• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

GB/WH Rumor: Microsoft dropping basically all Xbox One DRM, announcement today

Status
Not open for further replies.

140.85

Cognitive Dissonance, Distilled
How furious is MS going to be if they were planning an update today but not what Keplek was told (just some minor change).
 

wildfire

Banned
It's funny how many are ready to jump back into bed with the company that was trying to bend you over. Sony came in like Bruce Willis with a samurai sword and sliced MS open while they were behind you ready to insert.


untitled1o2yc04kjnd.gif
 
Hilarious. All that money on the press briefing and E3. All that fucking justification and nonsense now they turn tail. This is not a consumer win. This is not them being "understanding" or "Listening" or however they justify it.

This is them thunderously shitting themselves & going into damage control. I wouldn't put it past them weaselling it back in in other forms down the chain. This is a panic and a grab whilst suited men worry about marketing trends and spout buzz words. This is not a win, this is a pandering beg at the money in your wallet.
 
Probably already posted but xbox update finally loaded for me

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Most amazing U turn I've ever witnessed by a gaming company. Well done MS. You finally listened.
 
Great news that this turned out to be true. Now, get rid of the shitty Kinect requirement.
Seems like you still need the internet to use the console when you first get it.

Then why do PS4 launch games look much worse than X1 launch games considering Sony started work in 2007, MS in 2010? Maybe those rumours about PS4 RAM overheating are true.

What the fuck are you talking about?
 

StudioTan

Hold on, friend! I'd love to share with you some swell news about the Windows 8 Metro UI! Wait, where are you going?
They couldn't count on it at all. Check in was every 24hours, no requirement for an always on connection.

Exactly, I don't understand why people are equating one with the other. Titanfall uses the cloud and can count on it because it's a online multiplayer game. Game that utilize it will require and online connection for it to function, that's just basic logic.
 
6 months down the line i dont think the general public will even remember/care MS reversed their stance on this, i mean how many companies have backtracked on certain unpopular policies and people still bought there product anyways? loads. It is true that they woulda stuck with this if the outrage wasnt so huge ofcourse. Glad they dropped it.

Sometimes the damage is done, if retail reps and core gamers feel like MS gave too much of a "fuck you" to gamers, then that will trickle to the mainstream consumers that they influence. But if MS is reversing policies I think they'll definitely recover many of the gamers that were exiling unhappily.
 

iammeiam

Member
Update is up, this fucked over the family share plan. No sharing or trading digital, mandatory discs for physical. Goddammit.

Glad for the people that got what they wanted, but I was really looking forward to game sharing.
 

G17

Member
It's up

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
 
Your Feedback Matters – Update on Xbox One
By Don Mattrick, President, Interactive Entertainment Business posted June 19, 2013 at 2:00 PM
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
.
 

Aske

Member
It's nice to know we can make a difference now and again. This was entirely the result of consumer backlash, and would absolutely not have happened without the volume of public vitriol consumers have been spewing since the Xbone's policies were confirmed.

Cool. I'll still get a PS4, but now the Xbone will be an option to me, in the future, if there are interesting games and they drop that Kinect always on shit.

Exactly my stance. The Xbone just became an option for me somewhere down the line (likely after the WiiU for Bayonetta). Dropping the mandatory Kinect would guarantee a purchase.
 
btw, people hate MS no matter what they throw at the wall. They really soiled their good will with the public. They're like the Mitt Romney of videogaming. I'm serious.

But Romney never backtracked on something and made nice. He never backtracked from his 47% comments.

MS has now gone back to a better place and that is good for us. Price is still BS, but I can live with that more than always on DRM and other restrictions.
 
This thread is moving super fast, but I don't see why Microsoft's motivations for this would matter to anyone. Yes, it's all business...just like Sony. This is about convincing people to buy their new console, it's not on act of kindness from either company. From where I stand, all that matters at this point is that Microsauce made the right decision.

Here's the thing. These are now liquid systems; just about anything can be changed with a revision or just a simple (mandatory) update. Yeah, it's good if it's true... but I think MS has shown where they stand, complete with smarmy as hell suits.
 
It's old as hell

It doesn't need to be quoted times and time again


God dammit

I GOT IT: READ THIS


Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

So it is true, great news. Will wait for a price drop before I buy one now but I'll get one down the line.
 
Status
Not open for further replies.
Top Bottom