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New unannounced Capcom game to be shown at TGS 2013 (Itsuno involved)

Speaking of DMC, I just bumped into supposed (obviously canned) DMC4 PSP screens from Aug 18 2009:

devil_may_cry_4_1_.jpg

devil_may_cry_4.jpg

devil_may_cry_4_2_.jpg


http://www.pocketgamer.co.uk/r/PSP/Devil+May+Cry+4/news.asp?c=15008

Were these ever debunked? Looks surprisingly legit. Might've been what DMC PSP was. I'd take a 3DS version of this beefed with MT Framework Mobile in a heart beat.
 

Dahbomb

Member
That's a fake (PSP DMC4).

The graphics you are seeing are just PC DMC4 set to the lowest possible graphics.

There is however a DMC4 Refrain which is a cellphone DMC4 game. It's DMC4 with PS1/N64 graphics.
 

Dahbomb

Member
Read my post man.

Those "PSP" graphics are PC DMC4 set to the lowest possible settings. This stuff is pretty old, it was debunked as soon as it popped up.
 

GuardianE

Santa May Claus
Well duh, every crossover opertunity is a marketing opportunity. How is this marketing opportunity and the pachislot machine which is another marketing opportunity, any different? It's the crux of the argument. Capcom is putting Donte's face on cross promotional opportunities rather than old Dante's. That is exactly what we're talking about. Then you came in and gave a short list of other marketing opertunities, most of which originate from last year before DmC ever came out, and are saying that it's different.

Your point is that in the past 8 months, Dante has had a stronger marketing presence than Donte, which is FALSE. All the examples that you brought up are from projects originating from 2012 or earlier or are meaningless website filler (twitter icons? Seriously?). Whether DmC is flailing or not, there is no doubt that the strongest franchise presence for Capcom regarding anything Devil May Cry has had Donte's face on it.

And you have failed to refute that.

First of all, not all crossover choices are simple marketing ploys. Some are celebrations of a company's history. Like MegaMan in Smash. Or ViewtifulJoe in Marvel.

So, you argued was that PSASBR was indicative of a company choosing a representative, but now you agree it's just a marketing ploy. They put DmC Dante's face in PSASBR in order to promote a game coming out in the next few months, mostly because of all the bad press the game had up until that point. It wasn't the passing of a crown that you're making it out to be.

I don't have to refute anything because PSASBR is not a point worth replying to. If nothing else it delegitimizes any point you might have.



So I'm gonna drop something on you, and I haven't researched this very much, and I'm going off memory so bare with me, but:

When was the last time you saw old Dante on American television?

The last time I saw old Dante on American Television was during commercials for DMC4. Now why do I bring this up? Devil May Cry HD collection came out in March 2012. Capcom didn't see fit to engage with an American ad campaign that wasn't word of mouth, online or print. For a game that they had a physical disc release, Capcom decided to not actively advertise for old Dante using traditional methods. Between August of 2012, 5 months after the DMCHD collection was released, the marketing blitz for DmC began with trailer blitzes, interviews, a wide spread games press push, hell the new york times wrote a piece on it a month before the demo was released.

So what's my point? Even when there was a new Devil May Cry game on the market, HD remake collection or no, The marketing blitz for DmC was 10 times more pervasive than any attempts made to make the HD collection successful. So if you're trying to tell me Capcom is now suddenly having a change of heart and is pushing to make old Dante the face of the franchise again, you're going to have to go a lot deeper than a couple Capcom Unity made twitter icons and a Pachislot machine for a 6 year old game to be convincing.

Like someone in this thread said earlier, I think there's a better chance of Capcom killing the Devil May Cry franchise for good than there is scrapping all of those DmC assets and starting over from scratch. It doesn't make fiscal, promotional or long term sense to abandoned DmC, no matter how much vitriol the gaming community may have for it.

This is a far better argument, but I don't think it quite works out for me:

1. I haven't seen a TV spot for ANY Capcom game in the past few years. Videogame marketing leans far heavier towards viral campaigns, youtube, gaming publications, and blogs now. And I did see some of that for the DMC HD Collection, though certainly not as much as DmC. It was a different time back when DMC4 came out.
2. Dismissing the differences between the release of an HD Collection and a brand new entry (they arguably had to market it like a brand new IP) is silly. You can't just say "HD Collection or no" because there's a fundamental difference between the two in terms of budget and "proving oneself".

You're conveniently ignoring the timing, substance, and role of everything in your analysis. You're comparing apples to oranges, and then accusing me of doing the same thing. I presented a list of facts. You choose to dismiss and ignore those facts and then make a circumstantial argument, and then tell me to refute it?

When it comes down to it, I could see either you or Retro winning the bet. But I was never taking sides in that to begin with. This all started with me pointing out something flat out wrong in your argument that is completely and utterly undebatable.
 

Dahbomb

Member
"Wow, is that what it is?" Is a figure of speech as in I'm acknowledging it in surprise. :p
I was responding to the first of your double post, didn't see your second post.

In any case there was in fact a PSP DMC in development for some time (right around the DMC3 time) but it obviously got canned. Sucks because DMC seems just right for PSP although either a DMC1 style game or a Vergil only game. Hell... you can even do DmC on PSP or Vita because two of the buttons are Dodge and you can map that to something else (like Down on D Pad). You can even do a Nero only DMC game on PSP but doing DMC3 Dante or DMC4 Dante on PSP is physically impossible due to the control options.
 

GenoZStriker

Neo Member
Hmmmm, I don't think that they would have their schedule listed with an unannounced title for a particular time slot, only to reveal it days before. Don't think it's battle fantasia. But we will just have to wait.
 

ezekial45

Banned
Now I'm starting to move back to DMC5 side. I did feel stronger about DD2, but since they have Deep Down on display at TGS, which is similar in setting/style, I'm not sure if they would announce a game so closely resembling it.

Anyone want to make any avatar bets? I'm game.
 

KoopaTheCasual

Junior Member
DMC5 would not make any sense being made anymore especially after the ending of DmC,
which makes it seem like the whole game is an origin story for how Dante gets his white hair and his job
The release of DMC5 would just cause even further confusion.
 

I-hate-u

Member
DMC5 would not make any sense being made anymore especially after the ending of DmC,
which makes it seem like the whole game is an origin story for how Dante gets his white hair and his job
The release of DMC5 would just cause even further confusion.

The best scenario is to continue with the story they started in 4.
 

Lulubop

Member
The word App doesn't just apply to mobile games here does it? I hope when they say an introduction to Capcom's latest apps they mean they're going to show a brief glimpse into the games they are going to do stage presentations after, like Strider and MH4. Though the word app makes me think it's Capcom's mobile showcase and what not.
 

Korigama

Member
DMC5 would not make any sense being made anymore especially after the ending of DmC,
which makes it seem like the whole game is an origin story for how Dante gets his white hair and his job
The release of DMC5 would just cause even further confusion.
It's not even the same continuity. It would also do nothing to explain why he's referred to and identifies as a half-human in everything else, let alone sum up why anyone would want Sparda's power when DmC's Sparda was worthless.

Also,
it was always white with the original, if we really have to revisit that subject again
.
 
R

Retro_

Unconfirmed Member
DMC5 would not make any sense being made anymore especially after the ending of DmC,
which makes it seem like the whole game is an origin story for how Dante gets his white hair and his job
The release of DMC5 would just cause even further confusion.

DmC started off as an origin story, but shortly after the announcement and it's reception they abandoned that claim and marketed it appropriately as an alternate continuity.

So I mean draw whatever conclusions you want from that
 

CamHostage

Member
DMC was probably one of those PSP games that Capcom said existed but really didn't.

Yeah, sadly Capcom begun and ended the PSP's run (as far as western gamers are concerned) with vaporware titles. DMC was one of the earliest games announced, Resident Evil was one of the last games before Vita's unveiling, both were by the way E3 announcements that were never spoken of again. Luckily, in between they delivered plenty of strong PSP software to forgive them for their few wasted promises.
 

TreIII

Member
I think both our arguments regarding it are sound, it's really up to Capcom to figure out what they want to do. I think if they wanna have a Devil May Cry game out within the next two years, It'll be Donte. Those assets are right there, ready to go, compatible with unreal engine 4 that's 12 months of development time already done. If they go back and make a new Itsuno based MTFramework 3.0 (probably 4.0 at this point) engine Devil May Cry, it's a full on 3-5 million dollar development cycle all over again, and Capcom ain't 'bout dat life anymore.

On the other hand?

What I could easily see Capcom doing for a DMC5 at this point is akin to what they're doing with Sengoku BASARA 4 now: take those old assets from the previous game in the series (DMC4), make a few nominal changes to graphics and gameplay, add a few new characters and call it a sequel.

It's cost-effective, it means Itsuno, Neo_G and crew not having to start from scratch, and certainly is a reasonable thing to think of if you want to get a DMC5 out without having to invest in all of the work of starting from the ground up on a brand new engine. And since a lot of what Dante and Nero had in DMC4 already had a good foundation, they could focus more on fine-tuning, adding on more weapons (especially for Nero) and adding new characters (re: Vergil, Trish, Lady, etc.).

And the good thing is, the MT Framework is fairly scalable, so you could have "next gen ports" ready that could take advantage of the extra horsepower the PS4/XBone possess to give them the kinds of features that the PC port of DMC4 was privy to. As Capcom, you'd stand to make as many players pleased as possible this way, and you can still have a game out within 2 years.

So, while I do agree with the notion that it would make sense for Capcom to err to the side of cost-effectiveness? There's certainly more than one option available to them if they wanted to do just that.
 

Dahbomb

Member
DmC2/DMC5, nuDante,Dante, isn't the bigger issue who is working on it? I'm hoping it is Ninja Theory.
Fuck no on Ninja Theory.

Besides they are working on some other project with that blue hair singer girl.

If NT was making this game then they would be at TGS and they would've hinted at something (they love hinting stuff). No tweets from NT means they are radio silent and got nothing to show for TGS.

Itsuno + Neo_G is the only logical choice for the next DMC game. Itsuno has saved the franchise once already.
 

KoopaTheCasual

Junior Member
DmC started off as an origin story, but shortly after the announcement and it's reception they abandoned that claim and marketed it appropriately as an alternate continuity.

So I mean draw whatever conclusions you want from that

Well that would certainly explain why it awkwardly falls between a origin story and a stand alone. I think Capcom realizes they messed up and created alot of confusion. I don't think we'll see a new DMC or DmC for a few years at least. It would be really shocking to see them announce a continuation of the old DMC, since it's only been 8 months since DmC released, and they showed no plans of trying to shoehorn old Dante until DmC underperformed (see DLC).
 
R

Retro_

Unconfirmed Member
Well that would certainly explain why it awkwardly falls between a origin story and a stand alone. I think Capcom realizes they messed up and created alot of confusion. I don't think we'll see a new DMC or DmC for a few years at least. It would be really shocking to see them announce a continuation of the old DMC, since it's only been 8 months since DmC released, and they showed no plans of trying to shoehorn old Dante until DmC underperformed (see DLC).

I think they saw the fan reaction and responded with alot of changes. Dante's design being one of them and the storyline being another.

I think the probably wanted to keep their options open of going back to the original continuity in the case of DmC being unsuccessful. But I realize that's a huge logical leap on my part.
 
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