Wow. So much wrongness in so few words. He didn't say industrial design, you did. and you're objectively wrong about the part in bold.
From the OP:
So anyway. Go bounce.
All industrial design can be considered product design and the overlap in the definition of both terms is not set in stone. Yes you are right, product design is an incredibly broad term, and if you want to take the "ignorance is all inclusive" route than even some of the vegetables you buy are "product design" with total control we exhibit at "designing" them at the genetic level. But, hopefully you just balked at how absurd it is to include vegetables as product design. At some point bullshit semantic arguments have to give way to real world practical application of the terms. If you want to actually analyze it in practical terms, as in how you study product design, what enrolling in product design major entails, what a job looks like in a product design career, and what the final product of "product design" is, you will not be learning C++, game design, studying Mario Galaxy or learning about texture fill rates.
You are referring to the even more broad study, Integrated Design which has immersed as more products require, or are fully dependent on software components. In fact most Integrated Design programs overlap their first few semesters with product design majors because the basics of design that both camps learn are the same. They both start by learning the same principles of design but the ID student will likely be applying them to make a GUI while the product design will probably be making anything from bent-ply furniture to jewelry that slowly decays when exposed to sunlight. So congrats, you are able to read definitions on Wikipedia and use your tenuous understanding of it to post pictures and tell someone to arbitrarily fuck off from a single post. Perhaps I should have substituted "industrial" with the word "product" it makes no practical difference because as soon as you stop the broad semantics argument of what qualifies as "product" design you will realize that the DVD case, the way the console looks, the ergonomics of the controller you use to play the game are all part of product and industrial design but the actual game Mario Galaxy and the act of playing it, is not considered part of either.
You quote the OP as if it some how includes posting games as product design. Look at the the vast majority of posts on this thread, the implication of what product design is seems to be understood by most. Games contain GUI's and HUDs but a game as a whole is not just a GUI. Once again, unless you want to take the amateur hour semantics debate of, "what really is interaction??"etc.
I didn't think it was such a difficult concept that product design, although a broad term, has some practical limits of what it includes. Otherwise, this thread is no different than the "post cool pics" thread. It already is a post cool pics thread because the discussion about the products people are posting are few and far between. I did the same stupid thing with only posting the picture of the Carbon Debut turntable with zero comment. Ok, so to try to talk more about product design of the products we are posting, if anyone is interested;
So this thing,
Why do I like it? Turntables were not cool for the most part of my childhood, in fact all of the parents and older people surrounding me were desperately trying to get rid of them for cassettes and eventually CDs. This turntable has a beautiful minimalism to it that displays its components and your LPs proudly. I am also a fan of high contrast and a sucker for red. It doesn't feel like the old dust covered turntables stashed away in entertainment centers I saw growing up. It makes vinyl seem incredibly high tech and sophisticated. It looks like it belongs next to a Mac not an old wooden TV stand.
On the other end of the turntable spectrum I do think the classics are beautiful too. The Dual 1219 is gorgeous. Again, fantastic use of contrast with the black and brushed aluminum.
I have two, sometimes conflicting aesthetic favorites. Traditional woodworking and minimalist modernism. I say sometimes conflicting because the initial modernism movement coincided with the rise of plastics and you saw a lot of product design using plastics to create "exotic" shapes and forms that would have been impossible or simply impractical with wood or metal. Now there seems to be a trend back to the hybrid of the two. Taking more traditional materials and marrying them with modern components. I love it. I think that is why a great set of speakers can be timeless. You can have beautifully hand crafted wood cabinets housing the most sophisticated electronics of the time.