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GB/WH Rumor: Microsoft dropping basically all Xbox One DRM, announcement today

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Snuggles

erotic butter maelstrom
This thread is moving super fast, but I don't see why Microsoft's motivations for this would matter to anyone. Yes, it's all business...just like Sony. This is about convincing people to buy their new console, it's not on act of kindness from either company. From where I stand, all that matters at this point is that Microsauce made the right decision.
 

8bits

Banned
I'm the only one that wants kinect, but I don't see the problem with it (except if games are bad).

Why are most people upset with kinect ? Because it raise the price of xbone ? Ok it is legit reason.

PRISM is available on Apple, Android and MS Products.


Because Barack is hearing you ? Come on, he can already hear you on phone, read your email , see your facebook . I bet most of us have already a device or software that USA is listening ...

I also don't mind kinect...actually, I don't even mind that it's mandatory for the xbone.
 
Let's hope this is true.

Gamers, keep being entitled. Don't accept the corporate bullshit.

Sony, you've got to have some magical shit in retaliation.

Why do people keep writing this?

XB1 = $499
PS4 = $399

Btw if the rumors are 100% true then it still requires an internet connection to function, dropping the 24-hour DRM and used game policy is a step in the right direction.
 

ArjanN

Member
Even if Microsoft strips every bit of DRM from their system, the PS4 is still cheaper and more powerful

Microsoft is like the bad boyfriend that beats his girl, then says he's sorry and they go crawling back to them. Microsoft wanted to screw you over, they decided not to and now people are happy.

Eh, Sony and Nintendo aren't any different really, they're all just big companies that want to make money. If they do something nice for gamers it's not out of the kindness of their hearts, but because they want you to buy their products.

Good but too bad :(
I wanted a ps2 generation era all over again where one console dominated the others where all the games and the people were there.

Well, there's still PC...

If true, what stops them from patching it in for new releases once the install base is built?

The terrible PR that made them reverse this decision in the first place?

The console generation after that everyone'll probably go digital download only so they'll get you anyway. :p
 
Nothing's happened.

GB broke a story from anonymous sources, and other news sites have picked it up quoting the original GB article. GB must be hoping their sources are right about now..........non story at the moment.

Just because it's not confirmed doesn't mean it's a non story.
 
Has this been posted yet?

gvtF0LI.jpg




Hopefully this makes things a bit more interesting, competition is always good. Espcially when the consumer can force issues.
 

knicks

Member
I mean even if they do this, that still doesn't get rid of their floundering over the last few months. I can't fathom how some people would be willing to go back to MS and buy a Xbone after the whole PR disaster of the last few months... but okay.

Because people are stupid.

One of my friends said his favorite part of 360 is that "it doesn't load."

He went on to say next, "is call of duty even on ps3."

I think you underestimate how fucking dumb human beings are.
 
6 months down the line i dont think the general public will even remember/care MS reversed their stance on this, i mean how many companies have backtracked on certain unpopular policies and people still bought there product anyways? loads. It is true that they woulda stuck with this if the outrage wasnt so huge ofcourse. Glad they dropped it.
 

krae_man

Member
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

•An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.


•Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.



In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.



These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.



We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.



Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

Got it to load
 
Nothing's happened.

GB broke a story from anonymous sources, and other news sites have picked it up quoting the original GB article. GB must be hoping their sources are right about now..........non story at the moment.

Then the MS page announced that their FAQ is out of date and will be updated. Seems like too much to be a coincidence.
 

Trey

Member
Saw this in my twitter feed, I like this tweet very much.

Because the bad press and word of mouth is due to consumers being unhappy which affects MS' bottom line. So it is for us, just as much as it is for them. That's what a consumer and business interaction is.
 
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

.
 

rai

Neo Member
I still think the damage has been done, but at least if its true they listened. Now they have to deal with the 499 price tag.
 
.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
 

Alienous

Member
Well shit

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

•An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.


•Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.



In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.



These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.



We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.



Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

Winning.
 

Diablos

Member
btw, people hate MS no matter what they throw at the wall. They really soiled their good will with the public. They're like the Mitt Romney of videogaming. I'm serious.
 

Interfectum

Member
Why do people keep writing this?

XB1 = $500
PS4 = $399

Btw if the rumors are 100% true then it still requires an internet connection to function, dropping the 24-hour DRM and used game policy is a step in the right direction.

I love how you write Xbox as $500 and PS4 as $399. Don't even try to hide the bias anymore lol
 
Then why do PS4 launch games look much worse than X1 launch games considering Sony started work in 2007, MS in 2010? Maybe those rumours about PS4 RAM overheating are true.

LOL rumours*

Maybe the rumours* of the cloud providing infinite power are true as well!

*Marketing
 
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