the dev kits have double the ram.
so ps4-devkits had 8 gb ram and then sony announced 8 gb ram instead of 4.
the dev kits have double the ram.
sorry to see you go soldier. ... this is the HYPE thread. two more days .
Yes!
Right in the feels. Played it for a friend and the bit withhad him an emotional wreck. He brought it home to his totally uninterested girlfriend and after one single "1000 years of dreams" she was all over it.Kaim's daughter dying
I think we're going to see a sequel on the Next Xbox.
This is the reveal thread...
Hype is for closers
Specs are for losers
Every hardcore gamer are now holding their breath in regards to 1.2tf / 12CUs being true or not.
so ps4-devkits had 8 gb ram and then sony announced 8 gb ram instead of 4.
Well, here's 360's leaked specs from over a year before launch
Not saying the leaked specs are what you're going to get. But from a logical and manufacturing standpoint I'd say there's a 65% chance it's not going to deviate from the leaked specs much. If the Xbox does have different specs, it was something MS decided shortly after leaked specs were documented and detailed. I can say with certainty that any decisions to go in a different direction with hardware wasn't made in February of 2013.
Really I think if all of gaming GAF took a crash course on hardware manufacturing, die fabrication, yield testing, process shrinking timelines in how they factor in the development stage, as well as the basics of hardware (memory controller and how it affects processors, latency, etc). I'd say GAF conversations would be much healthier.
from what i know bkillian worked as audio engineer or somethng
and he said just that the audio block (Shape) ..to emulate it ..ps4 should use MORE than all the cpu
he and intereference just confirmed this...nothing about gpu
this from (((inteference))) on b3d
"The SHAPE audio block alone is more than 100GF (though it can't really be counted that way since it's not general purpose FLOPS). The alpha kits had an extra 8 CPU cores to emulate the sound block but even that wasn't enough processing power so they never implemented the emulation
That's also where some early rumours of Durango having a 16 core CPU came from.
I don't think the PS4 has similarly capable fixed function audio hardware, so this helps compensate for the extra CPU core that's reserved on Durango."
Devkits also weren't using 8GB of GDDR5, not really an analogous comparison.
Yes!
Right in the feels. Played it for a friend and the bit withhad him an emotional wreck. He brought it home to his totally uninterested girlfriend and after one single "1000 years of dreams" she was all over it.Kaim's daughter dying
I think we're going to see a sequel on the Next Xbox.
Oh, we already talked about SHAPE with kidbeta in another thread and it turned out to be a reason to put kidbeta in defense-mode Remember: Sony is also an audio-company!
You should probably take a look at the rumoured PS4 specs from the same time the Durango ones leaked. Completely different, so much so that Durango basically destroyed PS4 in terms of power. Things change. If Microsoft wants a better console, they'll do it. Time isn't really a big factor. It's investment short-term and long-term revenue potential.
yeah sony is also an insurance company if is for this
to me kidbeta is just a sony supporter that love to go on xbox threads....and hope that xbox will end to be underpowered compared to ps4
just and only this
what did they use instead?
yeah sony is also an insurance company if is for this
to me kidbeta is just a sony supporter who love to go on xbox threads....and hope that xbox will end to be underpowered compared to ps4
just and only this
so basically it is confirmed as underpowered?
so he works on it and wants to set expectations? sadly that will kill it for me. I'm not buying a weak system that my pc and the ps4 outpower so easily.
well that's a shame, I've been a big fan of the Xboxes.
yeah sony is also an insurance company if is for this
to me kidbeta is just a sony supporter who love to go on xbox threads....and hope that xbox will end to be underpowered compared to ps4
just and only this
Walks like a duck sounds like a duck.
for your reading-pleasure:
http://www.neogaf.com/forum/showpost.php?p=56584004&postcount=2401
one of his defense-mode-posts. I asked him several times about details to vita's sound-hardware and in this thread he answered he hasn't any...
I would love nothing more. That game and Blue Dragon are why I got the Xbox 360 in the first place.
Yep, there were a surprisingly large number of very emotional scenes/stories throughout the game. Really took me aback when I first played it. Hell, the gifs still manage to stir some emotions...
I hope there is a sequel, what are Mistwalker up to these days?
I would love nothing more. That game and Blue Dragon are why I got the Xbox 360 in the first place.
Because you liked to assert that because we had no information that it was therefore weaker, which is a pretty shit argument tbh.
Because you liked to assert that because we had no information that it was therefore weaker, which is a pretty shit argument tbh.
even if the rumoured specs were true... it is many multiples more powerful than current gen.
discrete card with gddr5 and ddr3 for the system
no honestly we have more than one person "in the know" saying the ps4 audio block cant do what shape do
I never did get around to playing BD. How was it? Might pick it up at some point over the Summer.
So to speak in common sense it was even worse than what Sony showed?
And we have people in the know saying what Durango is yet you insist that its changed. Funny.
That's the nice part of rumors: everyone can pick what he wants. You pick the bad ones, others don't.
BD is really good, it looks like Dragon Quest but reminds me more of Final Fantasy V. The Job changing aspect is really addictive, the story is surprisingly deep when you get into it, the battles are fun and eventually involve a bit of strategy and the music (Uematsu of course) is amazing.
Lest we forget this beast.
good morning
And we have people in the know saying what Durango is yet you insist that its changed. Funny.
final hardware is ALWAYS more powerful...
only the ram is higher on devkits ..jsut coz r debug machines
How is that moving a goalpost when it's correct?
Walks like a duck sounds like a duck.
Well I trust bkillian, someone who actually worked on the machine over any leaks.
no honestly we have more than one person "in the know" saying the ps4 audio block cant do what shape do
good morning
I'm 31 next week, I shouldn't be this excited :/
but did the devkits have more than 8 gb ram? I know of debug-machines, of course
Gemüsepizza;58114272 said:And how is that important? So we have...
PS4 audio solution: Capable of 7.1 PCM
X3 audio solution: Capable of 7.1 PCM + Kinect 3D audio tasks
I don't see how it will affect the whole system performance, when the PS4 solution can still do all standard tasks?
I'm 31 next week, I shouldn't be this excited :/
but did the devkits have more than 8 gb ram? I know of debug-machines, of course
i think there was multiple kit out...someone with 8 someone with 16 here a old rumor
"And the rumored PS4 specs paint quite a picture.
According to the report, the PS4 dev kits that game studios are currently working with pack an AMD A10 APU (a combo CPU/GPU), between 8GB and 16GB of RAM, 256GB of storage and a Blu-ray drive,
Also part of the package is stand"
I think it's highly likely we see similar content this gen.
#XboxReveal
You should probably take a look at the rumoured PS4 specs from the same time the Durango ones leaked. Completely different, so much so that Durango basically destroyed PS4 in terms of power. Things change. If Microsoft wants a better console, they'll do it. Time isn't really a big factor. It's investment short-term and long-term revenue potential.
PS4 SPECS alpha kits
CPU
GPU
- 4 core (2 core pairs) 3.2 GHz AMD x86 (Steamroller)
- 512 KByte L2 per core pair
- 64 bit pointers
MEMORY:
- AMD R10x series GPU @ 800 MHz (Tahiti)
- DX11.5″
- cheap branching
- 18 compute units, focus on fine grained compute & tessellation
2 GByte UMA, pushing for 4 GByte
192 GByte/ sec non-coherent access for e.g. GPU
12 GByte/ sec coherent access for CPU
>50% longer memory latency for CPU/ GPU compared to PC!!!
DXT is lowest bpp texture compression format
MEDIA:
video encoder/ decoder
audio processing unit, ~200 concurrent MP3 streams
HW zlib decompressor
what did they use instead?
Well, here's 360's leaked specs from over a year before launch
Not saying the leaked specs are what you're going to get. But from a logical and manufacturing standpoint I'd say there's a 65% chance it's not going to deviate from the leaked specs much. If the Xbox does have different specs, it was something MS decided shortly after leaked specs were documented and detailed. I can say with certainty that any decisions to go in a different direction with hardware wasn't made in February of 2013.
Really I think if all of gaming GAF took a crash course on hardware manufacturing, die fabrication, yield testing, process shrinking timelines in how they factor in the development stage, as well as the basics of hardware (memory controller and how it affects processors, latency, etc). I'd say GAF conversations would be much healthier.