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Polygon COD: Ghosts Review update: (XBONE better version)

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EGM1966

Member
Reading other reviews it would seem that formerly objective factors such as resolution and frame rate are now subjective. What's going on with Western review sites?

The difference between content at 720p upscaled to 1080p vs 1080p native is apparent on a decent sized HD TV - yet some reviewers see no difference, some see minimal differences and some see fairly noticable differences. How can this be the case even allowing for different degrees of tolerance? This stuff is apparent and should be to anyone reviewing a game.

Similarly frame rate drops are obvious particularly on a 60fps game like this. Again though some reviewers seem to see some issues on PS4, others not and some see it as minimal.

Come on this stuff if objective - it's like a film reviewer should understand basic composition and editing. If it's this subjective I might as well just ask someone passing in the street what they thought. I expect informed opinions from reviewers not uninformed ones.

Also this game is clearly dogshit on both consoles. Averaging out the reviews what I pick up is XB1 may have slight framerate advantage but it's gained at expense of visual consistency and looks while PS4 version looks okay but might suffer a few drops while the game overall isn't terrific and even at 1080p isn't really a "looker".

The real message seems to be buy it on 360 or PS3 and play with your friends there for the moment.

This next gen CoD is a bust at the moment unless patches can sort out the code better on each console.
 

hohoXD123

Member
Gotta love it when the juniors come out suggesting a ban. lol

Anyhow, I'll be interested to hear more on how this shapes up. Seems like things are definitely NOT clear at all. GAF will provide the real results.

Gotta love it when the members feel the need to point out that someone is a junior


Again Polygon coming out with their controversial views. If they had simply said that the more stable framerate on the X1 makes up for the decreased resolution, particularly for a game like COD which prides itself on 60fps gameplay, and unless if a patch is released in the future to fix the PS4's framerate issues, the X1 was the superior version then I'd have said fair enough. But when they say that there are hardly any differences between 720p and 1080p and any extra sharpness on the PS4 could just be their imagination then I'm calling BS.
 
For me, the fact that these games are running at such a resolution difference at launch is simply a demonstration of the differences in potential between the two platforms. In the future, I would rather trade pixels for greater realism thanks.

At the distances people tend to sit from their televisions, 1080p is a total waste of graphical potential. See for yourself by seeing just how close you have to get before you can see the pixels of your display! My PC has a 27" monitor but I would need more than a 140" TV for the same distance ratio from where I sit for 1080p to look the same.

Ryse actually has the right idea here. A technical balance designed for arts sake, not stupid bragging rights and spec wars. Your perception of realism has so little to do with resolution, it hurts.
Such eloquently balanced FUD.
 

Hex

Banned
The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.

In a launch week's heated field of rampant jackassery and abandonment of common sense you have managed to make yourself a stand out.
Bravo
 
NB: I don't think we know when this patch is due. GB said they'd wait to see what the game was like on Friday when they could play on public servers, etc, and when this patch *might* be out.

GB aren't waiting for this patch to do their review if it doesn't come out by Friday. That's how I understood it.
That I totally understand. The last I've read was that JG was told the patch would be live by Friday. If it's changed to "maybe" Friday, and doesn't come through, then by all means run your review, as they've given the dev the benefit of the doubt.
 

besada

Banned
If said reviewer is told by the devs that a patch will be released at the launch of a game to rectify issues, then you are saying they should just review it anyway instead of waiting?

You review the game you're given. Period. You don't take a dev's word that there's going to be a patch that fixes the thing you're calling out in your review. Should they wait until next year and review that version of the software, which will certainly run better than the launch version?
 

hohoXD123

Member
The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.

Wtf did I just read
 
Polygon doesn't have a very good reputation whichever way you look at it. Gies is a fool and "Two Face'd" Dent isn't much better. Gies is the guy that kept stating there was a secret sauce in the XboxOne and when he lost a bet for $10 failed to pay up. No offence, you lose a bet you pay up, not disappear into the ether. He is also the guy that apparently passed Sony NDA information to Microsoft.

Anyway, why wouldn't people want to wait for the Digital foundary? Seriously, polygon said.. "in my eyes i dont see a difference from what I can recall"... some are saying, on bigger screens, yes it matters..some are saying there are PS4 performance issues, while others have said very little or none

The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.


4c0YJ.gif



Link please? This sounds interesting.

It had something to do with the Sessler debacle from a few weeks back on Twitter. Apparently there was a tweet he deleted in reply to Penello saying he would send Penello a DM concerning an issue with Sony.
 

antitrop

Member
Polygon doesn't have a very good reputation whichever way you look at it. Gies is a fool and "Two Face'd" Dent isn't much better.

Dent doesn't actually work for Polygon, he just feels the need to interject himself into every conversation amongst game journalists that pops up on Twitter. I can see how one would think he does.

That's why he's a wannabe.
 

hohoXD123

Member
Polygon doesn't have a very good reputation whichever way you look at it. Gies is a fool and "Two Face'd" Dent isn't much better. Gies is the guy that kept stating there was a secret sauce in the XboxOne and when he lost a bet for $10 failed to pay up. No offence, you lose a bet you pay up, not disappear into the ether. He is also the guy that apparently passed Sony NDA information to Microsoft.

Anyway, why wouldn't people want to wait for the Digital foundary? Seriously, polygon said.. "in my eyes i dont see a difference from what I can recall"... some are saying, on bigger screens, yes it matters..some are saying there are PS4 performance issues, while others have said very little or none.

Link please? This sounds interesting.
 

spookyfish

Member
The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.

Do you honestly believe this? I mean, no sarcasm?

If so, WOW. OK.
 
I don't understand how review people can compare frame rates, but ignore different nativity.

I have to admit, though, unless a framerate DIES, I tend to not notice it, but I do notice screen tearing, which others don't. In some cases, it's probably just not enough of an issue for them or they don't know what they are looking for. When it comes to certain websites, it definitely seems more like.... an agenda.
 
The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.
Good detective work! Now why are high end PC's having issues too? Go!
 

Taker34

Banned
How can they not see the difference between 720p and 1080p but notice framerate drops? I heard there are good eye clinics in South Korea.
 

redwolflim

Neo Member
I guess polygon played the Xbone and PS4 game on the 720p TV and "Hardly see the differences". And the frame rates in PC and PS4 are dodgy than the xbone? Something definitely not right
 

Chobel

Member
For me, the fact that these games are running at such a resolution difference at launch is simply a demonstration of the differences in potential between the two platforms. In the future, I would rather trade pixels for greater realism thanks.

At the distances people tend to sit from their televisions, 1080p is a total waste of graphical potential. See for yourself by seeing just how close you have to get before you can see the pixels of your display! My PC has a 27" monitor but I would need more than a 140" TV for the same distance ratio from where I sit for 1080p to look the same.

Ryse actually has the right idea here. A technical balance designed for arts sake, not stupid bragging rights and spec wars. Your perception of realism has so little to do with resolution, it hurts.

That's it people, 1080p is just a sham.
 
I hate to sound holier-than-thou, but I truly do not understand people who say they can't see a difference between 720p and 1080p. Are their eyes just really bad? Do they just have a very poor sense of aesthetics? Again, I hate to sound like I'm trying to act superior than them. I really just want to know what's going on there.

I've mentioned my experiences before, but I find it relatively difficult to tell the difference on PC games on my 55" 1080p HDTV while playing a game from an average distance (6-10ft?). I have to specifically stop playing and search out things like distant power lines or something to notice.

And that's if I'm specifically switching back and forth between 720p and 1080p looking for differences. If I just walked into a room with my PC on my HDTV running Max Payne 3 for example (most recent PC game I've played), the only way I'd be able to super easily eyeball it is by noticing changes in HUD size. Otherwise, I couldn't just instantly say "yep, that's 720p, what a blurry mess". Oddly enough, the only game where I could more easily tell the difference was Dead Rising 2 on PC, lol. I guess that series has issues with 720p :p

On the other hand, if I'm on a 1080p PC monitor (like I have at work), I can super easily notice the difference between 720p and 1080p. I far more easily notice non-native resolutions a computer monitor, than I do on a proper 1080p HDTV.

I can pretty easily discern lower quality textures, framerate dips, the difference between 30fps and 60fps, and lack of vsync, than I can 720p vs. 1080p in most cases. For reference, I can very easily tell between 480p and 720p, so I'm not completely blind, haha.

It sort of reminds me of how I can easily tell the difference between a 128kbps mp3, and a 256kbps mp3, but a 256kbps mp3 and 320kbps or higher is relatively difficult, even if the actual numeric increase in quality may be greater.

There's no way I can prove this to someone else, unless there's somehow a way to take pics or something that represent my eyeballs, but those are my experiences. *shrug*
 

diamount

Banned
Fuck, why isn't Geis and his bullshit on Polygon banned yet?
I agree Polygon has some good stuff, but this guy is scum, he's the reason I stopped listening to Rebel FM after a promising start.
He's senjetusage also, surely?

Polygon haven't done anything controversial for like 6 months. Regardless, banning a site/person for having a controversial opinion is childish. Kotaku would've been banned years ago if that was bannable.
 

Tsundere

Banned
For me, the fact that these games are running at such a resolution difference at launch is simply a demonstration of the differences in potential between the two platforms. In the future, I would rather trade pixels for greater realism thanks.

At the distances people tend to sit from their televisions, 1080p is a total waste of graphical potential. See for yourself by seeing just how close you have to get before you can see the pixels of your display! My PC has a 27" monitor but I would need more than a 140" TV for the same distance ratio from where I sit for 1080p to look the same.

Ryse actually has the right idea here. A technical balance designed for arts sake, not stupid bragging rights and spec wars. Your perception of realism has so little to do with resolution, it hurts.

Resize your desktop resolution to 1280x720 and work like that for the rest of your life. Go ahead.
 
Gotta love it when the members feel the need to point out that someone is a junior

Awww look it you sticking up for the angry, pitchfork holding Gaffer. lol

I know we were all new here once. I just find it amazing, not to mention arrogant, that people start calling out for a site ban just because they don't agree with someone's opinion. I think the mods know how to do their jobs.
 

redwolflim

Neo Member
By the way, didnt game journalists said that graphic and frame rates "DOESNT MATTER" but not they are giving lower score to COD Ghost on PS4 since both games have the same game play? *face palm*
 
If said reviewer is told by the devs that a patch will be released at the launch of a game to rectify issues, then you are saying they should just review it anyway instead of waiting?

GB has it right. If you don't feel your review is thorough enough, you owe it to your fans and consumers to hold off until it's ready. And yeah, I'm saying this with a straight face.


Well said playa....
 

badb0y

Member
I think Infnity Ward jumped the gun here because clearly they didn't optimize their game enough if it can't hold 60 FPS on the PS4 despite looking like garbage. They should have gone with 900p like BF4 did to maintain 60 FPS because that's what CoD is about.

On the other hand the PS4 is still pushing native resolution and depending on how often and when the slowdowns happen during gameplay I think we could live with them.
 

Wille517

Neo Member
The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.
Bish if you read this give this man a tag; on a side note I'm glad that you have discovered what no other technophile or system architect has and were kind enough to grace GAF with that knowledge.
 

koryuken

Member
Also this game is clearly dogshit on both consoles. Averaging out the reviews what I pick up is XB1 may have slight framerate advantage but it's gained at expense of visual consistency and looks while PS4 version looks okay but might suffer a few drops while the game overall isn't terrific and even at 1080p isn't really a "looker".
.

That feel of the Quake 3 engine... Maybe they'll licence Frostbite 3 on their next outing.
 
The rest of the system isn't powerful enough to take full advantage of the 8GB of GDDR5 RAM. It's there as a talking point, that's all. It may even be a bottleneck considering the out-of-order architecture. Sony sacrificing sense for hype.

So it's either a bottleneck or it's bottlenecked by the rest of the system.

You probably need to decide on one to be taken seriously.
 

Josh7289

Member
I've mentioned my experiences before, but I find it relatively difficult to tell the difference on PC games on my 55" 1080p HDTV while playing a game from an average distance (6-10ft?). I have to specifically stop playing and search out things like distant power lines or something to notice.

And that's if I'm specifically switching back and forth between 720p and 1080p looking for differences. If I just walked into a room with my PC on my HDTV running Max Payne 3 for example (most recent PC game I've played), the only way I'd be able to super easily eyeball it is by noticing changes in HUD size. Otherwise, I couldn't just instantly say "yep, that's 720p, what a blurry mess". Oddly enough, the only game where I could more easily tell the difference was Dead Rising 2 on PC, lol. I guess that series has issues with 720p :p

On the other hand, if I'm on a 1080p PC monitor (like I have at work), I can super easily notice the difference between 720p and 1080p. I far more easily notice non-native resolutions a computer monitor, than I do on a proper 1080p HDTV.

I can pretty easily discern lower quality textures, framerate dips, the difference between 30fps and 60fps, and lack of vsync, than I can 720p vs. 1080p in most cases. For reference, I can very easily tell between 480p and 720p, so I'm not completely blind, haha.

It sort of reminds me of how I can easily tell the difference between a 128kbps mp3, and a 256kbps mp3, but a 256kbps mp3 and 320kbps or higher is relatively difficult, even if the actual numeric increase in quality may be greater.

*shrug*

I'll agree with you on 256 kbps and 320 kbps mp3 files sounding the same, but I don't have a trained musical ear. 128 kbps to 192 kbps to 256 kbps are all noticeable improvements though.

But that said, I find it fascinating that you can't easily tell the difference on a TV that size. I sit maybe 4 feet on average from my 32" 1080p LCD and can always tell just how much crisper everything looks in 1080p vs. 720p, but I'll also agree that it's more noticeable with 2D elements than 3D elements.
 

sestrugen

Member
Polygon should be banned if not for this it should be for trying to justify the DRM MS wanted and for the sim city "you cannot flip a switch" debacle.
 

Nokterian

Member
Polygon using the infamous score thumbling again just like Simcity? Yeah i do not read that site i trust gaf more in recent years then that.
 

Woffls

Member
We hear days ago that the frame rate on PS4 version was dodgy, but Polygon says so and it's now bullshit? Give me a break.

Ghosts is turning out to be a joke on all platforms technically. As before, these differences are indicative of sweet fuck all.
 
You review the game you're given. Period. You don't take a dev's word that there's going to be a patch that fixes the thing you're calling out in your review. Should they wait until next year and review that version of the software, which will certainly run better than the launch version?
Who the fuck said anything about waiting until next year? I said at launch, and clearly there are reviewers who agree with me, and probably reviewers who agree with you. JG felt the need to wait on his PS4 review; are you saying he's wrong? Now let's say you review a game that a dev tells you has an issue that will be fixed on day one. You say fuck it; I'm running my review anyway and deducting points for said issue. Day one comes, and that issue is indeed fixed with a patch; are you updating your review? Would it have hurt you to wait and see before running with that review?
 

Shosai

Banned
By the way, didnt game journalists said that graphic and frame rates "DOESNT MATTER" but not they are giving lower score to COD Ghost on PS4 since both games have the same game play? *face palm*

Which game journalists? It's not hypocritical for different people to have different opinions, you know
 

frizby

Member
The Geissian world of games jernalizm presented by Polygone.com in association with Dewritos:


  • BF4 has an objectively lower resolution and framerate on XB1...minus 0 points
  • CoD has an objectively much lower resolution and a subjectively more stable framerate on XB1...plus .5 points
That about right?
 

Thorgi

Member
Is ALL of Gawker still banned from Reddit?

Yup. Honestly, it does more harm than good. The Gawker ban on Reddit means the sites that were merely scraping Kotaku's content are featured, punishing the people who put the work into the article in the first place.
 

USC-fan

Banned
The Geissian world of games jernalizm presented by Polygone.com in association with Dewritos:


  • BF4 has an objectively lower resolution and framerate on XB1...minus 0 points
  • CoD has an objectively much lower resolution and a subjectively more stable framerate on XB1...plus .5 points
That about right?
And PC blows both version away +0 points
 
I just think it's clear that COD: Ghosts is a shambles on every platform, and the only reason it runs better on Xbone, if Polygon is to be believed, is because IW has just gone ahead and dropped the resolution right down to 720p.

It's a far cry from the IW of 2005, who released a superb-looking title on both the PC and the 360 at launch...
 
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