http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story
I wanted to bring this up to give insight on Nintendos perspective on how they developed and rolled out the Wii U. This is coming from a developers experience and he tries to be neutral through out it.
What do you guys think? Maybe Nintendo has the same mentality this go around? What lessons do you think they've learned?
The Secret Developers is Digital Foundry's occasional series where game-makers come forward to talk with us - and you - about topics they are passionate about, or in the case of this article, to give you the inside story behind a particular hot topic. As the future of the Wii U looks uncertain in the face of the successful launches for both Xbox One and PlayStation 4, this "warts and all" tale from a respected third-party creator gives you some idea of how Nintendo handled the transition to the high-definition gaming era, and the challenges developers faced in bringing their games to the Wii U platform.
It started off in the usual way with a look back on how successful the Wii had been and what their intentions were for the new hardware. They wanted a console that was the same size as the Wii and wouldn't make much noise, so "mum wouldn't mind having it in the living room". It was during this statement that quiet alarm bells started to ring in my brain, but I ignored them and continued watching the presentation. The pitch then moved on to the usual "we need your help to ensure that the Wii U is a success and you can help us (Nintendo) along the way". These words ended up having more significance than either we, or the presenters, could have envisaged.
I wanted to bring this up to give insight on Nintendos perspective on how they developed and rolled out the Wii U. This is coming from a developers experience and he tries to be neutral through out it.
What do you guys think? Maybe Nintendo has the same mentality this go around? What lessons do you think they've learned?