IHaveCandy
Banned
I really hope the PS4 takes off and sells more than the Xbox One to not give MS the leverage to do this. It's an absolutely disgusting practice.
I cant help but read ID@Xbox as IDI-at-Xbox and sound like Idiot xbox
No. I don't even know how you came to that conclusion.So does that finally confirm that the ID program wasn't a knee jerk reaction to Sony's indie announcement? Because it seems like MS were discussing their ID program well in advance.
And what happened to minecraft?
http://www.gamespot.com/articles/minecraft-not-launching-with-playstation-4/1100-6416102/
No reason for the delay. They didn't sign for an exclusive ps4 launch (The game was probably just finished early) so the loophole was most likely not available.
And what happened to minecraft?
http://www.gamespot.com/articles/minecraft-not-launching-with-playstation-4/1100-6416102/
No reason for the delay. They didn't sign for an exclusive ps4 launch (The game was probably just finished early) so the loophole was most likely not available.
Hate this too, I hope the PS4's bigger sales give developers more confidence to just not release on their platform at all.
Dude seriously? So you just care about yourself and even thou you admit that it sucks you're OK with it?
I so want to be bunkmates with you if i ever go to prison so when the other bigger and meaner inmates comes to give us a cockmeat sandwich I can just point to you because you're so totally OK with bigger entities throwing their weight around. Yeah you'll probably cry a bit if you don't get the biggest and meanest inmate but hey you can probably work you're way up there.
See you in jail mate.
I don't see the benefit of trying to construct a sane argument since you clearly refused to read/understand the posts before you but hey I work hard and posting is my only joy so I shouldn't care about YOUR feelings and stuff.
Dude seriously? So you just care about yourself and even thou you admit that it sucks you're OK with it?
I so want to be bunkmates with you if i ever go to prison so when the other bigger and meaner inmates comes to give us a cockmeat sandwich I can just point to you because you're so totally OK with bigger entities throwing their weight around. Yeah you'll probably cry a bit if you don't get the biggest and meanest inmate but hey you can probably work you're way up there.
See you in jail mate.
They are the same version the only difference is Kinect support. I don't know why people keep repeating this and even if they were different it would not matter it is still Minecraft on all platforms and would probably fall under this clause.The XO version is not the same as the PS4 version.
This is understandable. They are giving away SDKs and want something in exchange. If an indie developer can't afford to develop for both platforms simultaneously (or to wait to release their game in the PS4) then the choice is simple: just burn bridges and release your game only for PS4.
I can understand the fuss, but the ID@Xbox program is great for developers who don't have $2500 to spend in a PS4 devkit.
This is understandable. They are giving away SDKs and want something in exchange. If an indie developer can't afford to develop for both platforms simultaneously (or to wait to release their game in the PS4) then the choice is simple: just burn bridges and release your game only for PS4.
I can understand the fuss, but the ID@Xbox program is great for developers who don't have $2500 to spend in a PS4 devkit.
If the free SDK and Unity license are such an amazing deal, there shouldn't need to be arm-twisting needed to get developers to release first on Xbone.
This is understandable. They are giving away SDKs and want something in exchange. If an indie developer can't afford to develop for both platforms simultaneously (or to wait to release their game in the PS4) then the choice is simple: just burn bridges and release your game only for PS4.
I can understand the fuss, but the ID@Xbox program is great for developers who don't have $2500 to spend in a PS4 devkit.
So... in exchange for a dev kit and unity license (a whopping $2,500), you give up:
* the right to decide when to release the game.
* the ability to release the game on another platform first if that version is finished. Potentially losing more than 2.5k.
Seems legit...
If you want to develop for the XB1 you will have to play under Microsoft's rules,
So, from a indie dev standpoint, this is not a bad deal at all.
Woah...
Some hidden homo-erotic problems?
Wow... some bottled up nerd rage there.
No problems at all. Perhaps a bit gay but I wouldn't see that as a problem.
I think a major defeat early on, like the PS3 faced, would be healthy for Xbox. Cut of from MS wallet and instead realay on their own studios. Think it would be healthy for brand loyalist to admit that they are in an abusive relationship.
Cut the ties until big daddy(MS in this case) learns how to behave and shows some real remorse. Perhaps starting with Penolo taking out his thumbs from his bum and tasting it.
Am I missing the big deal here?
Microsoft wants the games to be released on the xbox first, or at minimum, at the same time as the ps4 version, right? Developers are choosing to develop the ps4 version first and not release an xbox version? If they have limited resources what is stopping them from developing the xbox version first and then the ps4 version? It sounds like if they release first on ps4 they can't release on xbox? So better to release on xbox first if you want it on both consoles, right??
Am I missing the big deal here?
Microsoft wants the games to be released on the xbox first, or at minimum, at the same time as the ps4 version, right? Developers are choosing to develop the ps4 version first and not release an xbox version? If they have limited resources what is stopping them from developing the xbox version first and then the ps4 version? It sounds like if they release first on ps4 they can't release on xbox? So better to release on xbox first if you want it on both consoles, right??
The deal is there are many independent devs with current projects on the PS4 that may never see the light of day on the Xbone because of bad policies. MS is forcing indies to keep their ready-to-launch PS4 code on hold until they can launch on Xbone. So instead of possibly making money on the PS4 while developing for MS, they have to sink more costs into getting both versions ready.
Am I missing the big deal here?
Microsoft wants the games to be released on the xbox first, or at minimum, at the same time as the ps4 version, right? Developers are choosing to develop the ps4 version first and not release an xbox version? If they have limited resources what is stopping them from developing the xbox version first and then the ps4 version? It sounds like if they release first on ps4 they can't release on xbox? So better to release on xbox first if you want it on both consoles, right??
That's the big deal? That some indies won't release on X1 because they already have PS4 versions ready to go? I don't see why its such a big problem. Its not like the parity clause is forcing exclusives or anything, and yet everyone is acting like its killing the indie genre.
That's the big deal? That some indies won't release on X1 because they already have PS4 versions ready to go? I don't see why its such a big problem. Its not like the parity clause is forcing exclusives or anything, and yet everyone is acting like its killing the indie genre.
That's the big deal? That some indies won't release on X1 because they already have PS4 versions ready to go? I don't see why its such a big problem. Its not like the parity clause is forcing exclusives or anything, and yet everyone is acting like its killing the indie genre.
Why not let them decide what they want to do with their own game?
Am I missing the big deal here?
Microsoft wants the games to be released on the xbox first, or at minimum, at the same time as the ps4 version, right?
Developers are choosing to develop the ps4 version first and not release an xbox version?
If they have limited resources what is stopping them from developing the xbox version first and then the ps4 version?
It sounds like if they release first on ps4 they can't release on xbox?
So better to release on xbox first if you want it on both consoles, right??
Eurogamer said:UPDATE: Microsoft has ditched its platform exclusivity requirement for Xbox One.
Microsoft required exclusivity, timed exclusivity or at the very least launch date parity for Xbox 360 games - but it has confirmed it is willing to work with developers on a case-by-case for games that have already released on other platforms when it comes to Xbox One.
"We do not require exclusivity agreements. However, we do ask for day one parity with other console game platforms," a Microsoft spokesperson told SavyGamer.
"In instances where games have signed a timed exclusive with another platform, we'll work with them on a case by case basis."
The question was raised today after Microsoft announced the list of developers approved for self-publishing on Xbox One as part of the ID@Xbox program. On the list are developers working on games for Xbox One that have already released on PlayStation, including Iron Galaxy's Divekick.
Maybe, just maybe, they already started development on the ps4. As you may know this ID@Xbox is quite new and Sony has been working with indies for a good while now. That means that there are many projects that have already started on PS4. Microsoft is saying that if they want to release those on xbox they would have to delay their almost if not finished products on PS4. So basically, they are asking indies to sit on finished products,
So better to release on xbox first if you want it on both consoles, right??
So this problem will be rectified in the future after ID@xbox has become more prevalent and developers are aware of the terms?
so it's a moot point in 6 months to a year. sucks for now. not a big deal later
So this problem will be rectified in the future after ID@xbox has become more prevalent and developers are aware of the terms?
so it's a moot point in 6 months to a year. sucks for now. not a big deal later
That's the big deal? That some indies won't release on X1 because they already have PS4 versions ready to go? I don't see why its such a big problem. Its not like the parity clause is forcing exclusives or anything, and yet everyone is acting like its killing the indie genre.
OR they could go with:
Option 3) Get a free PS4 devkit from Sony.
Tea has long been promoted for having a variety of positive health benefits. Recent studies suggest that green tea may help reduce the risk of cardiovascular disease and some forms of cancer, promote oral health, reduce blood pressure, help with weight control, improve antibacterial and antivirasic activity, provide protection from solar ultraviolet light, and increase bone mineral density. Green tea is also said to have "anti-fibrotic properties, and neuroprotective power." Additional research is needed to "fully understand its contributions to human health, and advise its regular consumption in Western diets."
If you launch a game on both consoles after this program was started. You have to have launch parity on both platform. So for PS4 owner you game would have to nerf to match the xbone version. So devs couldnt use the extra power of ps4 unless it was patched in after launch. For indie dev this would have to be tough.
Like how cod ghost and AV4 got post launch patches to 1080p. Its so silly and shitty...
That's the big deal? That some indies won't release on X1 because they already have PS4 versions ready to go? I don't see why its such a big problem. Its not like the parity clause is forcing exclusives or anything, and yet everyone is acting like its killing the indie genre.
And they can decide.
If they only want it on the ps4 they can certainly do that. If they want it on both consoles they have to release simultaneously or on the xbox first. Choices and thangs