Fallout-NL
Member
fucking awesome
everyone read Masters of Doom
Yeah, it's incredible.
Which makes it even better to see footage like this. Thanks op.
fucking awesome
everyone read Masters of Doom
Really interesting video. Great to see the office and their enthusiasm for Doom when it was so close to release. Carmack designed the levels, didn't he? Watching this makes me want to play an FPS with broad, complex levels and lots of secret areas. I hope Duke 3D comes out on Vita soon.
Nah I think Carmack was more the tech guy. Sandy Peterson, Romero, McGee were map makers. (I'm sure I'm missing others)
Nah I think Carmack was more the tech guy. Sandy Peterson, Romero, McGee were map makers. (I'm sure I'm missing others)
American McGee wasn't part of id for the development of Doom, but he did do level design for Doom II. Tom Hall did contribute some levels before he left though.
For some incite on Doom's level design check out this video from December 2013. An IGN editor plays co-op with John Romero on Doom's 20th birthday: : https://www.youtube.com/watch?v=YUU7_BthBWM
John Romero breaks down the level design process. It's really fascinating stuff.
Darn, I could've sworn I saw McGee's name in the credits. Maybe it's Ult Doom?
Wait, this is old.
Fuck, I thought this was a new...old...thing.
Really great vid to see, especially the reactions to it at that stage. I miss the days of seeing something so exciting, unique and a genuinely new experience
According to the Doom Bible, the game was originally meant to be more complex. John Carmack wanted a much simpler experience. So, I think Doom is more like the game Carmack wanted to play.These guys simply made the game they wanted to play and of course it ended up becoming a phenomenon.
"There's like these invisble creatures in there, but you can see em'."
great
Wow, is this what nerds back then looked like? Weird hockey hair dorks? I bet they loved Megadeth.
Peep that Ensoniq EPS. Gimme dat!
That composer guy makes rad music. I love the Windows 95 genre!
Also, they're using the SNES sound effects from Wolfenstein 3d, which apparently came out in 1994, but Doom came out in 1993.
Probably small studios not mired in ndas and high security.Do familes just casually visit studios like that nowadays?
Did John Romero make anything cool after this? I think I'm going to play Doom on PC for the first time today. I rented it for SNES once but didn't get that far.
Did John Romero make anything cool after this? I think I'm going to play Doom on PC for the first time today. I rented it for SNES once but didn't get that far.
According to the Doom Bible, the game was originally meant to be more complex. John Carmack wanted a much simpler experience. So, I think Doom is more like the game Carmack wanted to play.
I don't know if you're joking or not about playing doom on PC for the first time ever
LTTP thread?
Really reminded me of how watershed Aladdin on the md was. People would just stop and stare at it.
And doom man. So huge. 1993 was a big big year in gaming. One of the best.
Yep, Tom Hall really wasn't happy with the direction that id was going in with Wolf3D and Doom, he really wanted to continue making more family friendly games like Keen. Most of his design documents were ignored at id with Doom and he left to work with Apogee on Rise of the Triad, which did use some of his original Doom ideas.
The game is 20 years old going on 21, as iconic as it is, there are still a lot of people out there who have not played it. And for those people, I recommend the Doom thread: http://www.neogaf.com/forum/showthread.php?t=772826&highlight=doom+thread
It's still amazing that Doom managed to conquer the world without any retail distribution or advertising back in 1993. The game spread through word of mouth and by spreading the game through shareware. Doom wasn't even sold at retail until 1995 with Ultimate Doom and it was already a house hold name before that version was released.
Oh wow so that's why there was ordering info in those things. So I guess they ordered directly from Id then?
Man I never grew up with a PC but that sounds amazing to experience the shareware 30 times over before getting to order it finally.
I don't know if you're joking or not about playing doom on PC for the first time ever
LTTP thread?
Correct, if you liked the shareware demo, you would order the rest of the game directly from id for like $30.00 or so. They would send a couple of 3.5 inch floppy disks (I think there was an optional CD too) in the mail, which I am pretty sure didn't include a box or manual, just the disks. As far as I know Doom was independently sold by mail order from December 1993 to about April 1995. Though there were home console ports that were released near the end of 1994 with the Sega 32X and Atari Jaguar.
I never actually owned the original Doom, and I never purchased it until Ultimate Doom. But in my neck of the woods Shareware disks were available to buy at nearly every grocery store check-out line and in department stores. The Shareware disks would cost less than $6.00 (Canadian, at least) and be released by third party venders that would contain a handful of shareware games from Apogee, id and Epic, as well as other random companies. I used to have a pretty big collection of shareware disks and CD's from back then. Shareware was usually 1/3rd of the game for free, so most demos could keep you occupied for days, weeks or sometimes months.
Almost everybody I knew who had a PC back then had at least a shareware copy of Doom installed on it, and most of them could barely get the game to run at all at a decent framerate either without having the drop the window size to one of the smaller settings.
Whoa I use to do this. Duane is that you?Damn, didn't know anyone had this kind of footage just sitting in their house and not been uploaded to somewhere on the internet already.
This is back when 320x240 looked amazing and my brother was tweaking autoexec.bat and config.sys files to free up enough system memory to play Syndicate, SimCity 2000 and Wing Commander II.
Ah fuck, the Shareware years. Man what a strange time looking back. Thanks for posting this, I never caught it. I'd love to read Masters of Doom at some point.
Its easy to forget just how groundbreaking Doom was. I remember my friends brother showing it to me on his pc and I was floored. Couldn't believe how immersive and scary it was.
Do it, as a gamer that was one of the most entertaining and inspiring things I have ever read. It's a great fucking book.