They can contract out the Playstation firmware development team to update their console with some stability.This is better for multiplats. Hopefully this doesn't affect hardware stability.
They can contract out the Playstation firmware development team to update their console with some stability.This is better for multiplats. Hopefully this doesn't affect hardware stability.
Are you really championing such a meaningless PR damage control response?
Pretty much this. All this move tells me is that they recognize that they have weak hardware and are doing their best to fix it. This is a good thing.
You people at the Xbone team obviosuly have huge production issues in not being able to produce enough units for this holiday season.
PR announcements of extremely tiny spec bumps that probably happened months ago are no reasonable measure of the Xbone's production situation.
Serious question: where'd you get these numbers from? I've only seen 1.23/1.31 vs 1.84 for the longest time here until today. Is that 1.945 given a PS4 GPU/CPU boost that hasn't been confirmed?
Honestly my friend, if you're still trying to hold onto this rumor at this point, it's just grasping at straws.
ESRAM is *embedded* in the GPU. You don't have yield problems with ESRAM embedded in the GPU then increase the frequency of the GPU. When we increased the frequency of the GPU we also increased the bandwidth of the ESRAM, so they are directly related.
C'mon seriously? That was not a shot - only you guys would think that. I was in a meeting on my phone, shot out a quick tweet. Srsly.
Sony haven't announced the CPU speed, as people have noted. Plus - when I take a pot-shot at the competition I'm gonna be way more obvious than that. I'm not a fan of the passive-aggressive.
As I'm sure you've figured out - you don't announce something like this at the same time you're working on it. Obviously this has been in the works, but now that we're in full production we felt OK about announcing it.
Devs should start seeing this soon - so any performance gains were happening on the 1.6 boxes. (everything at PAX was on the 1.6). This is a boost to developers on top of the optimizations going on.
Lastly - can I PLEASE finally get you over this "we're having production issues" thing that's going around? We increased the GPU 6%. We increased the CPU almost 10%. We have been showing retail boxes. We are now in full production.
If at this point these facts don't outweigh random rumors...
No, Albert .. I just place more trust in Cboat atm. It's not grasping at straws when he doesnt have anything lose, besides his proven track record.Honestly my friend, if you're still trying to hold onto this rumor at this point, it's just grasping at straws.
ESRAM is *embedded* in the GPU. You don't have yield problems with ESRAM embedded in the GPU then increase the frequency of the GPU. When we increased the frequency of the GPU we also increased the bandwidth of the ESRAM, so they are directly related.
So if you should get outsold by the competition this year "supply constraints" will not be a valid excuse - did I understand that correctly?
Can we get this increase in terms of DBZ power levels vs PS4 (and WiiU)?
No, Albert .. I just place more trust in Cboat atm. It's not grasping at straws when he doesnt have anything lose, besides his proven track record.
Yes, the ESRAM is embedded in the GPU and works in tandem. It's just that if you are yielding the same amound of chips at 800 or 853, you can always upclock. Doesnt mean the yield issue goes away. It's clear where we both stand at this point. ;-)
Good for the Xbone team, when can we see the FCC filing btw?
He's still yet to provide a chart detailing Kinect voice support for each launch country.I think the best course of action at this point is to simply let the launch speak for itself.
If there are absolutely no production issues and the changes in countries released, for example, are simply localization issues as you've stated, we will see that on the sales data.
What?
The GPU is 1.31 TFLOPS and the CPU is 112 GFLOPS.
It's like overclocking a CPU with stock cooler.
Honestly my friend, if you're still trying to hold onto this rumor at this point, it's just grasping at straws.
ESRAM is *embedded* in the GPU. You don't have yield problems with ESRAM embedded in the GPU then increase the frequency of the GPU. When we increased the frequency of the GPU we also increased the bandwidth of the ESRAM, so they are directly related.
All those backhands...this is too good.I respect Albert coming here to voice his opinion but a PR answer is what we got.
I think it's good. I can't really say much more than that. You guys seem to be "piece mealing" this console while your competition has their act together.
This is gaf though... where common posts contain words such as dat, dis, derp, dem, and bomba all seemingly used in completely seriousness.
They day one patch isnt finished yet, or do you mean just to remove the online-DRM system? But there will most likely be a firmware update on day 1 regardless. I expect the same with PS4. I imagine that they keep working on the OS after the consoles go into manufacturing.
In fairness, I did hear from a knowledgeable first party that there were some headaches with ESRAM, but going back to my earlier posts on this, or maybe I said this in a pm to a mod, the yield issues were more concerning at one point, but that the situation improved, and they're right where they expected they would be, or something to that effect. I feel too lazy to check my post history. So, even if there were troubles with ESRAM, that didn't necessarily mean they would continue being problems.
It seems they're now in full production and whatever major concerns there may have been are probably all in the rearview mirror by now, and so, technically, when Albert says there's no production issues, he could be right, as when testing various designs and chips, it can't be all that unprecedented that some don't exactly come back as hoped, or the design seems a bit more challenging in the early goings.
Albert Penello is good people, he comes into the fire and we all know he has a job to do but he usually does it with respect.
The only issue I have is that Albert says he's not a fan of being passive aggressive, but a lot of his posts leak with a subtext of bitterness that gamers at neoGAF still believe some rumours over his own word.
I know, I was paraphrasing his post.They don't "work in tandem." They're the same chip.
Are you really championing such a meaningless PR damage control response?
What Giga Hertz range is the wireless in the PS4? That is the clue to your max clock speed you seem to confuse.Even the PS4 filing doesn't have a specific clock speed and only lists a max of 2.75GHz. Don't be fooled by faceless words on the internet .
Yes.This *is* good news, isn't it?
*looks around*
isn't it?
Does this affect RAM speed as well?
You could build an Eiffel Tower.
Nope, it's the effective frequency of the GDDR5-5500.What Giga Hertz range is the wireless in the PS4? That is the clue to your max clock speed you seem to confuse.
BS.You guys do not realize what a "tiny" bump like this can really do. even more so on the cpu side.
a 30 mhz bump on my gpu os the difference between a solid 60 fps in crysis2 and sub 50 with all settings up.
So if you should get outsold by the competition this year "supply constraints" will not be a valid excuse - did I understand that correctly?
You people at the Xbone team obviosuly have huge production issues in not being able to produce enough units for this holiday season.
PR announcements of extremely tiny spec bumps that probably happened months ago are no reasonable measure of the Xbone's production situation.
Xbox One is finally (or might have been in) in production? Nice. Just hurry up and announce the date so I know which days to take off, Albert.
Could this potentially lead to some backwards compatitability?
You guys do not realize what a "tiny" bump like this can really do. even more so on the cpu side.
a 30 mhz bump on my gpu os the difference between a solid 60 fps in crysis2 and sub 50 with all settings up.
This *is* good news, isn't it?
*looks around*
isn't it?
All those backhands...this is too good.
Could this potentially lead to some backwards compatitability?
The reason gamers are skeptical about everything related to MS PR is because they keep changing shit every other day.
Hawking said:The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge
He's still yet to provide a chart detailing Kinect voice support for each launch country.
No.....Could this potentially lead to some backwards compatitability?