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Tomb Raider Definitive Edition - PlayStation 4 = ~60fps, Xbox One = ~30fps

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Mihos

Gold Member
Silly question.
If I have this on PC with a GTX 670 is there any reason to double dip on PS4?

I am going to double dip, but mostly because I want the trophies and want to have a copy the kids can play.

All this really means to me is that I will buy most 3rd party stuff for PS4 and Xbone will pretty much only be for exclusives and maybe watching football.
 
i mean, sure you can drop hundreds of bucks a year to maintain a top notch gaming pc that already cost you twice the price of a ps4 but the value proposition looks worse and worse. ps4 is running games excellently, and it's closed box nature ensures devs are optimizing their games. not to mention the exclusives.

Please don't start this stupid crap. A PC more powerful than the PS4 always remains more powerful than a PS4. Optimization won't change that.

You don't *need* to keep updating your hardware to "keep up."
 
Im not impressed by either console and what they are doing overall.



I get your point, but you fib to make a point. PS4 is a great price but I really dont care for the price. Once you buy a PS4 are you going to remind yourself when performance isnt as good as it should of been that you only paid $400? lol

How did I fib? Where did I fib? I never said PS4 is making PC obsolete, that wasn't me. That's a stupid statement. My point from the beginning was simply "PS4 has impressive performance for the price". If you can spend the money on a gaming PC, even a midrange $800 one, it's a much better situation. No doubt! I'm very much for PC gaming. However, if you only have $400 to spend, the PS4 is a great value for that money. More than you could probably squeeze out of an equivalent $400 gaming PC.

There is no reason it even needs to be compared. For $400, the PS4 has impressive performance. Full stop.

I'm not challenging you, I'm not attacking you. I think we agree more than it seems.
 
No. Was simply answering the question he asked.

The reasons for it happening this time around are different.




I've played both versions of Madden 2008 at the time. I had 360 but my friend had PS3. It wasn't that great of a game on either console but I had fun playing with my friends at the time (no matter the version).

But anyway, yes, the multiplatform advantage has switched brands. People who only own an Xbox One will more than likely still enjoy 3rd party games, as was the case with PS3-only owners last gen.

Of course it will depend on the person but I never could stand it. Especially with the textures everything just looked so much better on 360. I could never go back to the PS3 after that.
 

stryke

Member
Ok, I know it was dropped in conversation in a video linked by the OP, just wondered if anyone has gone on record to say 'Yes the PS4 is running at 60 FPS'. Similar to how CD confirmed that it was going to be 30 FPS on both only a few days ago.

The executive producer did a livestream of the PS4 version with Gamesradar and confirmed it then.
 

Skeff

Member
Im not impressed thats all. Someone asked a question and I answered. Im not trying to convince anyone into anything. Just having a nice chat this am before going to the gym.

Would it impress you if someone had tweaked their settings to get a relatively steady 60fps on the game whilst running @1080p, ultra settings TressFX enabled on an i3 with a 7850?

Genuinely curious.
 

Tsundere

Banned
It simply compares based on his original question which was if there were games that ran at different framerates last gen on different consoles, and there were.

And I'm simply explaining why the difference was there and how it's different with this generation. :)
 
To be fair, and like I said early, this is up to the developer's intentions, and in the case of Tomb Raider: Definitive Edition the intention is asset and image quality. This isn't like Call of Duty or Battlefield where they want to promote a framerate over anything else. The "big thing" with this is how flashy the graphics look, and this is especially true given it's a last generation game too.

From the dev/pub perspective the goal would be making this game as flashy and visually impressive as possible to distance itself from the X360/PS3 build, and showcase the game at its visual best. 1080p@30fps will do a better job of showing off the 4K textures and clarity of longer draw distances and denser scenes than 720p@60fps.

I know it's annoying for people who really prioritise framerate, but that's just the way it is. In the same way that, as we've seen already, some devs will sacrifice resolution on Xbox One to meet performance polarity with the PlayStation 4, in this particular case they've done the reverse. They've said "we want this game to look as visually impressive as possible", and that means not having the game run at a lower resolution. They want resolution and image quality polarity with the PS4, and that comes at the price of performance.

Good post. Perfectly describes the situation. They'll prioritise what they feel is important for the XBO version of games, but no matter what, the PS4 version will still be ahead in some manner.
 
I have a TItan.

1080p, Ultra settings, including the new shadow quality.



And this is without TressFX


So yeah, pretty unoptimized still, when a few strands of hair cut the framerate in half.

that canned benchmark is not remotely representative of gameplay. you get drops significantly lower than you see in that benchmark during gameplay.

Techspot's benchmark is from gameplay.

The benchmark you used is just Lara stood on a cliff by herself in the rain. The game throws multiple enemies at you in much larger and detailed environments.
 

UnrealEck

Member
i mean, sure you can drop hundreds of bucks a year to maintain a top notch gaming pc that already cost you twice the price of a ps4 but the value proposition looks worse and worse. ps4 is running games excellently, and it's closed box nature ensures devs are optimizing their games. not to mention the exclusives.

It was only a matter of time. The optimisation and exclusives.
I put a $320 graphics card in my work PC and turned it into my gaming PC and it has better performance than a PS4 but cost me less than it would have to go with the PS4 for next gen.
There's numerous scenarios.
 

Pillville

Member
I can build myself a really good PC and not have to upgrade for years.

that's what i said: "3 years down the line......".

Ok, so maybe you keep it longer than 3 years, but are you honestly going to say that you keep the same PC configuration for as long as a console generation lasts?
 
Fair enough, neither am I.

Yup, I just never imagine that gamers would really go the bang for the buck route. To each their own.

Give it up. No one cares about your PC. There was a time when PC gaming was home to the most innovative and groundbreaking experiences. But it's not the late 90s anymore, and now consoles are the focus, so everyone wants to know which console gives the best experience and can power the most visually resplendent games. Later on you can play those ports at 4k on multiple monitors with mods and magic AA at 200fps or whatever it is you think makes the misguided PC focus relevant.

I never came here trying to push a PC agenda. I love consoles and always will, I just sad that gamers have lowered their standards these days cause they are saving a buck.

that's what i said: "3 years down the line......".

Ok, so maybe you keep it longer than 3 years, but are you honestly going to say that you keep the same PC configuration for as long as a console generation lasts?

You can dude, especially if 1080p and 30FPS is the target.
 

Jack cw

Member
I don't understand why Projectjustice is taking this so hard.

Its hard for someone who has spend most of his money to play higher res PS360 ports and now witnessing that his machine is getting matched by a relatively low spec hardware. Simple as that.
 

derExperte

Member
Give it up. No one cares about your PC. There was a time when PC gaming was home to the most innovative and groundbreaking experiences. But it's not the late 90s anymore, and now consoles are the focus

It's also not 2006 anymore. You apparently missed some major developments during the last few years and have no idea where the truly innovative and groundbreaking experiences are happening. But I agree that Projectjustice should stop.

Techspot's benchmark is from gameplay.

And too old to be relevant.
 

Smokey

Member
i hope this gen is 8 years long again. the games are running 1080/60 and the console wars are full of hilarity

ps4 is basically making xbox ones and gaming pcs obselete, and the resulting saltiness is so delicious

I played TR in 4k and max settings on my PC

Obsolete and salty 4k tears lul

Anyway I'm shocked that TR has been able to generate a 2500+ post thread. Shocked.
 

Tsundere

Banned
that canned benchmark is not remotely representative of gameplay. you get drops significantly lower than you see in that benchmark during gameplay.

Techspot's benchmark is from gameplay.

PCs definitely have the edge in the possible tech you could achieve with money spent in the right places, however, PC games are almost never optimized (and really can't be due to the diverse combinations of hardware) so in a lot of cases, console versions can run better. I have a really nice PC gaming rig, but I only play a handful of games on it, I just built one because I could though.
 
From VG247....

"#53 X14EVR
23/01/14, 1:40 pm
dont lose faith xbox has always been better and always will be it just needs to unlock the new code they are making"

oh lord
I heard the Xbone is secretly more powerful and has tech from the future. Its future tech is going to be slowly unlocked over time because that makes perfect fucking sense.
 
But I guess not at >1080p, max settings w/ tressFX, and 120fps right ;)

Oh noes what am I going to do guys. How can I possibly enjoy a game if its not >1080p, max settings with tressFX. Its a world of difference between 1080p, high settings without tressFX.

Brb going to spend a couple of hundred.
 
All I learned from this thread is that Projectjustice drives a Prius and goes to the gym

And my PC can do 1080p on Tomb Raider, but only at 30fps. I just played through it this week, actually.

Difference being I paid like 5 for the PC copy, and this is 60. But that will naturally drop, so it's a moot point.
 

Lunar

Banned
This game is a joke sorry but the only console it should of came out on was the Wii U. With it coming out on the Xbox One and PS4 its almost like a slap in the face of the consumer laughing at them saying " HA HA HA what a dumbass you are, your new console is not backwards compatible and we will take advantage of it". If you are wondering why I said Wii U at the beginning well it never came out for a nintendo console so I would not mind it, but as it stands right now its the laziest thing I have ever seen. A port of a game from last year on the same user bases of xbox and PlayStation. If anything this game is the poster child for why backward compatibility should be standard. As for the frame rate who gives a shit, if you are dumb enough to get this game for the PS4/ XBONE and not the 360 or ps3 then you are already stupid. Sorry but wasn't that the game they said was a failure and thier charging full price for this port? How much is the one from last year cost, what its cheap? I am not saying tomb raider is a bad game. But if any of you support the next gen version I must say that is really sad, I know there is nothing to play but do not buy this game. Its odd the one thing that would be nice on PS4 and xbone is some that the WII U has in full force. I really wish they were backward compatible.
 
Yup, I just never imagine that gamers would really go the bang for the buck route. To each their own.

I'm not impressed by Tomb Raider, I didn't say I wasn't impressed about "bang for buck". And obviously, unless you are constantly updating your PC with the latest and highest performing parts, you're also going with the "bang for the buck" route.

Obviously gamers would appreciate a 400$ option simply because as dubious as it might seem, the vast majority of gamers don't have gaming as their number 1 priority in life, which means that for the vast majority of gamers money will be an obstacle.
 
All I learned from this thread is that Projectjustice drives a Prius and goes to the gym

And my PC can do 1080p on Tomb Raider, but only at 30fps. I just played through it this week, actually.

Difference being I paid like 5 for the PC copy, and this is 60. But that will naturally drop, so it's a moot point.

No I dont drive a Prius, I drive a gas guzzling Dodge Charger.
 

fade_

Member
The version they used there is apparently from March and so are probably the drivers. TR runs better now, they actually did some optimization.



See above, that benchmark is pretty much worthless now and you can always turn down a few settings.

Even with the latest patch the game still doesn't run at 60fps 100% of the time on ultra settings is my point. Should have waited a few months for them to fully patch the game before I beat it though...
 

Riky

$MSFT
I agreed that locked framerate is no such of thing, because it will eventually drop in some part, like over rendering, dirty disc, corrupt data, memory leaking etc... Esp Forza have some drop.

I think best wording is cap at 60fps.

Link? because DF analysis of Forza 5 had a locked 60fps.
 

stryke

Member
This game is a joke sorry but the only console it should of came out on was the Wii U. With it coming out on the Xbox One and PS4 its almost like a slap in the face of the consumer laughing at them saying " HA HA HA what a dumbass you are, your new console is not backwards compatible and we will take advantage of it". If you are wondering why I said Wii U at the beginning well it never came out for a nintendo console so I would not mind it, but as it stands right now its the laziest thing I have ever seen. A port of a game from last year on the same user bases of xbox and PlayStation. If anything this game is the poster child for why backward compatibility should be standard. As for the frame rate who gives a shit, if you are dumb enough to get this game for the PS4/ XBONE and not the 360 or ps3 then you are already stupid. Sorry but wasn't that the game they said was a failure and thier charging full price for this port? How much is the one from last year cost, what its cheap? I am not saying tomb raider is a bad game. But if any of you support the next gen version I must say that is really sad, I know there is nothing to play but do not buy this game. Its odd the one thing that would be nice on PS4 and xbone is some that the WII U has in full force. I really wish they were backward compatible.

wow
 

SmokedMeat

Gamer™
PS4 is a powerhouse? I have to give Sony credit in marketing. They really nailed it on some IPhone levels here.

Your hardware PC comparisons is completely wrong, TressFX still needs optimizing on PC.
Extreme bang for the buck huh? Yet it cant run Tomb Raider locked at 60FPS on a resolution thats is past its prime on PC.

According to Alienware's site I can run Tomb Raider at over 40fps on medium settings with their $850 X51 model. Sign me up!

http://www.dell.com/us/p/alienware-...ST&cid=246707&lid=4824468&acd=123098073120560
 

Con_Smith

Banned
Im not impressed by either console and what they are doing overall.



I get your point, but you fib to make a point. PS4 is a great price but I really dont care for the price. Once you buy a PS4 are you going to remind yourself when performance isnt as good as it should of been that you only paid $400? lol


Ok man we get it. PC can run all da games no problem, max settings while giving you a bj and a sandwich.
 
I'm not impressed by Tomb Raider, I didn't say I wasn't impressed about "bang for buck". And obviously, unless you are constantly updating your PC with the latest and highest performing parts, you're also going with the "bang for the buck" route.

Obviously gamers would appreciate a 400$ option simply because as dubious as it might seem, the vast majority of gamers don't have gaming as their number 1 priority in life, which means that for the vast majority of gamers money will be an obstacle.

I see your points, I agree.

Why don't you drive a better car? There's so many better, faster cars out there.

I love my Charger, it has a lot of space and its been very reliable to me. Im big on muscles cars. Im planning to get a weekend car, Dodge Challenger.
 
It's also not 2006 anymore. You apparently missed some major developments during the last few years and have no idea where the truly innovative and groundbreaking experiences are happening. But I agree that Projectjustice should stop.



And too old to be relevant.

the in game benchmark is irrelevant. always has been from day one to today. it tells us absolutely nothing about minimum frame rates in gameplay situations.

I'm not saying that as a hypothetical. it's a fact. that area in game is far from taxing compared to many many other situations. it's one of the less strenuous areas in fact. with no enemies. with less going on.

result from it, do not rebut any claims about framedrops on the PC version.
 

charsace

Member
i hope this gen is 8 years long again. the games are running 1080/60 and the console wars are full of hilarity

ps4 is basically making xbox ones and gaming pcs obselete, and the resulting saltiness is so delicious
jon bones you're one of the better posters, but the PS4 doesn't touch PC.
 

RE_Player

Member
It's getting insufferable. Literally every thread about the technical aspects of the new consoles.
I agree. PC was better before, is better now and will be better in the future as long as you are willing to shell out the cash to build a good rig. This is a discussion about two closed systems so bringing the PC in this is ridiculous.
 
Why are you so mad? Someone asked me a question and I answered it.



Exactly, so Im glad PS4 owners are finally enjoying these enhanced gen 7 games.

By looking at your avi you won't be able to play your fighting games on a PC... at least in a timely matter
ufdup.png
 

IcyEyes

Member
Reading thread like this is incredible entertaing :)

Anyway, impressive score from Ps4. It's incredible how a small 399$ machine (+pad) can achieve such results so early.

Well, my compliments to the coders !!!!
 

geordiemp

Member
I played TR in 4k and max settings on my PC

Obsolete and salty 4k tears lul

Anyway I'm shocked that TR has been able to generate a 2500+ post thread. Shocked.

As a console player I have zero interest in PC gaming (a few steam game son my laptop).

Why ? No interest in using a keyboard and mouse to play games.

No interest and unbalanced online PC games - you know the other guy is running 120 fps on a 2 ms gaming monitor and is clicking pixels from a foot away with an uber gaming mouse. Probably optimised his FOV and wrote macros for gun fire-rate and other stuff. Add in other mods / cheats etc and well I will stop.

I want to sit in living room and play against people with a LEVEL playing field.

PC has little relevance to many console players.

There is NO SALT, and never will be.
 

-Amon-

Member
Considering the topic i can't really understand what's the performance of the pc version of TR has to do with it.
 
According to Alienware's site I can run Tomb Raider at over 40fps on medium settings with their $850 X51 model. Sign me up!

http://www.dell.com/us/p/alienware-...ST&cid=246707&lid=4824468&acd=123098073120560

Thats your first mistake, going by Alienware. lol

By looking at your avi you won't be able to play your fighting games on a PC... at least in a timely matter
ufdup.png

I still own my 360. Ive turned it into a fighting game console.
 
30FPS will Always Deliver Better Story-Telling than 60FPS in Games – Heres Why


All the peeps of the Gaming World have been going crazy over 30 FPS and 60 FPS standards this last year. From 60fps/1080p being thought the new Next Gen standard to Ryse downgrades. But there a point many people are missing, one which i hope to shed some light on today, the point that why 30 FPS cant and shouldn’t ever be replaced with 60fps.

30fps vs 60fps – The Magic of Story Telling Lies in Lower FPS, 30 FPS will always deliver a more “Cinematic” Experience than 60FPS.

I am of course making quite a bold claim and the burden of proof lies with me. One which i am more than willing to shoulder. Let me begin by saying that the minimum limit that our brain needs to perceive moving frames as a seamless entity ( a video) is 24 Frames Per Second. This is one of the reason 99% of Movies are shot at 24 FPS. Though this was originally due to Sound Hardware limitation of Old Cinema, it has now become the Cinematic Standard. The 24 fps of the Cinema Industry is roughly equivalent to the 30 fps standard of the Gaming Industry. When you see a video shot at 24 fps / 30 fps there are holes to fill and your brain automatically does this by literally creating stuff out of your imagination : also known as movie magic. The More frames you increase, the less you brain fills in, the less the “magic”.


Proof of Concept: Hobbit 24 FPS vs 48 FPS analogy to the 30FPS vs 60FPS Gaming Standard

So, Notice how the 48FPS video looks, Sped Up, Weird and almost too Real (in a Bad Way) ? That is called the Soap Opera Effect. Because we grew up in a world where reality tv and soap operas were shot at a higher FPS our brains are now hard wired to associate mundane reality with Higher FPS. And i think you can see now what i meant by our brain filling in the gaps at lower FPS. The Original trailer looks magical and truly “Cinematic”. Of course you might be one of the minority who actually like the sped up, but in my opinion that is probably because of the Novelty Value.

30fps vs 60fps

The more Frames Per Second we increase in our Gaming Standards the less “Magical” they will feel.
I remember when playing Alan Wake (at 30fps) that it felt unbelievably like a movie to me, the sudden attacks of darkness and the way everything was moving about, i wonder if the magic would have been there with 60FPS. If i could clearly see how everything moved – probably not. Likewise in Cinema the Smokes and Mirrors fall away with increased fps – and story telling is all about the illusion. Of course some games would actually benefit from higher frames per second like Racing Games and Fighting Games (Tekken) but Games in which story telling is a main part would do better with the 30FPS Standard.

http://wccftech.com/30fps-vs-60fps-30fps-better-story-telling-games/

can you people finally drop this "60fps is better" nonsense

...
Mr. Usman Pirzada, what you've just said... is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul...
 

TyrantII

Member
Oh like for example Killzone Shadowfall's multiplayer frame rate being locked?

I think "locked" is a very poor word to use with frame rate. It works for PR though. People just see 60 FPS and they think that's the performance. Then you get all these stupid comparisons people make of high end graphics cards running at 60 FPS average versus PS4's "locked" 60 FPS.

Well my bad. I used locked to denote the lower bound, when I should have used locked above or maybe average. But marketing has also had a fun time calling things 60fps average, when in reality the average is more around 50-55.

Max min average benchmark is really what we should get... But good luck with that. Its harder to spin and market facts.
 
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