Red Arremer
Member
https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1259255
Sniper me on Face if old.
Edit: An update of Armature in regards to this (thanks to Rymuth for bringing this to my attention):
“Hi Bloodstained backers - Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they're not officially supported platforms, it's going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.
“Since the community got these platforms off the ground, we figure that it's best to let the community have them back when we're done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”
Sniper me on Face if old.
Edit: An update of Armature in regards to this (thanks to Rymuth for bringing this to my attention):
We announced that we would be releasing the code for our UE4 WiiU/Vita modifications. We didn’t provide very many details, and there’s been some confusion, so we just wanted to clear a few things up.
What we are planning to do is share the WiiU and Vita modifications to UE4 for Bloodstained after the game ships with authorized developers for the respective platforms (and we’re not sure how we’ll deliver the code, it’s a bit complicated because of all the parties involved).
Neither us nor Epic will be providing any support for this code. What developers will get will be a snapshot of the platform-specific code that ships with Bloodstained on the version of UE4 that Bloodstained ships with. Nobody will be keeping the code up-to-date with newer versions of UE4.
We are not planning to take external contributions from individuals, do any co-development, or release the code prior to Bloodstained’s release. Our intent is to give people a great jumping-off point on those platforms.
We hope this clears things up, and we’re excited to provide more specifics as we have them!