So the Frostbite webpage went live today, and this is the first time EA has officially acknowledged their mobile version with a name and everything.
I'm unsure as to when the first games using it will be unveiled.
I'm unsure as to when the first games using it will be unveiled.
EA said:One of our most exciting current projects is called Frostbite Go, a mobile division empowering EA game developers with Frostbites proven excellent workflows and features to bring true Frostbite experiences to all major mobile platforms.
EA said:Used exclusively by EA teams and studios, our workflows and runtimes are highly configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more. Frostbite games are currently in development for current and future platforms including mobile devices.
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Runtime in Frostbite supports a highly scalable model in order to appeal to the diverse array of platforms available on todays market. Efficiency in both our runtime memory and runtime performance are both key factors to enabling code and data systems to deploy content to diverse targets from XBOX360 and PlayStation 4 to iOS and Android.
Source: http://www.frostbite.com/about/history/ (and other various pages)EA said:Frostbite Stockholm hosts six of our development sub-groups; Audio, Core Systems, Mobile (Frostbite Go), Physics, Production Systems and Rendering.
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Frostbite Vancouver drives our technology forward with a focus on industry leading animation and cinematics.