs know it'll get cracked anyway. Just plain old lulz.
 

plainr_

Member
I'd like a system where you get nearly to the very end of the game, then you get a "YOU HAVE BEEN PIRATED!" splash with a fanciful waltz on your screen, as the game wipes all of your saved data.

LOL. An even better approach would be to include an unbeatable boss. Get the player frustrated as hell. That would be hilarious.

In general these schemes often cause a lot of negative word-of-mouth about your game. People assume the game just sucks and they tell people so.

Ah you're right. This is true too.
 
They're gonna pick it up because they always make something out of nothing for hits, otherwise it's not at all uncommon, plus other games do this kind of thing technically better by having it as part of the DRM so until discovered and properly cracked every illegally distributed version has it rather than only a separate special version of the game uploaded by themselves that technically isn't even pirating since they basically just released a free altered (and bad) version of their game.

It's hardly a story "out of nothing", and with the irony of the games content and some of the priceless comments from the pirates, it's an interesting commentary on the nature of piracy. Technically, it still is pirating. They're not paying for the game, it's just that the developers took a pro-active stance and put up a torrent ahead of people putting up the torrent of the DRM free version without the patch.
 

Orbis

Member
I remember something similarly amusing in rFactor; if you had a pirated copy, the game would cause a random car failure on the last couple of laps sometimes. Just about to win a long, hard fought race? How about a front-right brake failure which sends you spinning at high speed into a wall. Or how about your engine spectacularly spews out smoke and you roll to a halt, metres from the finish line.

But this though, is even more genius. Awesome game too, I played the demo from the Windows 8 app store (not that I use that thing regularly, I just found it when exploring W8 on my new laptop), and plan to buy the full game when it hits Steam.
 

skasaha

Neo Member
But if the devs release a version of the game for free, would you actually be pirating the game if you download it?

If the definition of piracy is copyright infringement, but the copy of the game that is being distributed was created by the copyright HOLDER, and distributed by them, the people receiving the game would not be guilty of copyright infringement.

It's not the delivery method that makes a game pirated, it's the fact that the copy is unauthorized.

So the funny thing is that people playing this version of the game, made and distributed by the developers of Game Dev Tycoon, are NOT pirates.

That's just a technicality though. The players playing on the modified copies are intending to play the pirated version. In other words if the "official cracked" version wasn't there they would have downloaded another cracked version anyway. So it's still an accurate count of piracy stats, which they're looking for.
 

-KRS-

Member
I'd like a system where you get nearly to the very end of the game, then you get a "YOU HAVE BEEN PIRATED!" splash with a fanciful waltz on your screen, as the game wipes all of your saved data.

Didn't Earthbound on SNES do something like that? Well not a splash on the screen, but it wiped the saves just before the last boss or something if it detected that it was a pirated copy.
 

tsumineko

Member
Yeah, it's a little too on the nose. Especially the line about the new engine. I may just be cynical but it seems like viral marketing to me.

Considering they basically did a bit of theft themselves (of the game design/idea/NAME), it wouldn't surprise me.
 

Sophia

Member
Didn't Earthbound on SNES do something like that? Well not a splash on the screen, but it wiped the saves just before the last boss or something if it detected that it was a pirated copy.

Earthbound got nasty if you were playing a pirated copy. First you got a warning screen. If you got past that check, enemies would span in significantly greater quantities to make the game absurdly difficult. If you got past THAT check, the game would delete your saves when trying to fight the final boss.

More info on it: http://starmen.net/mother2/gameinfo/antipiracy/
 

usea

Member
I feel weird about this because the game is sorta close to KS's Game Dev Story in turn.....
It's cool to have similar games. I haven't played this game, so maybe it's terrible. But I think in general it's a great thing to have similar games. There's room for everybody, even borderline clones. I'm also very strongly against all the people who are trying to get laws passed against game cloning. Just my opinion.
 

RooMHM

Member
It is rather smart but that's also a way to cancel the "positive" aspect of pirating imo. Pirates who have the cracked version will want to buy the game a lot they tried a lot less if it's rigged and ultimately isn't fun to play.
 
I'd like a system where you get nearly to the very end of the game, then you get a "YOU HAVE BEEN PIRATED!" splash with a fanciful waltz on your screen, as the game wipes all of your saved data.

Isn't that basically what happened in earthbound? You get to the final boss, then the games graphics and music (generally) go crazy for a moment, followed by the game freezing, forcing you to reset, then once you get back to the file screen, everythings wiped.
 
It will be interesting to see how these numbers will be affected if/when the game makes through Steam Greenlight. Odds are the number of sales will increase significantly.
 

Screaming Meat

Unconfirmed Member
I do love a clever anti-pirate feature, but a fourth-wall breaking one that puts pirates in the shoes of the Devs? Freakin' priceless.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
That's just a technicality though. The players playing on the modified copies are intending to play the pirated version. In other words if the "official cracked" version wasn't there they would have downloaded another cracked version anyway. So it's still an accurate count of piracy stats, which they're looking for.

It's not really a technicality. It's the heart of what piracy is: downloading and/or distributing a copy of a title that was not authorized by the owner of the copyright.

If you download a copy made for you by the people with the right to make copies, you're not pirating.


This is kind of what happens when a "pirated" version is released within minutes of the store's opening.

Good job cannibalizing your own sales to make a point about piracy, guys. Really, stellar work.
 

-KRS-

Member

Damn that's rough haha.

Reminds me a little of TMNT3 on NES that had an anti-piracy thing that checked if the Konami logo was missing from the title screen, which would usually be the case with a pirate copy. If it was missing, the enemies took many more hits to kill and dealt more damage. And Shredder was unbeatable.
 

Xanathus

Member
Yeah, it's a little too on the nose. Especially the line about the new engine. I may just be cynical but it seems like viral marketing to me.

That's actually what I suspected which was why I posted that link to the Steam thread to get GAF detectives working. The Steam user that posted the thread is "corporalhicks" and I thought he was going to turn out to be a shell account but it's entirely possible that he really did pirate it because his account has been active since 2009 and his library is filled with cheap games and games from bundles.
 
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