frankie_baby said:What are silicon knights up to these days?
They're making a really terrible looking X-Men game for Activision on the PS3/360/Wii.
frankie_baby said:What are silicon knights up to these days?
The only appropriate answer.Rocket Punch said:Mediocre art for an equally mediocre game.
There actually were FMVs in the game that depicted these apocalyptic scenarios.Mama Robotnik said:He has some impressive artwork for the three unused endings to Eternal Darkness, in which we would have shown the consequences of our defeat, as Pious Augustus' demon-God massacres humanity.
I heard in the original scriptYsiadmihi said:Pretty sure Michael Edwards was killed soon after he dropped of Mantorok's heart (I think?) at Edward Roivas' place.
Rocket Punch said:Mediocre art for an equally mediocre game.
frankie_baby said:What are silicon knights up to these days?
I'd rather Nintendo gave the IP to Retro for WiiHD.GodDuckman said:Honestly? I'd love to see Silicon Knights make a new Eternal Darkness that used the Vitality Sensor for the Insanity Meter.
Pancho said:I am so disappointed in myself that I never finished the game
Back then I was such a pussy and I got to thelost my shit, and returned the game. Now I can't find the game anywhere since I still want to finish it.bathtub scene
Chrono Trigger and Ocarina of Time spring to mind, though none of them as in-depth as Eternal Darkness. I'm pretty sure there are more though.beelzebozo said:it's pathetic that no game has captured change over time as well as eternal darkness.
are there any other games that let the player revisit areas after long expanses of time and display drastic changes to architecture and mood? i'm genuinely curious. it seems like a very under utilized idea.
FunkyPajamas said:Chrono Trigger and Ocarina of Time spring to mind, though none of them as in-depth as Eternal Darkness. I'm pretty sure there are more though.
Rocket Punch said:Mediocre art for an equally mediocre game.
Big One said:Does Nintendo actually own the Eternal Darkness brand?
beelzebozo said:it's pathetic that no game has captured change over time as well as eternal darkness.
are there any other games that let the player revisit areas after long expanses of time and display drastic changes to architecture and mood? i'm genuinely curious. it seems like a very under utilized idea.
duckroll said:Yes.
In the final part of X3F's interview series, Silicon Knights President Denis Dyack said that the question of who owns the Eternal Darkness IP is, "a complicated question with a complicated answer," while at the same time confirming that Nintendo is still a "silent partner" with the developer.
"That's a question we've never answered," he said. "At the end of the day, it's not time to even talk about those things for various different reasons. You know Nintendo, who's still our silent partner, a lot of people don't know that, we have a great relationship with those guys. It's not time to talk about Eternal Darkness 2." Dyack went on to say that, despite some reports to the contrary, SK has never announced ED2 to be in development.
duckroll said:The Legacy of Kain and Soul Reaver games use this as a major narrative/design elements.
beelzebozo said:is it that black and white?
this is from 2008. has there been an update?
duckroll said:Haha, this is the same Denis Dyack who tried to take Crystal Dynamics to court when they continued making Legacy of Kain games without Silicon Knights. Of course he would say that.
Legally, Nintendo owns Eternal Darkness as an IP, and everything related to it. Silicon Knights is credited as the developer, but the copyright and trademarks are all owned by Nintendo in every country in the world where Eternal Darkness was released.
beelzebozo said:this seems proof that we're likely to not get a sequel to this game any time soon.
beelzebozo said:interesting, and totally true. i wonder how much of eternal darkness and how much of it was nintendo. you know what i mean? it would be interesting to see how a spiritual successor done completely by silicon knights would turn out.