So much for that then!Yes they received outside investment.
So much for that then!Yes they received outside investment.
Ryan Payton is hosting development podcasts from time to time, maybe they will do one.
http://camouflajradio.libsyn.com/
How did they even finish making the game? Camoflaj got $500K from Kickstarter, which is nowhere near enough to pay a staff of 10-12 people to work on a project for 4 years.
Sales on Steam are demonstrably low -- 26,0000 units, and a good chunk of those are probably just people redeeming their keys from the Kickstarter. I can't imagine that they really fared any better on iOS or Android, where people are massively averse to spending money upfront on games.
I'm certainly glad that they finished the project and delivered a completed game to anyone, but I have no idea how they actually funded the last couple years of development. I kinda figured they would just call it quits after the first few episodes were released to middling reviews and low sales. Clearly they have some outside source of funding, but I don't understand who would keep pumping money into the project after EP1 and EP2 failed to make much of an impact.
Sounds like a Ryan Payton game alright.I'm still salty about how MGS4 turned out and that's due to him forcing Kojima to do a bunch of different things for "WESTERN ACCEPTANCE!!!!!!"
"Kojima-san!!! You gotta change up the controls! It's 2008! Western Gamers won't accept the control scheme you've used for three games now!!"
Etc.
Christ knows, I burst out laughing at that line
Ouch, I just bought the game on PS4, I liked the premise, played a bit of part1 on iOS then learned about the Remastered but it doesn't look good
At first I thought the game's story was over my head, then I read reactions on Steam and here and elsewhere and realized maybe the problem isn't me
Is this thread the official |OT| now? This thread is the official |OT| now.
I want to mention it cos at least to me this is probably the most embarassing, long in the tooth and botched handling of an episodic series I've played
Half Life 2: Episode 3 would like a word with you, but it is still gagged and tied in a storage room at Valve HQ.
Reminds me what the hell was going on with Hope in ep 4? =/
I think that was a"copy" of Hope. Maybe?
One of the few kickstarters I genuinely regret backing. Played like half of the first episode and was bored to tears.
I liked the controls and loved MGS IV, but what really struck me as funny is how the Collector's Edition Blu Ray turned into Ryan's story and family album at the end. That was quite hilarious but who knows what access Kojima gave him.
I was wondering this earlier on in the thread. It's kind of amazing there's a PS4 version at all =/
What Went Wrong #4: Ryan Payton
Common feedback was that Ryan relied too much on the opinions of outside industry experts and last-minute external playtests. The team reported problems of being asked to implement features at random when someone else brought them up, and with being unable to implement a specific feature until someone external mentioned it. This was a morale-killer in both instances. There were also mixed messages from Ryan on trust in individuals. Ryan would tell staff that they had ownership over an issue, only to step in and micromanage the result later. Team members reported that the level of ownership in content for themselves vs. Ryan was never entirely clear.
I listened to the podcast early on, and you could tell they were really struggling. IIRC much of the team had never shipped a game before, which doesn't help. Payton kept making it a point to say that they had a flat team structure like Valve, but he didn't seem to understand why it works well for Valve and why you can't make that work with just any old group of people. He did a postmortem after episode 1 was released that was pretty interesting, including stuff like:
The whole thing is worth reading. I didn't really follow development past ~episode 2, so I'm not really sure how things shaped up after that. I did back it on Kickstarter and I thought the premise sounded interesting, so I'll get around to playing it someday.
Is the game so bad? I have it wishlisted, I like stealth games but I don't know if it's worth my time at this point.
I played through the first episode on the PS4 and... I enjoyed it.
Saying that though if I couldn't freely control Hope and it was point and clicking it would have been boring for sure so I can see why many didn't like other versions of the game.
I remember Garnett Lee pimping this kickstarter on Weekend Confirmed. He was almost begging his listeners to pitch in, it was gross. Dude sounded like Sally Struthers.
So does the PS4 version have direct control of the player character? How about on PC?
Episode 1 was a good base, then it improved considerably for Episode 2 in every regard. Episode 3 was a low point for me, since it ditched some of the gameplay improvements and tried to sort out the story instead... The Episode 4 came along and changed everything up, almost making all the work done on the player's part during 1-3 a waste of time. Hope's character seemed to completely change as well, not fitting in with how the story had developed so far...and then the ending of that...seemed to be completely ignored this last part.
But okay, lack of continuity between the final scene of God's Acre and the start of Terminus was overlooked slightly because I was overjoyed at the return to the Metamorphosis facility and the additions made to make dodging guards harder than ever. But then the way it all ended. Wtf? I was so angry when it all finished because it has to be one of the worst endings I've ever encountered. It gave no resolution at all and struck me as a case of the writers simply not knowing how to end things. There were more questions thrown up at the end than threads tied up.
I've just started a second play through using the other choice at the start of the ep, but already seeing that the actual story doesn't change - just the way that you reach the same unfulfilling ending.
After being drawn in by the intrigue of the whole setup, I feel thoroughly cheated by Terminus...
Ahhhh that would make some sense...but still...totally random and an example of the writers not quite knowing how best to explain things :/there seems to be some unspoken consensus amongst people who've played it that in Ep 4 we weren't playing Hope but some other clone.
This isn't substantiated outright in game though as far as I can tell.
Yes, it's dumb.
Good to hear it isn't worth it, my wallet thanks GAF, for this year was already too busy.
I finished Episode 1 yesterday and I had a blast! The game is kind of like Metal Gear Solid 2 with a female lead character.wow, such praise
The team looks back at 4 years of Republique development, live from Camouflaj's PS4 release party.