ComputerMKII
Banned
I can confirm that this one will not "just work".
Also, there should be some manner of controller support, just not for the 360 controller.
Yep, looks like Deadly Premonition.
I can confirm that this one will not "just work".
Also, there should be some manner of controller support, just not for the 360 controller.
I can confirm that this one will not "just work".
Better? Somewhat better.
If we're lucky, that's the top left 1280x720 of a 1920x1080 render.
Still looks pretty insane/broken, hope it's just the game, no idea what it's supposed to look like.
Looks like it.If we're lucky, that's the top left 1280x720 of a 1920x1080 render.
This part is supposed to look pretty much like that.Still looks pretty insane/broken, hope it's just the game, no idea what it's supposed to look like.
DURANTEEEEEEEEEEEE
I swear, some of these fledgling japanese developers need to hire Durante as a PC technical advisor.
Man you just gave me a bit of nostalgia with that. Pre-DirectInput controller support...Amazing discovery #1:
This game does not use DirectInput. It uses the positively ancient joyGetPosEx function in the WinMM library.
Better? Somewhat better.
If we're lucky, that's the top left 1280x720 of a 1920x1080 render.
Still looks pretty insane/broken, hope it's just the game, no idea what it's supposed to look like.
Or MS... sorry I had to say it. Possibly my first ban incoming
Still looks pretty insane/broken, hope it's just the game, no idea what it's supposed to look like.
Or MS... sorry I had to say it. Possibly my first ban incoming
Thank you for your efforts, Durante!
My other question for this port remains: what's the chance of mods appearing? Even if they don't have mod support.
no 360 controller support? aaahahahah
Has any talked to the publishers about this? No 360 controller support is strange.
Has any talked to the publishers about this? No 360 controller support is strange.
Their programmers need put down the crack pipe. This game released on Xbox 360, for which the standard input API is XInput. For proper 360 controller support, they had to do minimal porting work.
By the way, what did the new patch from them fix?
Main menu and movies are borked, DoF and shadows are still low (unchanged) resolution, but still: 1 hour and 19 minutes after the steam download finished, we have a 2560x1440 render.
Main menu and movies are borked, DoF and shadows are still low (unchanged) resolution, but still: 1 hour and 19 minutes after the steam download finished, we have a 2560x1440 render.
Main menu and movies are borked, DoF and shadows are still low (unchanged) resolution, but still: 1 hour and 19 minutes after the steam download finished, we have a 2560x1440 render.
Durante you're the best man. This is now the second horribly lazy port by Swery. Will be avoiding their games in the future.
How do you do that?