It's not strange, X1 was obviously planned for a spring 2014 release and everybody is still in full crunch mode to get the games out in time for launch. The PS4 versions are further ahead in development and thus are the ones shown.
Oh man the first couple of NPD threads post launch will destroy GAF.Is this thread worthy?
http://www.forbes.com/sites/erikkai...&utm_medium=social&utm_campaign=techtwittersf
feel free to create it if so.
Watching this after the Killzone Shadowfall trailer only intensifed my indiference towards this game. This might be the first COD I skip.
It's not strange, X1 was obviously planned for a spring 2014 release and everybody is still in full crunch mode to get the games out in time for launch. The PS4 versions are further ahead in development and thus are the ones shown.
Here's some actual gameplay
http://www.ign.com/videos/2013/10/22/call-of-duty-ghosts-squads-mode-wargame-gameplay
And they do have 1080p ready to go this time.
I must say, for whatever reason online video compression ruins the look of this game more than any other I can think of. I played it at Gamestop Expo last month and it looks really crisp and nice. I will be interested to see how people feel about the visuals when it is actually running on their TVs.
Look at the terrible animations and the tracers straight out of 1999. CoD needs a break and a new engine so badly.
Wow right from the start this game hits you with a bad case of the uglies. I don't understand how a franchise that sells so much gets so little invested in it.
You're including Titanfall in that, really?That cannot be next gen footage.
No hyperbole, compared to BF and Killzone ( and even the TitanFall video I just watched) it looks really bad.
Here's some actual gameplay
http://www.ign.com/videos/2013/10/22/call-of-duty-ghosts-squads-mode-wargame-gameplay
And they do have 1080p ready to go this time.
The animations don't look as bad when the game is actually running at 60fps. I am definitely not saying that the game will be the best looking game out there on day 1 of launch, but I think people will be pleasantly surprised when they see it in person.
I'm surprised that more sites haven't switched a player that supports 60fps. I know Game Informer and Eurogamer have 60fps players, but those are the only two sites that I can think of.
Here's some actual gameplay
http://www.ign.com/videos/2013/10/22/call-of-duty-ghosts-squads-mode-wargame-gameplay
And they do have 1080p ready to go this time.
It's 1080p/60fps on XB1 and PS4, according to IW.
No way, can't be trueOriginally Posted by Ravidrath
This is anecdotal from E3, but...
I've heard the architecture with the ESRAM is actually a major hurdle in development because you need to manually fill and flush it.
So unless MS's APIs have improved to the point that this is essentially automatic, the bandwidth and hardware speed are probably irrelevant.
For reference, the story going around E3 went something like this:
"ATVI was doing the CoD: Ghosts port to nextgen. It took three weeks for PS4 and came out at 90 FPS unoptimized, and four months on Xbone and came out at 15 FPS."
I'm surprised that more sites haven't switched a player that supports 60fps. I know Game Informer and Eurogamer have 60fps players, but those are the only two sites that I can think of.
You're including Titanfall in that, really?
Titanfall looks poor for next-gen (and even then we don't know if that is PC footage or not, I don't think we've seen it confirmed on X1 yet, maybe we have).
I'd say that this and Titanfall are on a similar level. They're both Box City and there isn't high detail all over the place. To me they look like 1080p current gen games.
Nothing to make you go 'wow dem grafix', but offer a cleaner and clearer image quality than current gen games which is fine, I mean COD has never been a game to break graphical boundaries.
Yes, there are square ones too, depending on the baffling design. Also, suppressor.
Game looks like ass. I literally cannot tell the difference between that and MW2.
so what gives? these two things are so radically different that it is 100% impossible that they are both truth.
that quote that has been running about, implies putting 5:1 the work for 1/5 the result.
so "both 1080p/60" is impossible in those terms.
time to put one of the two to bed. which one?
Forced parity tin hat?
I don't know what you people expect when the game is going current gen and next gen. I suspect the next COD game will get the graphical push it needs.Yeah right.
Game is fun as hell still though.
Well, I remember them talking about this totally upgraded engine, but it looks the same as it has since 4 basically. Also, the Activision dude said he thought it looked better than BF4. It doesn't even look as good as BC2.I don't know what you people expect when the game is going current gen and next gen. I suspect the next COD game will get the graphical push it needs.Yeah right.
Game is fun as hell still though.
About the only thing you can read from those tea leaves is that the PS4 is less complicated and easier to develop for, which should surprise no one.
step 1: port the engine.so what gives? these two things are so radically different that it is 100% impossible that they are both truth.
that quote that has been running about, implies putting 5:1 the work for 1/5 the result.
so "both 1080p/60" is impossible in those terms.
time to put one of the two to bed. which one?
Yes I have watched the video.Well I just watched this video right after I watched the TitanFall video.
I said that "even" TitanFall makes this look bad, implying that TitanFall doesn't look great itself.
But have you watched this video, because compression or not, that game looks current gen, not PC current gen , stinky console current gen.
Edit : Anecdotally , I had friends at Eurogamer expo that said COD looked one of the worst games at the show.
Well, I remember them talking about this totally upgraded engine, but it looks the same as it has since 4 basically. Also, the Activision dude said he thought it looked better than BF4. It doesn't even look as good as BC2.
Yes, of course that stuff is marketing shit, but I at least expected them to move the needle, at least a little bit.
What's laughable? That I expected an upgraded engine on a ten fold performance platform to look a little better?Oh man that's laughable. Haha! I just boils down to what you play with shooters. Want more tactical? Go BF. Want that arcade feeling? COD. I'm actually more excited with this new way of sound they're doing with COD.
no.
one of those two claims is true, and the other is a blatant lie.
one is the complete opposite of the other.
I cant see how you can extract any other meaning from this, unless one has textures and the other wireframes
What's laughable? That I expected an upgraded engine on a ten fold performance platform to look a little better?
Oh, yeah. It was a video interview, and you can practically see Geoff Keighley biting his tongue.The Activision dude.
Here's some actual gameplay
http://www.ign.com/videos/2013/10/22/call-of-duty-ghosts-squads-mode-wargame-gameplay
And they do have 1080p ready to go this time.
Well, I remember them talking about this totally upgraded engine, but it looks the same as it has since 4 basically. Also, the Activision dude said he thought it looked better than BF4. It doesn't even look as good as BC2.
Yes, of course that stuff is marketing shit, but I at least expected them to move the needle, at least a little bit.