Oh yeah that makes sense.
whole game is a simulation so it makes sense
also it is an unlockable item from MGS1.
Oh yeah that makes sense.
I have yet to see any game give a good if any canonical reason for adversaries to take turns in hitting each other during a physical weapon on flesh battle.
Similarly, save points in Chrono Cross.Xenogears save points
O_O
Final Fantasy XIV is great at this. For instance, the gil paid to teleport between the various locations in the game is explained as a toll paid to an attendant upon arrival to maintain the teleportation network. In reality, those fees may be inflated because the (re)construction of the network was funded by a shady cartel that controls one of the games city-states.
Thats just one example of many provided in the game. Really goes above and beyond in this respect.
Pretty much everything involving the manipulation of time in Majora's Mask is brilliant. It gels together the mechanics of playing the game with the story of said game pretty much perfectly.
They explained mist so much better in FFIX. They even explained what a Trance was very well too. So odd that they would go back on it.One of the best parts of Chrono Trigger is capping out your normal tech skills and wondering why there isn't more. "Lightning"? Why can't I use it?
Everything your characters can do is a normal physical technique or technological bit until you go to the End of Time. And when you go to the End of Time, you meet an ancient warlord named Spekkio who decides to teach you magic. Why? Because you're descendants of the Kingdom of Zeal, and you have that power.
It's a pretty awesome way to incorporate magic into the game.
On the flip side, FFXII is partially awful because there is ZERO explanation for what Mist is. Vaan just walks out of town as a normal every day kid who can make massive explosions that warp reality using Mist. How does he have access to Mist? What is Mist? Why can all of our characters do it by default, but no one else can?
Chrono Trigger even goes so far as to DENY magic to characters it doesn't make sense for, like Ayla and Robo. FFXII does jack.
Nier: Automata and like everything in that game.
Yup, the reveal on what the save points actually are and why they exist at all is amazing.
It's why its in this threadwhole game is a simulation so it makes sense
also it is an unlockable item from MGS1.
999 and Dual screens. Or VLR having one blurry screenBecause one is kid akane and the other is jumpei.because you are playing as old Sigma
On the flip side, FFXII is partially awful because there is ZERO explanation for what Mist is. Vaan just walks out of town as a normal every day kid who can make massive explosions that warp reality using Mist. How does he have access to Mist? What is Mist? Why can all of our characters do it by default, but no one else can?
In Prince of Persia: Sands of Time, the prince never dies when you lose, he's simply telling his story wrong. I always thought that was cool.
Am I being trolled or do you have a bad memory?
And then they had to make it into more of a shooter and the weapon would...overheat. So ammo wasn't bullets, it was coolant cartridges, completely defeating the whole explanation in the first place.Mass Effect's infinite ammo: weapons are loaded with solid blocks of metal. The weapons creates ammunition out of it by shaving grains off of the block and propelling them at supersonic speeds using a mass effect field. Actually running out of ammo is technically possible, but not a realistic scenario in normal use. This is also why special ammo is an equippable mod that works with any weapon; you're just loading a different block of metal into the weapon.
The reason for gear unlocks in Metroid: Other M.
:-(
So... what's the reason?
Same team isn't it?Similarly, save points in Chrono Cross.
How much overlap did those two teams have?
So... what's the reason?
XCOM: The Bureau
The twist in the game is that the whole time the main character was being controlled by an alien. After the twist the main character rejects this and the alien has to find a new host, who you choose from 3 of the supporting cast. While playing as this new character he, or she, remarks that it's amazing because now they can see the locations and abilities of all the people in their squad. Basically the HUD is just the information that the alien is relaying to the character. Thought it was a neat touch.
Quiet's skin in MGSV
Which lead to a funny oversight in one of the loyalty missions, whereAnd then they had to make it into more of a shooter and the weapon would...overheat. So ammo wasn't bullets, it was coolant cartridges, completely defeating the whole explanation in the first place.
How the camera buttons function in Mario 64.