This is pretty crazy. Now they need to try to fight this device... but what can they do?
Take the L on the WiiU, let this go unfettered, and work harder on securing NFC on the NX.
This is pretty crazy. Now they need to try to fight this device... but what can they do?
I think Amiibos are a terrible idea and only perpetuate the idea that people will throw their money at worthless items. Work on your gaming division, or get back into the toys market. But this safety net nonsense to recoup the losses of the bad decisions of your gaming division is disappointing because it works so well.
I think that Amiibo are firmly in the "toys" market. Very few games had very compelling content locked behind an amiibo paywall.
thinking more about it. this will only cause Nintendo to do "Amiibo v2.0" with better security for NX and make new games require the new ones and the cycle repeats itself.
Skylander? MIFARE? Access token emulation? The sky is the limit!
Most people are buying it for the figure and not the extra stuff, if you check the Amiibo OTs you would understand, so encouraging people to pirate won't change anything.Fuck Amiibo. If this helps kill toy locked content then all the better.
I think that Amiibo are firmly in the "toys" market. Very few games had very compelling content locked behind an amiibo paywall.
Fuck Amiibo. If this helps kill toy locked content then all the better.
The reason they are buying amiibos is not important, fact is they are supporting and giving Nintendo more reasons to lock content behind amiibos. Of course, for amiibo fans that isn't a problem, but for others? Yesh. Amiibo by itself isn't the problem and if the reason people buy it is for the toys, Nintendo should just stop locking content behind amiibos. But of course they won't do that.Most people are buying it for the figure and not the extra stuff, if you check the Amiibo OTs you would understand, so encouraging people to pirate won't change anything.
The reason they are buying amiibos is not important, fact is they are supporting and giving Nintendo more reasons to lock content behind amiibos. Of course, for amiibo fans that isn't a problem, but for others? Yesh. Amiibo by itself isn't the problem and if the reason people buy it is for the toys, Nintendo should just stop locking content behind amiibos. But of course they won't do that.
Why would they when its been a huge profit center for them?The reason they are buying amiibos is not important, fact is they are supporting and giving Nintendo more reasons to lock content behind amiibos. Of course, for amiibo fans that isn't a problem, but for others? Yesh. Amiibo by itself isn't the problem and if the reason people buy it is for the toys, Nintendo should just stop locking content behind amiibos. But of course they won't do that.
Take the L on the WiiU, let this go unfettered, and work harder on securing NFC on the NX.
If people were only buying them as toys, the World of Nintendo figures, which predate amiibo and are better figures, would have sold better. This is a combination of their interactivity function and their (perceived) rarity mixing with Nintendo fan overzealousness to create a perfect storm of retail demand.
Why would they when its been a huge profit center for them?
If you want the content pay for it. If you don't want to pay you don't get the content. Period. Video games are a business not a charity.
Until they're locking story beats or essential game features behind amiibo, I don't see it as a problem. It's a fun bonus for fans of that character.
The amiibo works across multiple games and unlocks content based on that character. that's the thinking. Link unlocks link skins in multiple games etc. People keep perceiving it as the other way around(only this content is unlocked with the amiibo) and it's a bit odd to me.
Shovel Knight is the only amiibo that's kinda junk in this way, I'll level.
Might have to grab one of these, then it's just getting the Amiibo data somehow....
Fuck Amiibo. If this helps kill toy locked content then all the better.
I don't mind Skylanders/Disney Infinity/Dimensions because that's just a single game and you go in knowing it's about the toys. But with Amiibo you're getting content locked in almost all first party Nintendo games and have to keep buying new Amiibos, so the hell with supporting that.
Well, a new dungeon in Twilight Princess HD will be locked behind the Wolf Link Amiibo.
Co-op mode in Yoshi's Wooly World and Shovel Knight are locked behind their respective Amiibos.
The good (traditional) mode of Mario Party 10 is locked behind Amiibos.
So there have been some significant things beholden to "TLC." (I'm alright with it, having totally bought in.)
Why would they when its been a huge profit center for them?
If you want the content pay for it. If you don't want to pay you don't get the content. Period. Video games are a business not a charity.
Until they're locking story beats or essential game features behind amiibo, I don't see it as a problem. It's a fun bonus for fans of that character.
The amiibo works across multiple games and unlocks content based on that character. that's the thinking. Link unlocks link skins in multiple games etc. People keep perceiving it as the other way around(only this content is unlocked with the amiibo) and it's a bit odd to me.
Shovel Knight is the only amiibo that's kinda junk in this way, I'll level.
Nintendo had some success banning flash carts in the UK right?
Disney stopped the blind packs with 3, you now buy a complete themed set of discs instead.Not all content unlocked with Amiibo is something that is locked on disc.
See Mario Kart, Amiibo Tap, Captain Toad, Shovel Knight, M dash DLC characters etc.
Also Disney Infinity with its blind Power Disc Packa are far worse than anything else.
If people were only buying them as toys, the World of Nintendo figures, which predate amiibo and are better figures, would have sold better. This is a combination of their interactivity function and their (perceived) rarity mixing with Nintendo fan overzealousness to create a perfect storm of retail demand.