Incoming crow buffet for everyone who predicted a casual game and the death of the series when the sequel was announced!
It's a pretty hefty, detailed article, so here's the rundown:
It's a pretty hefty, detailed article, so here's the rundown:
- Possible to be invaded while hollow.
- Humanity scrapped, replaced with a single item like Stone of Ephemeral Eyes.
- Repeated deaths while hollow decrease max HP up to 50%.
- White phantoms now have a limited duration, may have to leave sooner if they do too much work for the host player.
- More visible blood stains and messages thanks to being server-based instead of P2P, messages no longer require an item to write.
- Way of Blue covenant summons a player phantom to help defend if you get invaded.
- 3 item slots per hand, 10 consumable item slots. UI is much denser and more detailed, less scrolling necessary.
- Agility stat that increases movement and dodge speed. Existing stats being retooled, such as Dexterity making bleeding/poison more effective.