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Official Halo 2 Thread

PhatSaqs

Banned
My top 3 Halo 2 moments (in no particular order):

- Having Hunters & Elites as escorts. That kicked all kinds of ass. Totally unexpected. We were in a battle and I turned around and they were both dead. I almost cried.... :p

- In the dark with a flashlight, creepy music, and Flood jumping out at you. Shit had me on the edge of my seat. Pretty intense.

- Riding in the Scarab with Johnson. Banshees all over the place, gunfire from everywhere. I stashed a Banshee inside of the Scarab and kept trying to jack one of the others.
 

GhaleonEB

Member
PhatSaqs said:
My top 3 Halo 2 moments (in no particular order):

- Having Hunters & Elites as escorts. That kicked all kinds of ass. Totally unexpected. We were in a battle and I turned around and they were both dead. I almost cried.... :p

- In the dark with a flashlight, creepy music, and Flood jumping out at you. Shit had me on the edge of my seat. Pretty intense.

- Riding in the Scarab with Johnson. Banshees all over the place, gunfire from everywhere. I stashed a Banshee inside of the Scarab and kept trying to jack one of the others.


For me, it was
the first time I jumped in the Scorpion on Delta Halo and tore through over 30 vehicles and stationary guns.

The section with the Hunters (there are two of them) on your side just kicked all kinds of ass.

The sequence in Heretic where you are moving through the red corridors with the Flood - probably the section you mention - was just sooooo intense. It was how the Flood should have been handled in the first game.
 

Cimarron

Member
Now that Halo Halo 2 is has been out for a while let's have some thoughtfull discussion about the plot. Now if you hate the plot please stay away. But if you liked it and/or thought it was interesting discuss away!

1. Who and WTF is Gravemind? I assume he either a Flood type creature or sometime of ally to the Flood. Makes me wonder if there was a Gravemind on the original Halo the we just didn't see.

2. How the Hell did the Flood escape the original Halo? Why were they on the Covenant capital city? How did the make it to that "gas" mining facilty?

3. It seems to me that there is pretty obviously a direct link from forerunners to humans. Are we descendants of the Forerunners? As hinted by the whole ark thing? Or did The Forerunners designate the non-sentient chimps on Earth as the 'reclaimers' to their legacy?

4. How the hell did regret find earth? Its obvious from the cinematics and the small fleet he brought that they didn't expect to find humans on Earth. So how did he find us and why did he come here? It doesn't seem like he knew that earth was the ark?


*Pardon the non use of spoiler tags but come on.... The game has been out for a while and if you don't want spoilers YOU SHOULDN'T BE IN THE OFFICIAL HALO 2 THREAD READING SHIT! :)
 

arhra

Member
(Some of these answers are directly from the game, some are from The Art of Halo, and some is just idle speculation)

Cimarron said:
1. Who and WTF is Gravemind? I assume he either a Flood type creature or sometime of ally to the Flood. Makes me wonder if there was a Gravemind on the original Halo the we just didn't see.
Something between the logical evolution of the Flood, and a queen ant (according to TAoH)

2. How the Hell did the Flood escape the original Halo?
They didn't, afaik.

Why were they on the Covenant capital city?
They launched an invasion, more or less, after somehow getting onto In Amber Clad from Delta Halo (Cortana tells you at the start of the last MC mission, iirc)

How did the make it to that "gas" mining facilty?
They were there to start with - the installation was an ancient forerunner gas mining facility that was partially converted into a research lab to study the flood (with the idea being that if they should escape, they could cut the whole thing loose and let it be destroyed in the depths of the gas giant's atmosphere (AoH again)

3. It seems to me that there is pretty obviously a direct link from forerunners to humans. Are we descendants of the Forerunners? As hinted by the whole ark thing? Or did The Forerunners designate the non-sentient chimps on Earth as the 'reclaimers' to their legacy?
Who the fuck knows. Well, bungie do, presumably, although i'm starting to think they even they might not have worked out the exact relationship, and are just messing with our heads...

4. How the hell did regret find earth?
dunno. i can think of various ways they could have found earth, but none of them seem any more likely than any others.

Its obvious from the cinematics and the small fleet he brought that they didn't expect to find humans on Earth.
They probably expected some human presence (even if they believed Reach was our homeworld, they'd be daft not to expect a habitable world in a nearby star system to be colonised), they just underestimated the size of it. They probably thought that the fleet they had would be sufficient to deal with whatever ships might be guarding a normal colony world, and they'd probably be right, too...

So how did he find us and why did he come here? It doesn't seem like he knew that earth was the ark?
I don't think he found us specifically, just something that pointed to Earth being somewhere that might once have had a forerunner presence.

As for the Ark, all the available info is way too vague to even speculate, really.
 

Brannon

Member
4. How the hell did regret find earth?

Folklore, myths and legends I suppose. Earth is assumed to be the Ark and maybe Regret had dug up ancient info on it and went by it. Due to all the religious nature, he probably expected the Ark to be holy and relatively untainted by the human presence. Of course when he got there, it turned out the be the human homeworld, his ship got fucked and we all know what happens next.

Except for the last sentence, this is all assumption so, uh, yeah. :p
 

Cimarron

Member
"They launched an invasion, more or less, after somehow getting onto In Amber Clad from Delta Halo (Cortana tells you at the start of the last MC mission, iirc)"

I thought of that it doesn't make much sense to me. First off the covenant city is near the original halo and delata halo is god knows how many light years away. Also who let the flood loose? surely not the covenant they must have learned there lesson. The humans must have learned there lesson as well. How did the flood get freed on Delta halo? Even if they were freed (again) how the hell did they get into orbit to get the amber clad?
 

drohne

hyperbolically metafictive
PhatSaqs said:
Riding in the Scarab with Johnson. Banshees all over the place, gunfire from everywhere. I stashed a Banshee inside of the Scarab and kept trying to jack one of the others.

you know, i never even thought of getting into the scarab. i think my last save is right there. i gotta go try that.
 

arhra

Member
Cimarron said:
First off the covenant city is near the original halo and delata halo is god knows how many light years away.
High Charity can jump through slipspace (it wasn't near the halo in the first game, they moved in some time after the fact, presumably to scavenge whatever they could find in the wreckage). Near the end of the 'Regret' mission (iirc), you see it jump into the system, along with an immense Covenant fleet.

Also who let the flood loose? surely not the covenant they must have learned there lesson. The humans must have learned there lesson as well. How did the flood get freed on Delta halo? Even if they were freed (again) how the hell did they get into orbit to get the amber clad?
I think they might have already been freed long before we get to the halo. One of the chapter titles is '100,000 years war' (during the 'Quarantine Zone' mission, i think), which i believe is referring to the battle between the flood and the sentinals that is raging on during that part of the game. Also, the Gravemind is clearly Flood, and i'm pretty damn sure that it didn't sprout up during the course of the game. As for how they got control of In Amber Clad, i have no idea... although it's possible that it had landed somewhere (it seemed to be atmosphere-capable on Earth near the start of the game), and was attacked then...
 

GhaleonEB

Member
Cimarron said:
4. How the hell did regret find earth? Its obvious from the cinematics and the small fleet he brought that they didn't expect to find humans on Earth. So how did he find us and why did he come here? It doesn't seem like he knew that earth was the ark?

Let's put some pieces together.

1) Regret did not launch a full-scale invasion. It was a much smaller fleet than any previous attack, according to Cortana. Cortana later says that the Covenant were suprised that humans were there.

2) So what did they expect to find there, and who told them? I think we can look to 343 Guilty Spark, there. Remember, Regret had captured him and was interrogating him for information.

3) The cut from 343GS saying, "The Ark, of course," to the MC arriving at Earth would imply that the Ark is earth.

4) Remember what 343GS says at the end of Halo when he was grabbing all the info from Pillar of Autumn's systems: "You can't imagine how exciting this is to have a record of all our lost time. Human history is it? Fascinating!"

I think it's pretty clear that the Forerunner and Humans/Earth are connected.
 

PhatSaqs

Banned
Yeah. I think the Forerunners ARE the humans actually. Only a human can activate a Halo, 343 constantly referring to humans as "Reclaimers", etc.

The Ark I think has some resemblance to Noahs Ark. Something along the lines of a place to go to avoid being wiped out should the Halos be activated. The Forerunner ship might actually be a key to the Ark.
 

GhaleonEB

Member
Cimarron said:
"They launched an invasion, more or less, after somehow getting onto In Amber Clad from Delta Halo (Cortana tells you at the start of the last MC mission, iirc)"

I thought of that it doesn't make much sense to me. First off the covenant city is near the original halo and delata halo is god knows how many light years away. Also who let the flood loose? surely not the covenant they must have learned there lesson. The humans must have learned there lesson as well. How did the flood get freed on Delta halo? Even if they were freed (again) how the hell did they get into orbit to get the amber clad?

Watch the cinema before you go into the temple to kill Regret. The fleet shows up, along with the Covenant city of High Charity - the city is a giant ship. (Where was it during the events of the first game, and how did it get to the Halo ring you were at?)
 

LukeSmith

Member
PhatSaqs said:
Yeah. I think the Forerunners ARE the humans actually. Only a human can activate a Halo, 343 constantly referring to humans as "Reclaimers", etc.

The Ark I think has some resemblance to Noahs Ark. Something along the lines of a place to go to avoid being wiped out should the Halos be activated. The Forerunner ship might actually be a key to the Ark.

I think you are onto something, here PS
 
I thought Forerunners = humans was obvious by now, and that Earth is literally the ark.

BTW, I think the reason the Flood are on those gas mining facilities is bacause the Flood is the source of the 'mined" gas. They are full of gas everytime I kill them with the plasma sword as I recall.
 

GhaleonEB

Member
Shogmaster said:
I thought Forerunners = humans was obvious by now, and that Earth is literally the ark.

BTW, I think the reason the Flood are on those gas mining facilities is bacause the Flood is the source of the 'mined" gas. They are full of gas everytime I kill them with the plasma sword as I recall.

That's actually a great thought, though not for that reason. Remember in Halo, in the Library, when Guilty Spark says, "Your suit will provide excellent protection for when the Flood begins to alter the atmosphere,"?

They never got the chance in Halo, but in Halo 2 in the 'High Charity' mission (I think) there's the section called 'Make Yourself at Home' where the Flood have infested part of the ship and are taking it over. There's Flood particles and tenticles (like Gravemind's) everywhere, and thick smoggy smoke - not unlike the atmosphere of the gas planet the gas mine is found.

And in the LE DVD's developer commentary, Bungie says that the Forerunner were mining the gas there when they "encountered the Flood".

So yeah - I think the Flood may be why the surface of the planet is that way.
 

Joe

Member
can anyone give me pointers for minor assault on coagulation? i find it hard as hell to get a decent plan going to get the bomb in the base and plant.
 

Saturnman

Banned
Cool tiny little detail about Halo 2

Some probably know about it, or may have heard about it, but for those that didn't, read on...

I always liked the Flood in Halo 1, not the highlight of the game, but they had their moments.

Anyway, after taking down Flood soldiers, some would mysteriously come back to life after a while. There was nothing you could do to prevent that (well, you could dismember them, rendering them harmless). You just had to be ready for it. In Halo 2, as many of you found out, you can blow the Flood to pieces with explosives or the Plasma sword. Problem solved, as long as you have the weaponry for it.

Today, I was practicing my sniper skills on the Flood, getting those one-shot kills just right. Now this leaves Flood corpses everywhere. As expected, some come back alive and I first assumed it was random, like Halo 1. But it isn't. Studying Flood behavior from a distance, I discovered the Flood spores actually drill into their chest and this is how they come back to life in Halo 2.

I just thought that was a cool little touch.
 

GhaleonEB

Member
Saturnman said:
Cool tiny little detail about Halo 2

Some probably know about it, or may have heard about it, but for those that didn't, read on...

I always liked the Flood in Halo 1, not the highlight of the game, but they had their moments.

Anyway, after taking down Flood soldiers, some would mysteriously come back to life after a while. There was nothing you could do to prevent that (well, you could dismember them, rendering them harmless). You just had to be ready for it. In Halo 2, as many of you found out, you can blow the Flood to pieces with explosives or the Plasma sword. Problem solved, as long as you have the weaponry for it.

Today, I was practicing my sniper skills on the Flood, getting those one-shot kills just right. Now this leaves Flood corpses everywhere. As expected, some come back alive and I first assumed it was random, like Halo 1. But it isn't. Studying Flood behavior from a distance, I discovered the Flood spores actually drill into their chest and this is how they come back to life in Halo 2.

I just thought that was a cool little touch.

Yeah, it's a pretty cool touch. The first time you meet them as the Arbiter you and your group are in a room filled with dead Flood Combat forms when the little Infection guys come out. Some of them attack and the other reanimate the corpses.

It's actually consistant with how the Flood worked in Halo, but they just didn't have new infection forms enter them. In Halo, you had to kill the infection form buried in the chest of their host to kill them - blowing off arms and even headshots didn't do it, but one shot to the chest with a shotgun or a pistol a few times did. Now you can kill it but another one can jump right in. I smash all Flood bodies with the sword whenever possible.

There's lots of touches like this that are cool about Halo 2. My current favorite is that Elites and Jackals now carry seconday weapons like you can. I just about screamed the first time I had an Elite, who was holding a plasma rifle, pinned down and I saw him whip out an energy sword and charge me.

Good thing I had a plasma grenade handy. :)
 

ChrisReid

Member
Joe said:
can anyone give me pointers for minor assault on coagulation? i find it hard as hell to get a decent plan going to get the bomb in the base and plant.

Well, fill out a warthog, ghost and banshee with five people and parade down to the middle and grab the bomb. You might battle for a bit, and by then your guys on foot will have caught up. Once you're secure and have the bomb, drive around the back of the base and drive into the banshe hangar. The bomb carrier can wait in the basement while the rest of the crew mops up the respawned base defenders. If at any point this plan falls apart, it'll be a struggle to grab a couple or three people, get the bomb, and sneak through the side caves into the side/back of the base.
 

Cimarron

Member
"BTW, I think the reason the Flood are on those gas mining facilities is bacause the Flood is the source of the 'mined" gas. They are full of gas everytime I kill them with the plasma sword as I recall."

hmm.. wouldn't that imply that the Halo network is located nearby to that planet? I always thought of the rings being sprinkled across the galaxy.
 

jedimike

Member
Useless information for the day... most popular GAF threads.

Code:
Official Halo 2 Thread by ToyMachine228   1,582 62,510 
 Official Grand Theft Auto: San Andreas topic by belgurdo   1,575 50,300 
 WoW Open Beta by Cerebral Palsy   1,264 34,049 
 Official Madden 2005 Thread by Meier   1,064 23,540 
 Official: PSP December 12, 19800 yen by CamHostage   1,039 36,068 
 Capcom announced Resident Evil 4 for PS2 by CVXFREAK   1,010 46,718 
 $4.99 games at Circuit City in store (YMMV) by drohne   887 37,425
 

Saturnman

Banned
jedimike said:
Useless information for the day... most popular GAF threads.

Code:
Official Halo 2 Thread by ToyMachine228   1,582 62,510 
 Official Grand Theft Auto: San Andreas topic by belgurdo   1,575 50,300 
 WoW Open Beta by Cerebral Palsy   1,264 34,049 
 Official Madden 2005 Thread by Meier   1,064 23,540 
 Official: PSP December 12, 19800 yen by CamHostage   1,039 36,068 
 Capcom announced Resident Evil 4 for PS2 by CVXFREAK   1,010 46,718 
 $4.99 games at Circuit City in store (YMMV) by drohne   887 37,425


There should still be a sticky on this thread. :)
 

GhaleonEB

Member
jetjevons said:
Can anyone answer me if you get anything at all for beating the whole game single player on Legendary?

I sure as hell hope so, but I have not read anything, partly because I'm avoiding it. I just got through the mission where I'm chasing Truth through the ship, with all the covies whailing on each other - on Legendary. With the exception of Jackal snipers, it's not too bad. I've put about 25 hours into it so far.
 

Saturnman

Banned
Legendary in Halo 2 is so cheap, hard and long, it isn't fun anymore.

Maybe when I can complete Halo 2 on Heroic with my eyes closed will I attempt Legendary again.
 
Saturnman said:
Legendary in Halo 2 is so cheap, hard and long, it isn't fun anymore.

Maybe when I can complete Halo 2 on Heroic with my eyes closed will I attempt Legendary again.

After completing Halo 2 in Legendary, you can do Heroic with your eyes closed. Infact, I'm now finding Heroic way too easy and completed it in only few hours (5~6?).
 

Trevelyon

Member
This probably has already been touched on in this thread, but anyways... just wondering how drop outs in matchmaking effect the level system?

Are you penalized points for bailing, and if so.. how much?
 

GhaleonEB

Member
Shogmaster said:
After completing Halo 2 in Legendary, you can do Heroic with your eyes closed. Infact, I'm now finding Heroic way too easy and completed it in only few hours (5~6?).

I could never even beat the original Halo that fast, even on Normal. It was always a solid 8 hours for me, and about 15-20 on Legendary (and I'm pretty good on Legandary). Part of it is how I play - I don't always choose to use vehicles and I finish off every fight.

And yeah, Heroic is about as tough as Legendary was in Halo. The only part of Legendary in Halo 2 that I consider to be unnecessarily hard are the snipers. Sections of a few levels just boil down to trial and error since you only have a half second after a sniper spots you before you die. For that reason alone I'll play most levels on Heroic, but otherwise Legendary is a good, satisfying challenge.

Also, the save system in this game is fucking godly. I hit a spot in Delta Halo where the game saved right as a barrage of fire from a Banshee took me down. No matter how I tried, I would die nearly instantly. I figured I'd have to start the level over.

Then after the seventh time (there's that number again) the game pulled me back to the previous save point, having recognized that it saved in a place that was unfair.

I felt like hugging everyone at Bungie right then. I've never seen that before in a game, and I've had plenty of crappy save spots.
 
GhaleonEB said:
Then after the seventh time (there's that number again) the game pulled me back to the previous save point, having recognized that it saved in a place that was unfair.

I wonder why at seven? Still, sounds good...I usually try to backtrack to the last checkpoint...even if it means several near-insta deaths to just eek out of a bad spot. I've already restarted a chapter because I couldn't figure a way outta one of those bad spots in Legendary... :( Spent an hour and a half getting back to where I was when I restarted...wish I had stuck it out seven times...
 

FriScho

Member
The real Story behind Half Life 2 - City 7-steam:

Maybe it was just a glitch, maybe a conspiracy, maybe just a dream, but when I started HL2 the first time it was like this:

I start on a train and a guy says, "I didn't see you get on." I nudged the next guy on the train and he said, "No matter how many times I transfer, it never works and I have to start all over." When I get off the train there is a large screen monitor mounted high in all the rooms, and Gabe's face is on them all. He is spewing propaganda, "Welcome to City 7-Steam.....it's safer here..."

There are soldiers everywhere with Steam Logos on their uniforms. The first is pushing a man trying to get his luggage and zapping him with a cattle prod, saying "It's encrypted, just leave it alone, you can't use it, move along".

Then I get near the fence with a rotating gate and a woman on the other side says, "Have you seen my game? Was it on that train?"

All the people are wearing the same clothes that say "customer" on them like it's a brand name. I go through the gate and the woman says, "I'm waiting for my game...It's been 4 hours, but they're being nice and letting me wait!"

I continue on and as I walk I hear these steam-soldiers saying things under their masks. It's hard to understand most of it, but I heard, "Just get in line..." and "Put in your CD...". One pushed me and said, "You! Wait! Steam is busy right now, get back!"

One man was walking back and forth like a crazy person mumbling about, "It says connect to steam, but steam says can't connect...I can't connect so I can't play...It says it cant connect so I should go to the steam site. The steam site says page can not be dislplayed and so I should connect to steam. I connect to steam and steam says it's too busy, and the game is not available..."

Another warned me: "Don't drink the water... they... put something in it to make you forget your password.... I... cant even remember my username...."

Someone called me "Freeman", but I was not free, I was enslaved in the cattle coral with everyone else.

The Steam guard pushes you into a dank hallway. You take a peek through a small window in a nearby door...there's a Steam guard in there, standing over a dimunitive customer. "Why me?" He protests, "I have a legitimate retail DVD, just like everybody else!" The Steam guard slams the window shut.
A Steam guard shoves you into a small room. There is another guard in there, as well as DVD drive, smashed to pieces. The guard who shoved you inside speaks:
"Need any help with this one?"
"No," the other replies, "I'm good."
The guard leaves you alone with the second Steam guard. He chuckles ominously as he wanders over to a server.
"Oh yeah...I'm gonna need to format your C drive for this!" He says with evil glee. He turns, and suddenly removes his mask. It's Gabe Newell!
"So...about that game I owe you..."

You race through the myriad hallways, running and gunning the Steam troopers with your loyal squad members shouting "get out of there!" "Don't forget to reboot, Freeman!" Suddenly, one of them crouches by a Steam trooper and seizes a dropped copy of the HL2 Collector's edition. "One for me and... one for me!" He cackles gleefully. You smile at him and nod.

I walked by a couple inside one of the rooms when I first arrived. The man was holding the woman as she was obviously in agony and upset. When I passed by then I heard them say: "When is this going to load, I can't take this any more!"
"Don't worry hun, well figure somthing out. Everything is going to be ok."

That reminds me of when I left that building and looked up at the big screen with Mr. Newell on it...

"Allow me to read a letter I have recently recieved. Dear Mr. Newell, why has...VALVe seen fit to supress our gaming accesibility? Sincerely, Concerned Customer. Thank you for writing; concerned. Of course your question touches on one of the most basic of gaming impulses, with all its hopes and fears for the progression of the species.

Though I also detect some unspoken questions. Do VALVe really know what's best for us? What gives them the right to make this kind of decision for gaming kind? Will they ever deactivate the steam supression field and let us play offline again? Allow me to address your underlying anxieties rather then answer every possible conflict and minor inconveniance you may have left unvoiced.

First, let us consider that for the first time ever, as a species, product security is within our reach. This simple fact has far reaching implications, it requires radical rethinking, revision of our technological imperitives such as lack of an internet connection. It also requires planning and forethought that run in direct opposition to our plug n' play presets.

I find it helpful in times like this to remind myself that our true enemy is...piracy. Piracy was our mother when we were new to information technology and thought theft was harmless fun. Piracy coddled us and kept us from paying for things in those hardened years when we had to spend all our money on upgrading the system just to be able to play the simplest of games, and watch the bright pixel fires dance on the computers screen.

Inseperable from piracy is it's dark twin, development costs. Piracy is connected with intolerable profit loss and only today do we see it's true nature. Piracy has just become aware or it's irrelevance in the face of cheaper and more worth-while games, and like a cornered beast, it will not go down without a bloody fight. Piracy would inflict a fatal blow on our gamers. Piracy creates it's own opressors and bids us rise up against them.

Piracy tells us that costly experimental gaming cnocepts are a threat, rather than an oppurtunity. Piracy slyly and convertly leads us away from change, and progress. Piracy therefore, must be expunged. It must be fought tooth and nail, with the basis of gaming applications, the application of installing software. We should thank VALVe for giving us Steam. They have thrown a switch and freed us from our demons in a single stroke. They have given us the strength we never could have summoned to overcome this compulsion. They have given us purpose, they have turned our eyes towards the rightful way to aquire worth-while games and promote better development.

Let me assure you that the Steam suppresion field will be shut off on the day that we have mastered ourselves, the day we prove we no longer need it. An that day of transformation, I have it on good authority, is when hell freezes over."

So slightly disgruntled by his overlong speach I walked down the road to find these two guys talking.
"This is always how it happens. First it's a single account, then a whole range."
"They have no reason to ban our accounts..."
"Don't worry, they'll find one." an having been confused and scared of this possibility, I haven't bred-er played since.

Thanks to Dude Guyman, MrPaladin, Soul_Harvester, TeZ, Amberion and Mikeido from steampowered.com Steam Users Forums>Source Game Discussions>Half-Life 2 for their great story changes.
 

Do The Mario

Unconfirmed Member
FriScho said:
The real Story behind Half Life 2 - City 7-steam:

Maybe it was just a glitch, maybe a conspiracy, maybe just a dream, but when I started HL2 the first time it was like this:

I start on a train and a guy says, "I didn't see you get on." I nudged the next guy on the train and he said, "No matter how many times I transfer, it never works and I have to start all over." When I get off the train there is a large screen monitor mounted high in all the rooms, and Gabe's face is on them all. He is spewing propaganda, "Welcome to City 7-Steam.....it's safer here..."

There are soldiers everywhere with Steam Logos on their uniforms. The first is pushing a man trying to get his luggage and zapping him with a cattle prod, saying "It's encrypted, just leave it alone, you can't use it, move along".

Then I get near the fence with a rotating gate and a woman on the other side says, "Have you seen my game? Was it on that train?"

All the people are wearing the same clothes that say "customer" on them like it's a brand name. I go through the gate and the woman says, "I'm waiting for my game...It's been 4 hours, but they're being nice and letting me wait!"

I continue on and as I walk I hear these steam-soldiers saying things under their masks. It's hard to understand most of it, but I heard, "Just get in line..." and "Put in your CD...". One pushed me and said, "You! Wait! Steam is busy right now, get back!"

One man was walking back and forth like a crazy person mumbling about, "It says connect to steam, but steam says can't connect...I can't connect so I can't play...It says it cant connect so I should go to the steam site. The steam site says page can not be dislplayed and so I should connect to steam. I connect to steam and steam says it's too busy, and the game is not available..."

Another warned me: "Don't drink the water... they... put something in it to make you forget your password.... I... cant even remember my username...."

Someone called me "Freeman", but I was not free, I was enslaved in the cattle coral with everyone else.

The Steam guard pushes you into a dank hallway. You take a peek through a small window in a nearby door...there's a Steam guard in there, standing over a dimunitive customer. "Why me?" He protests, "I have a legitimate retail DVD, just like everybody else!" The Steam guard slams the window shut.
A Steam guard shoves you into a small room. There is another guard in there, as well as DVD drive, smashed to pieces. The guard who shoved you inside speaks:
"Need any help with this one?"
"No," the other replies, "I'm good."
The guard leaves you alone with the second Steam guard. He chuckles ominously as he wanders over to a server.
"Oh yeah...I'm gonna need to format your C drive for this!" He says with evil glee. He turns, and suddenly removes his mask. It's Gabe Newell!
"So...about that game I owe you..."

You race through the myriad hallways, running and gunning the Steam troopers with your loyal squad members shouting "get out of there!" "Don't forget to reboot, Freeman!" Suddenly, one of them crouches by a Steam trooper and seizes a dropped copy of the HL2 Collector's edition. "One for me and... one for me!" He cackles gleefully. You smile at him and nod.

I walked by a couple inside one of the rooms when I first arrived. The man was holding the woman as she was obviously in agony and upset. When I passed by then I heard them say: "When is this going to load, I can't take this any more!"
"Don't worry hun, well figure somthing out. Everything is going to be ok."

That reminds me of when I left that building and looked up at the big screen with Mr. Newell on it...

"Allow me to read a letter I have recently recieved. Dear Mr. Newell, why has...VALVe seen fit to supress our gaming accesibility? Sincerely, Concerned Customer. Thank you for writing; concerned. Of course your question touches on one of the most basic of gaming impulses, with all its hopes and fears for the progression of the species.

Though I also detect some unspoken questions. Do VALVe really know what's best for us? What gives them the right to make this kind of decision for gaming kind? Will they ever deactivate the steam supression field and let us play offline again? Allow me to address your underlying anxieties rather then answer every possible conflict and minor inconveniance you may have left unvoiced.

First, let us consider that for the first time ever, as a species, product security is within our reach. This simple fact has far reaching implications, it requires radical rethinking, revision of our technological imperitives such as lack of an internet connection. It also requires planning and forethought that run in direct opposition to our plug n' play presets.

I find it helpful in times like this to remind myself that our true enemy is...piracy. Piracy was our mother when we were new to information technology and thought theft was harmless fun. Piracy coddled us and kept us from paying for things in those hardened years when we had to spend all our money on upgrading the system just to be able to play the simplest of games, and watch the bright pixel fires dance on the computers screen.

Inseperable from piracy is it's dark twin, development costs. Piracy is connected with intolerable profit loss and only today do we see it's true nature. Piracy has just become aware or it's irrelevance in the face of cheaper and more worth-while games, and like a cornered beast, it will not go down without a bloody fight. Piracy would inflict a fatal blow on our gamers. Piracy creates it's own opressors and bids us rise up against them.

Piracy tells us that costly experimental gaming cnocepts are a threat, rather than an oppurtunity. Piracy slyly and convertly leads us away from change, and progress. Piracy therefore, must be expunged. It must be fought tooth and nail, with the basis of gaming applications, the application of installing software. We should thank VALVe for giving us Steam. They have thrown a switch and freed us from our demons in a single stroke. They have given us the strength we never could have summoned to overcome this compulsion. They have given us purpose, they have turned our eyes towards the rightful way to aquire worth-while games and promote better development.

Let me assure you that the Steam suppresion field will be shut off on the day that we have mastered ourselves, the day we prove we no longer need it. An that day of transformation, I have it on good authority, is when hell freezes over."

So slightly disgruntled by his overlong speach I walked down the road to find these two guys talking.
"This is always how it happens. First it's a single account, then a whole range."
"They have no reason to ban our accounts..."
"Don't worry, they'll find one." an having been confused and scared of this possibility, I haven't bred-er played since.

Thanks to Dude Guyman, MrPaladin, Soul_Harvester, TeZ, Amberion and Mikeido from steampowered.com Steam Users Forums>Source Game Discussions>Half-Life 2 for their great story changes.

I think you want the halflife 2 thread
 

drohne

hyperbolically metafictive
i thought heroic was a bit too easy after the first couple levels. it calls for very different tactics than normal -- you really have to hang back and soften up a group of enemies before you charge into it -- but once you've assimilated these tactics, it's pretty smooth going. my playthrough on heroic went much faster than the playthrough on normal that preceded it. i really wanna try legendary, but i have other games to play first.
 

Ghost

Chili Con Carnage!
drohne said:
i thought heroic was a bit too easy after the first couple levels. it calls for very different tactics than normal -- you really have to hang back and soften up a group of enemies before you charge into it -- but once you've assimilated these tactics, it's pretty smooth going. my playthrough on heroic went much faster than the playthrough on normal that preceded it. i really wanna try legendary, but i have other games to play first.

My thoughts exactly, I started on heroic, as suggested, got to one room on cairo station and got stuck for 3 or 4 hours, reverted to normal, struggled through (found things pretty tough) then went back to heroic and breezed through. One of the things i love about Halo 2 is that it's constantly ramping up the difficulty and making you a better player, but in such a subtle way that you dont even really notice untill you go back and try the easier encounters again.
 

paul777

Banned
Sorry to bump an old topic, but I must express my utter joy at how awesome this game is. I bought an Xbox with both Halo's today and skipped out early from work. I've played mostly multiplayer and I am loving it. Bungie has made an FPS that rivals the best PC ones AND I can play it from my bed! Also, the matchmaking is brilliant. I think I'm in love.
 
God, it is so freaking frustrating when you're playing Team Skirmish, and your owning the entire team, but the team your on is a bunch on retards...And you lose...And then your rank goes down...OH MY GOD it pisses me off.
 

shpankey

not an idiot
yup, this game STILL owns! and i still love it! it will take a decade before i get tired of what this game gives.

awesome
 

DopeyFish

Not bitter, just unsweetened
everyone always has to give me a wraith on CTF wraiths

damn. I own with that thing.

I was 30-3 on CTF coagulation lol.

WTF is up with bungie.net? Some games aren't showing up in my stats, some show up after 2 days... what. the. hell.
 

GhaleonEB

Member
Bungie's site has been getting hammered, they said in the forums they're working on it.

I just got a router to prep for setting up Live, I'll be online in a few weeks. :)

Playing through the campaign for the 4th time, and finding it gets better and better each time. Great phucking game. :D
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
GhaleonEB said:
Bungie's site has been getting hammered, they said in the forums they're working on it.

I just got a router to prep for setting up Live, I'll be online in a few weeks. :)

Playing through the campaign for the 4th time, and finding it gets better and better each time. Great phucking game. :D

i'm on my 7th :D

though this time, its finally on legendary. i still spend 90% of my halo 2 time on live, but every now and then i sit down and crank out several checkpoints of progress. currently starting delta halo now, NOT looking forward to the "sniper alley" section one bit :(
 

shpankey

not an idiot
GhaleonEB said:
Bungie's site has been getting hammered, they said in the forums they're working on it.

I just got a router to prep for setting up Live, I'll be online in a few weeks. :)

Playing through the campaign for the 4th time, and finding it gets better and better each time. Great phucking game. :D
add me to your friends list when you do and we can hook up and i'll show you the online ropes. ;) how much upload speed do you have btw?
 

Sander

Member
Tried to get the Scorpion to the second part of Metropolis, that damn tunnel is just too small though :mad: Was a bitch to get it there as well.

h2scorpion3fn.jpg


When you get the Ghost/Warthog on top of the Scarab, it locks into place, quite weird:
h2ghostonscarab7jw.gif


I went inside the Scarab with the Ghost and lured the last remaining 'pilot' into the Ghost. He sat there like a retard when the level suddenly ended, while he was still alive. The following cutscene didn't have any music either. Guess the game couldn't quite handle that :p

Warthog at the start of Outskirts:
h2warthogoutskirts4yy.jpg


I'm having way too much fun just fooling around on the Earth levels :lol
 

Trasher

Member
Ramirez said:
I got a Killtacular with a sniper rifle the other day,definitely my proudest moment :p

Pretty nice. I have only had a triple with the sniper so far. At least I still have my two Overkills and a Killamanjaro. :D
 
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