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IGN: Exactly How Bad is the Nintendo Situation?

RedSwirl

Junior Member
Nintendo as an entity is still in a good spot, the Wii U however is dead. Nintendo needs an apple moment where they create a product we never knew we needed.

This has been precisely Nintendo's objective for the past 18 years. It's the mindset that brought them to the 3DS and the Wii U GamePad. It's really a series of gambles, and it's only paid off twice with the original DS and Wii.

Your point is well-taken, and although conceptually smartphones and tablets are indeed much more competitors to handhelds than the console business, I don't think shareholders are clamoring for Nintendo to jump into that space yet if it would cannibalize (or force them to abandon outright) their existing handheld business -- if for no other reason than Nintendo is extremely risk-averse and would be hesitant to abandon their most profitable business.

Some of them are already asking why Nintendo doesn't make smartphone games, and few people have noted how little revenue smartphone games make compared to Nintendo's current handheld games.
 

Log4Girlz

Member
It's not. Nintendo may have wanted it to be competitive. It may ostensibly be 8th gen. But the reality is the product is competing, and poorly at that, for the consumers purchasing 360s and PS3s.

It is. The reason why it hasn't sold is that the only market left for consoles are videogame enthusiasts waiting for the Xbone and PS4. Since the Wii U is a pale shadow of those consoles, these enthusiasts are not interested. Now, that's not the market Nintendo intends their system for, but that's the market that actually exists.
 
The Wii U has no chance of turning it around, though.

You really want to believe that. :D

It is ridiculous to doom the Wii U before the other next-gen consoles are out and before the big franchises like Mario Kart, Mario World, Wii Fit, Donkey Kong and the niche franchises like Bayonetta 2, X and the multi-games like Assassins Creed 4, Splinter Cell, Arkham Origins, CoD Ghost etc. are out.

The 3DS sales skyrocket after the Mario Kart & Co. appeared.

This time next year the Wii U could be the best sold next-gen console.
 

Log4Girlz

Member
You really want to believe that. :D

It is ridiculous to doom the Wii U before the other next-gen consoles are out and before the big franchises like Mario Kart, Mario World, Wii Fit, Donkey Kong and the niche franchises like Bayonetta 2, X and the multi-games like Assassins Creed 4, Splinter Cell, Arkham Origins, CoD Ghost etc. are out.

The 3DS sales skyrocket after the Mario Kart & Co. appeared.

This time next year the Wii U could be the best sold next-gen console.

Why is it ridiculous to dismiss a console doing worse than the gamecube which had many of the same games? Did those games turn gamecube around?
 

IrishNinja

Member
It is. The reason why it hasn't sold is that the only market left for consoles are videogame enthusiasts waiting for the Xbone and PS4. Since the Wii U is a pale shadow of those consoles, these enthusiasts are not interested. Now, that's not the market Nintendo intends their system for, but that's the market that actually exists.

but the wii was pale shadow and sold something something

This time next year the Wii U could be the best sold next-gen console.

i really wouldn't go that far in either end, to be fair
i do think nintendo has a rather unique ability to tun things around somewhat, and i expect it'll stabilize (though any window at doing half the #'s the wii did seems slimmer by the day), rebranding + inevirtable price-drop + interesting software combined still feels like a far cry from what the PS4 alone might put up by the end of its first year, honestly

Why is it ridiculous to dismiss a console doing worse than the gamecube which had many of the same games? Did those games turn gamecube around?

while i get the comparisons, i don't know exactly how relevant this is. the GC's single biggest problem (besides being like 18 months late) had a lot to do with the xbox's: they weren't PS2's
 

MarkusRJR

Member
You really want to believe that. :D

It is ridiculous to doom the Wii U before the other next-gen consoles are out and before the big franchises like Mario Kart, Mario World, Wii Fit, Donkey Kong and the niche franchises like Bayonetta 2, X and the multi-games like Assassins Creed 4, Splinter Cell, Arkham Origins, CoD Ghost etc. are out.

The 3DS sales skyrocket after the Mario Kart & Co. appeared.

This time next year the Wii U could be the best sold next-gen console.
There's being optimistic and there's being delusional.

The Wii U situation is completely different than the 3DS situation. They had to drop the handheld down by $80, release lots of their best selling games, win over third party exclusives, and create a better designed version of the handheld (the XL). Even then it's still not selling at the rate of their prior handhelds (all of them sold more) in North America despite having no legitimate competition in the dedicated handheld space. The Wii U on the other hand is under-powered, selling worse than the Gamecube currently, has tons of bad press, no third party support, and there is legitimate competition coming very soon at similar prices ($399 for PS4 while $350 for 32GB Wii U).

I'm not saying that the Wii U is going to not sell better later in Q4/2014, but to say it'll be a complete reversal is just ludicrous. I think at the very best we should be hoping for sales numbers between the Gamecube and N64.
 

IrishNinja

Member
That market is gone. The only market left is the videogame enthusiast.

the bulk of it has likely moved on, yeah...but i woudlnt nearly say the enthusiast market is all that's left. people thought that for years before the DS & Wii, and everytime some armchair analyst talks about diminishing console markets we see more overall sales at the end of a gen.

i certainly don't have my finger on the pulse, but this statement is very...limiting? short-sighted? i'm not sure, but it doesn't fit my narrative so i reject it!
 
I don't think Nintendo will ever do a 'SEGA' and go third party, they're way to stubborn for that. It will never happen, I think the company would rather go bust than EVER do that. It would just never happen.
 

twdnewh_k

Member
I feel its way too early to count them out. Let's wait and see a year or so from now after a possible price drop takes effect and the flood of first party titles are released.
 

Coxswain

Member
That market is gone. The only market left is the videogame enthusiast.

By that argument, the only market left is the '15-35 male AAA shooter/racing/sports/open-world enthusiast'. And that 'market' is a total sinkhole that's ruined dozens of studios, and even caused the 'successful' megapublishers to massively contract down to a single-digit number of games every year.

Chasing after that is a dead end, whether or not they're successful in cultivating and maintaining a viable alternative.
 

Scoot2005

Banned
Anybody who has followed Nintendo throughout the years pretty much knew this. It's good that big gaming websites are reporting this though.
 

Lunzio

Member
I honestly wish they went third-party and still produced games for all the latest systems. Wii U is certainly not doomed, but sales-wise, it's looking like it'll be in third place. I want to want a Wii U, but I'm still waiting of the games quite honestly. By the time they actually come out with a handful of must-haves (at least for me), it might be too late to woo another purchase.
 

Log4Girlz

Member
By that argument, the only market left is the '15-35 male AAA shooter/racing/sports/open-world enthusiast'. And that 'market' is a total sinkhole that's ruined dozens of studios, and even caused the 'successful' megapublishers to massively contract down to a single-digit number of games every year.

Chasing after that is a dead end, whether or not they're successful in cultivating and maintaining a viable alternative.

If this is true then Nintendo needs to find another business to get into or just drop hardware production. I would encourage them to investigate the smartphone market.
 

MadOdorMachine

No additional functions
I don't think Nintendo will ever do a 'SEGA' and go third party, they're way to stubborn for that. It will never happen, I think the company would rather go bust than EVER do that. It would just never happen.

Once the old guard is out, anything can happen. In 10 - 20 years, this could be a very real possibility. Never say never.
 
It is. The reason why it hasn't sold is that the only market left for consoles are videogame enthusiasts waiting for the Xbone and PS4. Since the Wii U is a pale shadow of those consoles, these enthusiasts are not interested. Now, that's not the market Nintendo intends their system for, but that's the market that actually exists.
That's my point.

At this stage, the product has little to no appeal towards that market. It isn't competing for those consumers.

In the same way the PS3 and 360 won't really be competing for those consumers this holiday.

The market for these new shiny machines aren't really the same as the late-gen budget console shoppers. And that latter market is essentially the market Nintendo have cornered themselves into, but with a product ill-suited for it (too expensive).
 

Coxswain

Member
If this is true then Nintendo needs to find another business to get into or just drop hardware production. I would encourage them to investigate the smartphone market.

That's an incredibly shortsighted view and I'm not at all surprised to hear it.
 

Frux7

Banned
Why would Nintendo want to waste money buying IPs that weren't popular enough to keep THQ from going bankrupt?

Because THQ was not selling things at an true value. Have you ever heard of distressed assets? That basically what happens when someone has a fire sale. They sell things for way less then what they are worth because they need the cash right away.
 

GraveRobberX

Platinum Trophy: Learned to Shit While Upright Again.
Of course, Nintendo survived 2 failed home console in a row, Wii U won't kill them.

Yeah but the stigma will catch up to them

Sooner or later those coffers will start drying up....

Ninty can survive on it userbase of Nintendo only purchase games/consoles combo, but the thing that made them billions was the casuals and core giving it a chance with the Wii and they floundered a wasted opportunity

Right now their own handheld is defeating the purpose of owning a WiiU
Why buy a pricey console, get them a 3DS and the same franchises show up on there too
There's a picture chart thrown around GAF that shows how many titles are equal to each other on both Ninty system
 

Game Guru

Member
Your point is well-taken, and although conceptually smartphones and tablets are indeed much more competitors to handhelds than the console business, I don't think shareholders are clamoring for Nintendo to jump into that space yet if it would cannibalize (or force them to abandon outright) their existing handheld business -- if for no other reason than Nintendo is extremely risk-averse and would be hesitant to abandon their most profitable business.

I don't believe the overlap between the handheld/mobile and console/PC gaming markets is all that great -- they're not really direct competitors. Nintendo can reasonably expect that it can sell to the same consumer in both markets. Although the console business may have peaked, it's far from dead, and Nintendo could potentially be selling tens of millions of copies of each of its top franchises to console gamers at $60 apiece. Even if they want to jump into the smartphone/tablet market, the margins that console games at the top of the sales food chain can command is still enormous.

Additionally, there's a case to be made that going third-party on the console games side could help Nintendo protect its handheld business by getting more hardcore gamers re-immersed in the Nintendo ecosystem. To the end, Nintendo is a large enough player that they might be able to sign an extremely favorable distribution deal with either Sony and/or Microsoft that would allow them a certain degree of autonomy to sell digital games outside of each platform's first-party marketplace (perhaps via a Nintendo eShop app for each system). The threat of Nintendo exclusively going with one partner would probably be too much for the other company to ignore. It would be similar to how Apple was able to use its weight to obtain a favorable deal from AT&T with the iPhone, and then has since bent over every other U.S. carrier and is generally the only device that lacks carrier branding and doesn't require carrier approval for software updates.

Regardless of any situation with shareholders, the core audience for Sony and Microsoft systems is, as perfectly described by Coxswain, the '15-35 male AAA shooter/racing/sports/open-world enthusiast' which is not anywhere near the best fit for family-friendly Nintendo.

If I were to give Nintendo a recommendation on how to still make their console-quality games while leaving consoles, I'd actually would recommend they go exclusively into the PC digital distribution market. They have a loyal fanbase and access to a vast back catalog of titles, which would instantly make them a major player in that market. In addition, third-parties could much more easily make their games available on Nintendo's store with Nintendo taking the standard 30% cut as other services do. Nintendo wouldn't have to worry about making expensive hardware unless they wanted to make some innovative controller for one of their games. The PC would also be more receptive to the types of games that Nintendo makes as well. The only real roadblock in this case would be Nintendo's understanding of online and the lack of popularity with PC in Japan. Otherwise, they keep most of their various avenues for profit intact, namely licensing and accessories.

A PC-Only Nintendo outside of the 3DS might seem like a crazy idea, but assuming Nintendo would have to redefine itself outside of making consoles, Nintendo as a company feels more inline with Valve, Blizzard, and Mojam than with Sony and Microsoft. Of course, Nintendo is a long way from that point and still has their successful handheld business, but I could see Nintendo being successful by doing that if it were forced to leave the console business.
 

squidyj

Member
Nintendo's gonna be fine for a while but the Wii U is a verifiable disaster saleswise and it's only going to get worse when the PS4 and XBone launch.
 

jmls1121

Banned
Why is it ridiculous to dismiss a console doing worse than the gamecube which had many of the same games? Did those games turn gamecube around?

But it doesn't have the same games. Not at all. Gamecube had a great launch lineup and flopped right out of the gate.

WiiU has had an atrocious lineup for the first 9 months, had good launch sales and then flopped. It is a different situation. Never forget that software sells hardware.
 
But it doesn't have the same games. Not at all. Gamecube had a great launch lineup and flopped right out of the gate.

WiiU has had an atrocious lineup for the first 9 months, had good launch sales and then flopped. It is a different situation. Never forget that software sells hardware.

WiiU already has a game in the most popular Mario franchise: NSMB. Neither Mario Kart or 3D Land will save the WiiU. These games sold well even on the Gamecube. No game will make the WiiU explode like the Wii, the casuals are gone.
 

Frodo

Member
WiiU already has a game in the most popular Mario franchise: NSMB. Neither Mario Kart or 3D Land will save the WiiU. These games sold well even on the Gamecube. No game will make the WiiU explode like the Wii, the casuals are gone.

Have you seen the attach rates for NSMBU?

And also, are Wii levels what it takes to be considered a successful console? Because if they are I guess we won't have many successful consoles this generation. If any...
 

Haunted

Member
Do people honestly want a Nintendo console that basically only plays Nintendo games? Sure, N can do that if they want, but do the fans honestly want that?
You just described every Nintendo console after the SNES? Nintendo and third parties haven't been in a healthy relationship for a very long time now.
 

redcrayon

Member
And also, are Wii levels what it takes to be considered a successful console? Because if they are I guess we won't have many successful consoles this generation. If any...

This. Nintendo's consoles don't have to reach Wii/DS heights to be a success, although they should strive to do so.

It's a bit like when people panic that the 3DS isn't doing as well as the DS, mainly due to smartphones etc, but ignoring the fact it's still doing along the same lines as the wildly successful GBA. I'll need to see the next handheld do worse than the GBA/3DS before I really think they are in trouble. Smartphones have been around for 5 or 6 years now and haven't stopped the 3DS from taking off the minute a handful of decent games were released. Given that Nintendo has released dozens of critically acclaimed games in the last decade alone, it's easier for them to focus on high-quality software as a rescue plan for ailing hardware than anything else.

Any calls for Nintendo to drop everything and put all of its resources in a different market where it has no experience, rather than to cagily explore additional lines while continuing to focus on its two proven revenue streams, are a good example of why businesses rarely listen to online commenters who are only able to view things in the short term, and in the language of overwhelming success and total bomb. Those that do end up like Zynga.

The smartphone/tablet/mobile market as a whole makes shitloads of money, but it's getting more and more fractured between more and more competitors, and the list of competing products and games is making it hard to stand out. That's why owning their own platforms is vital, and why focusing on Miiverse and the Indie market now, despite them getting little press compared to WiiUs dire situation, will pay dividends further down the line- Nintendo obviously provides a platform where the users still buy millions of 2D games. I think we are already seeing where Nintendo imagines itself to be for its next consoles, and it's not competing directly with MS and Sony in the markets they are stronger in as it requires an investment in tech they aren't willing to make, as a single mistake would sink them. Nintendos engineering department just doesn't have the money Sony and MS can throw at a project, and if they did, they'd only be able to do it once and still be entirely at the mercy of third parties to make it worthwhile. It's a chicken-and-egg situation, but if I ran Ninty, I wouldn't take that bet.
 
WiiU already has a game in the most popular Mario franchise: NSMB. Neither Mario Kart or 3D Land will save the WiiU. These games sold well even on the Gamecube. No game will make the WiiU explode like the Wii, the casuals are gone.

One game cant sustain a console, especially for over a year. The attach rates for NSMBU are very high, it still sells. Consumers are hesitant to purchase anything they dont see current value in. Nintendo can promise all these games but until they're out the WiiU has hardly anything, and whats the point of purchasing something that you can't use? You've seen how many people here say "i'll buy one when ______ comes out." Its not that people dont necessarily want one, they're just waiting for it to become a better value to them.

The quick 3DS price cut probably hurt their WiiU sales as well, people assume that because it happened to the 3DS it'll happen to the WiiU too and a lot of people, again, are simply waiting it out.

Also, the Gamecube excuse is a tired one. The GCube released 18 months into a generation that had already decided on the PS2. Even though the WiiU had a lackluster year head start its still anyones game, especially if Microsoft continues to falter with the XOne despite its recent 180. WiiU wont be winning this generation but it's not hard to assume that it'll be a healthy secondary console alongside the likes of a PS4.
 
But it doesn't have the same games. Not at all. Gamecube had a great launch lineup and flopped right out of the gate.

WiiU has had an atrocious lineup for the first 9 months, had good launch sales and then flopped. It is a different situation. Never forget that software sells hardware.
Err...

Launch-aligned on a month-by-month basis the GameCube has sold better every month in the US, including the launch months.

While the GameCube apparently sold-through 1.5M between release in May 2002 and the years end, roughly 2.5x estimated sales for the Wii U in a similar period.

I'm assuming you're referring to the channel-stuffing over-shipment in the third quarter of the last fiscal year.
 

Drek

Member
Have you seen the attach rates for NSMBU?
Have you seen the attach rates for most Nintendo IPs on Gamecube? Nintendo always lands big attach rates with their main character IPs. That doesn't move consoles to anyone but dedicated Nintendo fans.

And also, are Wii levels what it takes to be considered a successful console? Because if they are I guess we won't have many successful consoles this generation. If any...
Wii levels are what it takes if you're going to lose money per system out of the gate, yes. Otherwise you're selling a big chunk of your first party software just to recoup your losses.

That's the rub here. If Nintendo released the Wii U at say, $250-$300 without the tablet and where breaking even on the hardware from day one this would be a different discussion. They could always just have another Gamecube and be profitable within their 20M user walled garden.

Instead they chose to go with a loss leader system in order to push the tablet. Now instead of making profit on the first game sold they need the first game or two to just get back to even. That has long term ramifications as they can't keep the current MSRP without hitting a point of complete stagnation, and the manufacturing price of those tablet controllers won't come down fast enough to keep them from losing money throughout much of the Wii U's early life.

The 3DS was a shit design by Nintendo standards because they couldn't sell it at what it cost to make. They had to lop $80 off the MSRP and take a bath to get it selling at GBA levels. That was for a product about to receive major Nintendo IPs, meaningful 3rd party support, and following a global defacto standard handheld without any feature loss. The success of the 3DS will be meaningfully diminished over it's entire life because of that.

The Wii U is even worse off than that because it likely doesn't have a rebound of meaningful proportions in the cards.

This is why Nintendo needs to stop making two hardware products. It fractures their userbase, making them spend money on two different loss producers to get all Nintendo games. It fractures their development teams, making them have to focus on Wii U or 3DS titles.

They need to consolidate and deliver a single device. A powerful handheld that doesn't go overboard on ancillary features with the exception of HDMI out, likely a wireless HDMI out.

In about 5-6 years time (when they should make this move) a PS4 level handheld with a generic version of Intel's WiDi (or even Intel's solution directly) could likely be produced at a $250 price point and break even. It'd come with the system and an HDMI dongle. Have a pro pack for $300 that includes a wireless controller based on the Wii U's pro controller and a dock. Release an optional optical drive accessory for the dock to give GC/Wii/Wii U BC if you really want to.

That product would compete incredibly well with any smartphone competitor and would unify the Nintendo fanbase onto a single format to maximize software profits. They don't want to compete with Sony and MS in the hardware race so why even compete over the same niche in the industry? Make your own niche that completely fits with Nintendo strengths (offering superior pure gameplay, no bells and whistles needed) and ideologies (weaker hardware so as not to lose money per unit).

Stop being something you're not. Stop trying to catch a fickle market that only randomly exists. Serve your core better than they've ever been served before all from one format and they'll evangelize that specific format for you to everyone they know.
 

BigDug13

Member
A price drop will make it a decent "me too" console like the GameCube before it for gamers that still enjoy Nintendo first party games. It's just priced out of reach for most gamers that own multiple consoles considering how much weaker it is compared to the other next gen consoles so it can't even reach "me too" status as of now.
 

Raist

Banned
are "actual sell through" numbers available for wii u launch and will they be for ps4/xbone ?

Most of it is available yes. Besides, the fact that for the past 6 months they've shipped 1/5th of the launch shipment should tell you something.
 

Mael

Member
Additionally, there's a case to be made that going third-party on the console games side could help Nintendo protect its handheld business by getting more hardcore gamers re-immersed in the Nintendo ecosystem. To the end, Nintendo is a large enough player that they might be able to sign an extremely favorable distribution deal with either Sony and/or Microsoft that would allow them a certain degree of autonomy to sell digital games outside of each platform's first-party marketplace (perhaps via a Nintendo eShop app for each system). The threat of Nintendo exclusively going with one partner would probably be too much for the other company to ignore. It would be similar to how Apple was able to use its weight to obtain a favorable deal from AT&T with the iPhone, and then has since bent over every other U.S. carrier and is generally the only device that lacks carrier branding and doesn't require carrier approval for software updates.

This is stupid, Nintendo have no problem selling handhelds, they have no competition in that market segment (unless you count Sony's laughable last attemp).
Training your customer to not having the need to buy your hardware to get your software runs totally contrary to their business model.
On top of that, the market is stagnant in that market segment that just dropping consoles and making apps for ipod nano would be a better idea than that.
On top of that they lose the royalties stream of money they would get from their platform.
Next you'll advice eBay to drop selling stuffs to people because Amazon do it better or something.
 
Have you seen the attach rates for most Nintendo IPs on Gamecube? Nintendo always lands big attach rates with their main character IPs. That doesn't move consoles to anyone but dedicated Nintendo fans.


Wii levels are what it takes if you're going to lose money per system out of the gate, yes. Otherwise you're selling a big chunk of your first party software just to recoup your losses.

That's the rub here. If Nintendo released the Wii U at say, $250-$300 without the tablet and where breaking even on the hardware from day one this would be a different discussion. They could always just have another Gamecube and be profitable within their 20M user walled garden.

Instead they chose to go with a loss leader system in order to push the tablet. Now instead of making profit on the first game sold they need the first game or two to just get back to even. That has long term ramifications as they can't keep the current MSRP without hitting a point of complete stagnation, and the manufacturing price of those tablet controllers won't come down fast enough to keep them from losing money throughout much of the Wii U's early life.

The 3DS was a shit design by Nintendo standards because they couldn't sell it at what it cost to make. They had to lop $80 off the MSRP and take a bath to get it selling at GBA levels. That was for a product about to receive major Nintendo IPs, meaningful 3rd party support, and following a global defacto standard handheld without any feature loss. The success of the 3DS will be meaningfully diminished over it's entire life because of that.

The Wii U is even worse off than that because it likely doesn't have a rebound of meaningful proportions in the cards.

This is why Nintendo needs to stop making two hardware products. It fractures their userbase, making them spend money on two different loss producers to get all Nintendo games. It fractures their development teams, making them have to focus on Wii U or 3DS titles.

They need to consolidate and deliver a single device. A powerful handheld that doesn't go overboard on ancillary features with the exception of HDMI out, likely a wireless HDMI out.

In about 5-6 years time (when they should make this move) a PS4 level handheld with a generic version of Intel's WiDi (or even Intel's solution directly) could likely be produced at a $250 price point and break even. It'd come with the system and an HDMI dongle. Have a pro pack for $300 that includes a wireless controller based on the Wii U's pro controller and a dock. Release an optional optical drive accessory for the dock to give GC/Wii/Wii U BC if you really want to.

That product would compete incredibly well with any smartphone competitor and would unify the Nintendo fanbase onto a single format to maximize software profits. They don't want to compete with Sony and MS in the hardware race so why even compete over the same niche in the industry? Make your own niche that completely fits with Nintendo strengths (offering superior pure gameplay, no bells and whistles needed) and ideologies (weaker hardware so as not to lose money per unit).

Stop being something you're not. Stop trying to catch a fickle market that only randomly exists. Serve your core better than they've ever been served before all from one format and they'll evangelize that specific format for you to everyone they know.

Nintendo never made money on the GameCube.
 

jmls1121

Banned
Are some of you actually arguing that the WiiU's first 9 months is comparable to the Gamecube from a software perspective?

Rightfully or not, NSMBU is looked upon as more of the same, and released 3 months after a handheld iteration. GameCube had great games right off the bat.
 

Mael

Member
Are some of you actually arguing that the WiiU's first 9 months is comparable to the Gamecube from a software perspective?

Rightfully or not, NSMBU is looked upon as more of the same, and released 3 months after a handheld iteration. GameCube had great games right off the bat.

Ah yes like the wonderful Luigi Mansion that was so great we didn't get a sequel till years later on a handheld or are you talking about Wave Race the game that killed Wave Race?
From Nintendo's own studio, GC was pretty dismal appart from the games from Retro and stuffs that came years later.
 

StiLt

Member
"Gotta spend money to make money"... and yet even despite the fact that they have huge bankroll available, they have frustratingly, bafflingly and horrifically cheaped out on almost every aspect thus far.

Sub par specs (for going into next gen), no marketing, no proper flagship game efforts to date (just cheaper safety titles that they can churn out quickly to fill an otherwise empty release schedule), no acquisitions to assist with their big problems adjusting to HD development.

Seriously, the WiiU is only tanking so badly because they appear to have shown zero effort or interest in making it a success, squandering a whole year's head start in the process. Just crossing fingers and lazily hoping for a repeat of the Wii's surprising (one off) success really isn't going to fly and doesn't deserve to. The casual market is fickle, it's not a bankable commodity.

This situation won't come close to sinking Nintendo (and I'm very very glad of that), but they don't deserve to succeed on this round where their efforts have ranged from lacklustre to non-existent. Best possible outcome is that it bites them enough on the arse that they remember to respect their fan base instead of chasing a market that doesn't exist anymore, bring their A-game and come out properly swinging on the next time around.
 

AzaK

Member
I can't believe they've squandered an entire year head start. Completely let it go to waste.

It really is mind bending isn't it? To be planning to release your new console a whole year before the competition and you end up falling flat on your face to this degree. They got terrible to middling third party support. No marketing. No real system selling games and they shipped with lots of missing features and terrible performance. We could all be forgiven for thinking that Nintendo were Ouya; like a new startup company trying to get into the gaming space.
 

yes, really. Nintendo was forced into rapid price cuts on it to stay competitive. launched at $199, down to 149 in 6 months, and 99 within about a year. No one in their right mind thinks the GC was 50 percent profit. Nintendo took a bath on that.

it was the GBA that carried them through that era. the gc was a money sink.
 

Mael

Member
yes, really. Nintendo was forced into rapid price cuts on it to stay competitive. launched at $199, down to 149 in 6 months, and 99 within about a year. No one in their right mind thinks the GC was 50 percent profit. Nintendo took a bath on that.

it was the GBA that carried them through that era. the gc was a money sink.

That's also why you shouldn't expect WiiU to get agressive cuts too.
 
That's also why you shouldn't expect WiiU to get agressive cuts too.

The wiiu is in worse shape. the GC had at least some profit built in at $199. The wiiu is breaking even, at best.

The GCs competition was more expensive, by and large. The wiiu is competing with two consoles it can't possibly undercut on price, with nearly identical specs, and losing. Soon to launch is another system with vastly superior specs, for marginally more money.
 
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