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Watch Dogs PC specs (x64 only, Quad Core minimum, recommended 8-core and 2GB VRAM)

Durante

Member
Haswell-E will be when I upgrade. Terrible that we have arrived at 5 year generations for PC hardware.

There are some (unrealistic) instruction mixes where a single Jaguar core is as fast as a Bulldozer module per clock. However, in many realistic instruction mixes a module will be about as fast as 2 cores, and in particular artificial ones it could be faster than 2 cores, again per clock. All while running at more than twice the clock frequency.

Isn't Jaguar like a dual core i7 clocked at 1.8 GHz or something like that as far as performance goes? I think I remember Durante or somebody saying that in a thread once.
I wouldn't make such a broad statement, or such an inaccurate one considering that "Jaguar" is an architecture and not an implementation, and i7 is a family of architectures and not even one particular architecture.

I do remember a somewhat recent thread with performance results which indicated that a dual-core Haswell low power i7 with a 1.8 Ghz base frequency performs about as well in -- I think it was -- Cinebench as one Jaguar module (4 cores) at 1.6 Ghz.
 

GameSeeker

Member
I'm hoping this is the start of a good trend for PC gaming.

1) The 64-bit requirement is an excellent one. Given that the next gen platforms have 5GB+ usable for games, this should lead to 64-bit being mandatory on the PC side.
2) Using 8 cores/threads for best performance is excellent. So many existing PC games don't scale beyond 2 cores/threads due to being based on 360/PS3 code. This needs to change and hopefully this is the start.
3) Requiring DX11 and 2GB VRAM is also good. Most current PC games are written to DX9, with a few having DX11 code paths for some minor benefits. Being DX11 only will mean PC games will take advantage of the latest GPU HW.

Now Ubisoft just needs to get rid of Uplay and their games might be worth purchasing...
 

Damaniel

Banned
PC GAF can be amusing at times. After spending years (myself included) complaining about how the previous gen consoles were holding us back and underutilizing our tri-Titan powered rigs (OK, not tri-Titans in my case), we now get to hear about how next gen games are 'lazy ports' that would obviously run on a 486 with 2 MB of RAM if those devs weren't so lazy....
/s

Personally, I'm glad to see games coming out that take advantage of 4 or more cores, more than 4GB of RAM, and that require a 64-bit OS. They're resources that are sitting around in my PC doing nothing otherwise; if they help contribute to better graphics or higher framerates, then fine with me. I wouldn't be completely surprised if Ubi was padding the requirements a bit, but I expect that the minimums are probably rooted in reality.
 

Hagi

Member
Well least i meet the recommended with my 7850. Think i could do with finally overclocking my i5 though.
 

Durante

Member
PC GAF can be amusing at times. After spending years (myself included) complaining about how the previous gen consoles were holding us back and underutilizing our tri-Titan powered rigs (OK, not tri-Titans in my case), we now get to hear about how next gen games are 'lazy ports' that would obviously run on a 486 with 2 MB of RAM if those devs weren't so lazy....
/s
I hope those are different people. Nothing would make me happier than for games to embarrass my box and shame me into finally upgrading.

A higher res really won't put anymore strain on CPU, that's all GPU dependent? What's CPU dependent in these sorts of games?
Yes, resolution is entirely GPU dependent. CPU dependent would be things like frame rate, draw distance, or the number of active actors in a scene.
 

watchdog

Member
Didn't Ubisoft say that they were adding some PC-specific features? This would have been an appropriate time to release some footage or something of these features in action.
 

kqgaming

Banned
That probably isn't even enough for 4k, you'll probably need a 3rd card for decent framerate.

30fps is fine by me


and i know Ubisoft games are not tailored for PC at all so yeah the performance might be bad but because it'll be a port from next-gen version
 

luca_29_bg

Member
First of all, resolution is independent of your CPU, completely. Secondly, an i7 (regardless of which revision) at 4.6 GHz will run circles around this game.

i have an i7 860 oc at 3.7 it's enough in your opinion ?

I would like to wait for haswell - E for an upgrade...
 

Ty4on

Member
Edit: ^^^^^^ He does say any i7 at 4.6Ghz should run the game really well.

Isn't Jaguar like a dual core i7 clocked at 1.8 GHz or something like that as far as performance goes? I think I remember Durante or somebody saying that in a thread once.

In Cinebench a quad core Jaguar at 1.5Ghz gets a score of 1.5 which is the same that a single modern Intel core will do at around 3.5Ghz. That is without hyperthreading so a dual core 3+Ghz i3 should be able to beat the eight core Jaguar in that benchmark at least.
 

Damaniel

Banned
I hope those are different people. Nothing would make me happier than for games to embarrass my box and shame me into finally upgrading.

Yes, resolution is entirely GPU dependent. CPU dependent would be things like frame rate, draw distance, or the number of active actors in a scene.

Exactly. My rig is pretty up to date, but the new consoles (even with their strictly midrange 'on paper' specs) are definitely making some parts of my system look a little underprepared. The 2GB of RAM in my 680s are probably going to be the biggest bottleneck, especially now that 3GB and 4GB single card configurations are becoming more common, and even early 'next gen' games like BF4 are recommending more than 2GB.
 

Grief.exe

Member
Isn't Jaguar like a dual core i7 clocked at 1.8 GHz or something like that as far as performance goes? I think I remember Durante or somebody saying that in a thread once.

You can't compare clocks across architectures like that, even if they are both x86/64 based.

Samsung 1440p and crank any res i want on it for screenshots

Sexy.

I'm waiting for that OLED 1440p before I upgrade. Kind of is embarrassing that my smart phone has the same resolution as my monitor.
 

RedSwirl

Junior Member
I've only looked at this for a minute and haven't been up on CPUs in a while, but the list on Wiki of Intel Core processors doesn't list any eight-cores at all, even among the most recent hign-end i5s and i7s.
 

Lautaro

Member
This better look absolutely stonking then.

Yeah.

I don't know but I expected that we could get something better for this "cost". Maybe we are getting to the point where a new generation of hardware only gives marginal benefits in graphics quality.
 

Durante

Member
I've only looked at this for a minute and haven't been up on CPUs in a while, but the list on Wiki of Intel Core processors doesn't list any eight-cores at all, even among the most recent hign-end i5s and i7s.
They mean 8 hardware threads.

(Intel does have 8 core CPUs though. And 12 core CPUs. I use them every day!)
 

KKRT00

Member
I've only looked at this for a minute and haven't been up on CPUs in a while, but the list on Wiki of Intel Core processors doesn't list any eight-cores at all, even among the most recent hign-end i5s and i7s.

Those will be out in Q2 2014.
 
this is what i'm talking about! push the bar upwards ASAP. i'm glad they're RECOMMENDING, not requiring 8 core cpus. We need to move in that direction. The next gen system have 6 threads available to them, so we should be pushing for at least 6 hardware backed threads on PC for next gen games.

nice move ubi!
 
There is no possibility at all, regardless of instruction mix, of 8 Jaguar cores at 2 Ghz being faster than 4 Piledriver modules at 4 Ghz.

Yes.

I am talking about theoretical performance. Both Jaguar and Piledriver issue 8 flops per core.

8 core Jaguar@2Ghz.

8 flops × 2000 MHz × 8 cores = 128 GFLOPS.

4 core Piledriver@4Ghz.

8 flops × 4000 MHz × 4 cores = 128 GFLOPS.
 

Daingurse

Member
My overclocked i7-2600k will be fine, but I worry about my GTX 590, with its paltry 1.5GB of VRAM, in the future.

Sheeit, I'm not comfortable with my 2GB GTX 670 either going forward, lol. 800 series, thats what I'm waiting for, R-9 290x is also looking tasty . . .
 

slapnuts

Junior Member
I'm hoping this is the start of a good trend for PC gaming.

1) The 64-bit requirement is an excellent one. Given that the next gen platforms have 5GB+ usable for games, this should lead to 64-bit being mandatory on the PC side.
2) Using 8 cores/threads for best performance is excellent. So many existing PC games don't scale beyond 2 cores/threads due to being based on 360/PS3 code. This needs to change and hopefully this is the start.
3) Requiring DX11 and 2GB VRAM is also good. Most current PC games are written to DX9, with a few having DX11 code paths for some minor benefits. Being DX11 only will mean PC games will take advantage of the latest GPU HW.

Now Ubisoft just needs to get rid of Uplay and their games might be worth purchasing...

I agree and seeing that BF4 beta is 64bit only and now Watch Dogs being 64bit only ...the future looks a LOT brighter for us with good pc hardware. It's been waaaay too long sitting at this stalemate with current gen console ports that have such dated hardware. Regardless if our gaming PC's can do much more than what we will see with next gen console ports...i am just happy that we are finally moving on..its long over due!
 

Eusis

Member
Come to papa:

Haswell-E-platform-600x394.jpg
... Hmm.

Yup, probably better to wait a year post-next gen launch before doing serious computer updates.
 

TGO

Hype Train conductor. Works harder than it steams.
How is this game possible for 360/PS3 though? Quadcore CPU as a minimum seems extreme. I call mistake.
Have you seen the current gen versions?
To fair the PS3's SPU's may help but I doubt they'll use them and 360 a 3 core system isn't it?
I imagine they don't look pretty at all compared to the nextgen/PC versions
 
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