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EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

So what I got from this article....

- PS4 is faster and easier to work with than Xbox One, overall
- Multiplats will be going the lowest common denominator route for at least the first couple of years
- 1st party games should show a significant difference between the two consoles going forward
- The touch pad and Kinect functionality from third parties will be very basic until the second wave of titles
 

KoopaTheCasual

Junior Member
We wont see real differences in in games til at least 2 years in. That is when we will see the real power of the PS4.

Yea, I think this will be the case. We'll see small difference at launch, and the gap will probably continue to grow.

If Ryse Is A Benchmark For What Xbox One Games Are Capable Of Early On, Xbox One Owners Have Nothing To Worry About.

Not to rain on any parades, but have we had any indication how big the world and areas in Ryse are? Or how much content the game contains? Either way, it's not like anyone is saying that Xbox One isn't a next gen console, capable of next gen feats. People are just saying the PS4 is more capable.
 

DenogginizerOS

BenjaminBirdie's Thomas Jefferson
The more I think about devs deliberately making bad PS4 versions, I have to wonder: wouldn't they want their games to look as good as possible on that platform since they're still competing against the games of other devs/pubs not to mention Sony 1st party games? Also what if (as expected) the PS4 outsells the Xbone significantly? Why would they not go all out on the platform that will get them the most sales?
I am suspicious of EA, but I get the impression Ubisoft is ready to show the differences on day one.
 

BadWolf

Member
Regardless of all these statements that one console may hold an advantage over another, the fact is we have yet to see it. Games on the PS4 and the XBO look pretty much the same to me.

Don't worry, if there really is a significant difference in power then devs like Naughty Dog and Sony Santa Monica will show it clear as day.
 

StevieP

Banned
I don't imagine the multiplatform difference will actually be that big. I think at worst we'll see a reversal of the early days of this generation.

Pretty much - ps4 is easily superior but this "50 percent performance delta" is still between 2 midrange Gpus, with one being fed by much better memory.
 

Ace001

Member
YM0Vy6ZSe.gif

I came here for the gifs. You haven't let me down. Thank you (first gaf post)
 

TechnicPuppet

Nothing! I said nothing!
Take it you don't read the OP then? It states that at launch differences will be negligible despite the power differences, and that it'll only be in later releases we start to see it.

How convenient, that will allow every one to say for 5 years that eventually you will see it like they did with the PS3.

You can't say the PS4 is doing all this so easily, the Xbox is much harder to get the power out of at the same time as saying that there will be negligible differences at launch.

it's one or the other. I'll judge it based on games in front of my face on the 22nd.
 
Well there's;


360 was consistently praised for being the best console (at the time) to work with in terms of ease of use. Obviously there are confounding factors now but the fact that people are even bitching about the eSRAM should be alarming.

As for over-dramatising, I dunno, immediately after the DRM 180 I thought things might look up for MS but there's just been a deluge of bad news. Nothing about this console has been positive. Literally nothing. The launch games are looking decent but obviously rushed (Forza) or so shoddy that they're already a joke (Ryse). The PR has been a mixture of vagueness, obfuscation and outright lies. It's $100 more expensive than the competition with only Kinect (so far) to justify the price difference. Sources are reporting a minimum of a 2:1 pre-order disparity, and it's difficult not to think that even if you put the DRM stuff aside, based just on the products that that doesn't reflect on them pretty accurately.

I'm honestly beginning to think that the Xbone is going to be Dreamcasted out of the industry in a few years. People say Sony recovered from the PS3, but they had guaranteed sales in Asia and Europe that helped keep them afloat, which MS wont have. They're already losing games to PS4 exclusivity (Deep Down, scores of indie titles), which is only going to accelerate momentum. And the counter-argument appears to be little more than 'wow you're overreacting that wont happen'.

I think the Kinect is a lot bigger than people seem to realize. For how long the fad lasts, I don't know but I've talked to randoms and they almost seem to think the Kinect is the successor to the Wii. And those type of people don't generally pre order consoles or read gaming news online so while the PS4 looks to be vastly more popular with gamers right now, I think the sales of the Xbox One are going to surprise a lot of people. Microsoft bet big on Kinect and don't want to half ass it (PS Move).

If anything it's the Wii U that's gonna be Dreamcasted because of that lack of EA (I kid). Seriously though, that is the definition of being over dramatic. Microsoft have deep pockets, amazing 3rd party support and while you say they've lost Deep Down, I say you could say the same thing about Sony losing Dead Rising back to Microsoft. You might be right about most of Asia but as for Japan, I say they need Microsoft more than Microsoft needs them these days. Crimson Dragon, MGS5, FF15... I think Microsoft are going to be fine and for what it's worth I think the announced games for the Xbox One look far more interesting (Sunset Overdrive please).

Having said all that, I have no desire to use the Kinect and I will be personally disappointed if the Xbox One's multiplatform games look and run worse and provided the PS4's OS and online services are on par I'd consider getting most games on that.
 

Elios83

Member
We wont see real differences in in games til at least 2 years in. That is when we will see the real power of the PS4.

The real difference will be seen in holiday 2014 first party games.
But at launch you can already expect differences on resolution, frame rate and quality of effects. Basically like a PC game running with higher settings. Those things that don't really require efforts, they just rely on having a more powerful hardware.
 
Proof is in the pudding. PS3 was supposed to make 360 look like Xbox 1.5.

We all know how that turned out

Yeah, that was my first thought too. I'm sure the PS4 is a world apart from the PS3 even in the team who put it together and Sony's relationships with developers these days, but from an actual performance issue to analyse the difference fairly I think we'll really need to wait 2-3 years after their launch and see how things are looking concerning both multiplats and exclusives.
 

TechnicPuppet

Nothing! I said nothing!
Are you serious? As developers become more familiar with each system, the games will improve. The gap will truly be evident in a year or two. Though these comments make it seem like it'll be evident from day one

It clearly says the differences are there now and they are massive, that the Xbox is harder to get the power out of.

What possible reason could there be for these massive differences not being there at launch?
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
I'm going to save you guys a lot of time and effort. Here is how the conclusion of future next gen DF Analysis is going to go for the next 8 years or so.

PC > PS4 > Xbox One.

There. Think how many clicks I've saved you.
 

Curufinwe

Member
The best news of out this article for me is that devs aren't rushing to use the PS4 touchpad. I'm sure it can be used in meaningful ways eventually, but I don't want a repeat of the PS Vita situation where the developers of Uncharetd GA and AC3 Liberation felt obligated to shoehorn in all of the Vita's new features to the detriment of the overall experience.

Those hold-the-Vita-up-to-the-light puzzles can die in a fire.
 

nib95

Banned
How convenient, that will allow every one to say for 5 years that eventually you will see it like they did with the PS3.

You can't say the PS4 is doing all this so easily, the Xbox is much harder to get the power out of at the same time as saying that there will be negligible differences at launch.

it's one or the other. I'll judge it based on games in front of my face on the 22nd.

Not for 5 years, more like after the launch window. It's not convenient either, just common sense. Both consoles will have games that obliterate the launch games graphically. As has been the case with every console launch ever in history. Launch games are not a credible metric to judge any consoles power. Though to be fair, first party efforts from both Microsoft and Sony are showing up the third party efforts at this point.
 

DenogginizerOS

BenjaminBirdie's Thomas Jefferson
I'm going to save you guys a lot of time and effort. Here is how the conclusion of future next gen DF Analysis is going to go for the next 8 years or so.

PC > PS4 > Xbox One.

There. Think how many clicks I've saved you.
I'll add: Sony 1st Party>>>MS 1st Party
 

Nozem

Member
I'm going to save you guys a lot of time and effort. Here is how the conclusion of future next gen DF Analysis is going to go for the next 8 years or so.

PC > PS4 > Xbox One.

There. Think how many clicks I've saved you.

But it's less fun without people in denial getting angry.
 

Curufinwe

Member
Microsoft won't allow devs to release better PS4 multi plat games

What makes you think MS can control third party developers in this way? Sony couldn't do that last decade when both Xbox and Xbox 360 games regularly performed signifcantly better than the PS2 and PS3 versions.
 

Ark

Member
Why are people thinking it's going to take 3+ years for the differences to show? There's no Cell architecture anymore, at the latest we'll see the differences by holiday 2014.
 

jjasper

Member
Pretty much. If this article is correct, Xbox One should be getting blown out from day 1.

If you read the article it says that there won't be a big difference because of the inherent rush to get titles for launch with incomplete drivers.

Indeed, despite that gulf in speed, the differences between cross platform launch window games will be negligible; with tight deadlines to meet, it’s more expedient for developers to deliberately create near-identical versions.

Although if you are referring to exclusives I guess that could still happen.
 
How convenient, that will allow every one to say for 5 years that eventually you will see it like they did with the PS3.

You can't say the PS4 is doing all this so easily, the Xbox is much harder to get the power out of at the same time as saying that there will be negligible differences at launch.

it's one or the other. I'll judge it based on games in front of my face on the 22nd.

Incredible.
 

TechnicPuppet

Nothing! I said nothing!
Not for 5 years, more like after the launch window. It's not convenient either, just common sense. Both consoles will have games that obliterate the launch games graphically. Though to be fair, first party efforts from both Microsoft and Sony are showing up the third party efforts at this point.

The article says that the differences are massive. What will happen between now and launch to bridge a gap that gap?

The PS4 is easy to get the power out of, the XB1 is hard.
 

Inversive

Member
Microsoft will be holding next gen games back (again)due to their weak console, the sad thing is that xboners will probably be happy about this.
 

tfur

Member
We will see on November 22nd.

If it doesn't show then it never will.

There is a one day window to show the difference, otherwise it will never show.

What does this mean, and how do you extract any logic out of this notion.
In any case, it is already showing.
 

jaosobno

Member
I'm going to save you guys a lot of time and effort. Here is how the conclusion of future next gen DF Analysis is going to go for the next 8 years or so.

PC > PS4 > Xbox One.

There. Think how many clicks I've saved you.

You monster! You just spoiled 8 years of LoT and DF comparisons! Oh the humanity...
 

DigitalDevilSummoner

zero cognitive reasoning abilities
All I care about is for MGS V and FF XV to be optimized for the PS4.

I'm going to save you guys a lot of time and effort. Here is how the conclusion of future next gen DF Analysis is going to go for the next 8 years or so.

PC > PS4 > Xbox One.

There. Think how many clicks I've saved you.

Not when the common denominator is the budget.
 

Finalizer

Member
As I said, indicators point to the eSRAM setup of the Xbone as being more complicated and difficult to use than the eDRAM of the 360. Did anybody at all call the eDRAM 'a pain to work with'? Until very recently I'd assumed the complications were identical, and had been arguing that it shouldn't be any more difficult to work with the Xbone than the 360, but the picture emerging now is that the Xbone is leagues more difficult to work with.

At this point you start to wonder if even split RAM pools would have been a better idea.

To be fair, I find this more aligning with the rumor that the Xbone SDK is further behind in development, and that the issues with programmers having to personally deal with the ESRAM will be rectified as development continues. Problem being, if they're still having to work with it now, then perhaps launch games will heavily reflect that, and may suffer more than would be expected. Which then makes me seriously wonder about the rumor that MS didn't even want to launch a new console this year in the first place...

[/talesfrommyasspt2]
 
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