Paracelsus
Member
Level design is what I don't like of this game. It's just one "map" after another, a fight after another, there's no mansion/lab/city/facility to explore, no secret to unveal. Totally boring design slave of the coop mode. It's not like I miss enigmas that much, it's just that going alone through the whole game is boring for me. I'm waiting for my friend to go with the second playthrough, otherwise I'd just file the game on the shelf forever.