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Call of Duty: Ghosts Onslaught DLC Pack officially announced

jelmerjt

Member
Onslaught is the first downloadable content pack available for Call of Duty®: Ghosts. Take the fight onto four small to medium Multiplayer maps: Fog, Bayview, Containment, and Ignition, a reimagining of the classic map Scrapyard from Call of Duty®: Modern Warfare® 2. Players also gain access to the Maverick, an all-new dual purpose Assault Rifle & Sniper Rifle.

The Extinction storyline continues with Episode 1: Nightfall, the first installment in a four-part episodic narrative. Explore a remote facility in the Alaskan wilderness and learn more about the origins of the alien threat. Episode 1: Nightfall features two all-new species of aliens and an exclusive weapon.

Onslaught arrives first on Xbox LIVE on January 28th, with other platforms to follow.

Press release:

Fans Can Purchase Onslaught Individually, or as Part of the Call of Duty: Ghosts DLC Season Pass Discounted* Bundle

Onslaught is also included as part of the Call of Duty: Ghosts DLC Season Pass, which gives fans access to four epic Call of Duty: Ghosts DLC Packs** planned to release in 2014 - Onslaught, Devastation, Invasion and Nemesis - at the discounted* suggested retail price of $49.99. Additionally, Call of Duty Ghosts DLC Season Pass holders get instant access to the downloadable multiplayer map, "Free Fall," as well as the Team Leader Digital Pack, which comes with a unique multiplayer character head, weapon camo, reticle, player patch, player card and player background.

Call of Duty: Ghosts Onslaught will deliver the fast-paced multiplayer experience fans love, with four classically designed Call of Duty® multiplayer maps, each with their own distinct environments, small to medium scale, and varying gameplay. The first map, "Fog," is a small to medium sized map set alongside the banks of a murky lake. Every area within "Fog" is a chilling homage to classic horror films, from an eerie campsite, flickering TVs, torture chamber, and seemingly abandoned structures as players try to unlock the map's dark secret. If a player happens to find and complete a specific Field Order, they become the embodiment of evil and don the persona of one of cinema's most iconic horror characters, Michael Myers. Additionally, the entire soundscape changes to the eerily familiar Halloween Theme music so other players know to run for their lives. Next is "BayView," a close-quarters map set on a coastal Californian boardwalk packed with seaside gift stores and an aquarium, offering players fast-paced run-and-gun matches. Players must also be wary of the deadly artillery strike enemies can call-in from a Naval Destroyer anchored just offshore.

The third map "Containment," transports players to a war-torn Mexican village, where the battle rages along both banks of the dried out riverbed. The action in this compact map centers on the remains of a small bridge holding a hi-jacked truck filled with leaking radioactive material. Surrounded by a myriad of abandoned bars, cafes, a church and a pool hall, "Containment" also features elevated rooftop vantage points for players who prefer longer-range engagements. Onslaught's fourth map "Ignition," launches players into an aging Florida space launch facility. Inspired by "Scrapyard" - the fan-favorite multiplayer map from Call of Duty®: Modern Warfare® 2, reimagined with dynamic gameplay elements - "Ignition" packs plenty of action both above and below ground amongst abandoned warehouses, flame trenches, and a massive transport crawler. As if rockets crash-landing into the map weren't enough, the close-quarters combat is further complicated via two separate rocket test engines sites that opposing forces can trigger, sending massive fireballs into the already intense firefights, and the failed launch of a massive rocket has a dramatic effect on the combat.

Call of Duty: Ghosts Onslaught also arms players with a deadly new addition to the Call of Duty: Ghosts' weapons arsenal with the "Maverick," a dual-purpose Assault Rifle or Sniper Rifle that players can choose how to use depending on their tactical needs - a first for Call of Duty. Outfitted with a lightweight wood stock this weapon can be selected in either the Assault or the Sniper Rifle class. As an Assault Rifle the weapon's fire rate becomes fully-automatic with high damage at a decent range, and as a Sniper Rifle the "Maverick" sports an advanced scope and a semi-auto rate of fire.

Included in Call of Duty: Ghosts' initial DLC Pack is the first installment in Extinction's four-part episodic narrative, "Episode 1: Nightfall." Introducing a narrative driven by two new characters, and featuring two all-new alien species and an exclusive weapon, "Episode 1: Nightfall" is a fast and frenetic, action-packed continuation of the original Extinction experience in Call of Duty: Ghosts. Set in a remote facility hidden deep within the Alaskan wilderness, the shadowy Nightfall Program has been researching the origins of the newly revealed alien threat. A small recon team of elite soldiers must infiltrate the site to retrieve intel and exterminate the hordes of savage creatures, and along the way uncover a three-story tall terror unlike anything they've faced before.

http://investor.activision.com/releasedetail.cfm?ReleaseID=818980

Trailer: http://www.youtube.com/watch?v=1F5viAtfCwo
 
Nelson was talking about this on Twitter and then followed it up with

Larry Hryb ‏@majornelson
(yea....it's a Monday :| )
 

BPoole

Member
tumblr_mbgdtxclu61rxc156o1_500.gif
.
 

Alienous

Member
Oh, piss off.

"We're sorry the maps were shite. Please buy the new ones. They are appropriately sized for Call of Duty gameplay."

God dammit.
 

Alienous

Member
These maps began life long before the game was shipped, so yeah - this isn't based on fan reaction to map size.

I think differently. These maps all have unique gimmicks, and seem better designed generally. They held back the good maps. The ones they knew they could sell more easily.
 

madmackem

Member
Game is crying out for new maps, I don't like any of the ones on disc there's no stand out. Shame I have to wait another month, map packs first is such bs man.
 

Valkrai

Member
Even though I don't play Call of Duty any more, the Michael Myers gametype with Fog sounds incredible. I never would have expected IW to actually work with that old idea.
 

gogogow

Member
Oh, piss off.

"We're sorry the maps were shite. Please buy the new ones. They are appropriately sized for Call of Duty gameplay."

God dammit.

Depends. Yes, the Ghosts maps are a bit too big for 6 vs. 6 players. But at the same time imo the maps in previous COD games were too small for Ground War. Now they are properly sized for GW for the next-gen versions. It's just that current gen consoles can't run that many players with the bigger maps. Otherwise I don't think we would hear as much complaints as we do now.
 

Alienous

Member
Depends. Yes, the Ghosts maps are a bit too big for 6 vs. 6 players. But at the same time imo the maps in previous COD games were too small for Ground War. Now they are properly sized for GW for the next-gen versions. It's just that current gen consoles can't run that many players with the bigger maps. Otherwise I don't think we would hear as much complaints as we do now.

Eh ... Ground War is one match playlist. The maps, I imagine, are developed for 6 v 6, and capable of supporting more. At least, previous COD's seemed to support that idea. Anyway, I don't think your justification works, really.

Judging by the "I didn't like the maps in Ghosts, but I'll buy these" comments in this thread I can see that Infinity Ward are being smart about being exploitative. Take the least ambitious, and generally least fun, maps being prototyped, and finish them for launch. Then people will want the better designed maps, with the gimmicks and features, even more when we release them as DLC. They'll want to get some fun out of their $60 purchases.

I honestly think that's what they are doing. I'm having no part of that. Even FreeFall, a more sensibly sized map, was DLC. It's bullshit.
 

Alt183

Member
By the looks of it, I'm guessing Infinity Ward is allowing players a chance to customize their characters in Extinction? I see someone with the Logan mask at 30 seconds in the trailer, so maybe they're allowing Squad members to be used.
 

kuYuri

Member
By the looks of it, I'm guessing Infinity Ward is allowing players a chance to customize their characters in Extinction? I see someone with the Logan mask at 30 seconds in the trailer, so maybe they're allowing Squad members to be used.

Yes, last I heard they were going to release an update that allowed you to customize your Extinction character.
 

hawk2025

Member
It feels so bad to be on the losing end of the stick this time around :( I want this in two weeks, not end of February :(
 

Gorillaz

Member
So basically maps that should have and would have fit better at launch because the launch maps themselves are pretty terrible
 

rcl66

Member
Is it worth getting ghosts now on xb1? Or will I just get destroyed or have any issues finding games? About done with bf4 for good.
 

TomShoe

Banned
I'm debating whether I should get this DLC.

One one hand...I'm disillusioned by Ghosts and play BO2 much more often.

On the other hand...Michael Meyers.
 

Hip Hop

Member
Why is everyone excited about that Michael Myers thing?

You still have to pick up and do the Field Order. and when you get killed, it's over. And it's only one map. Such a small amount of time to actually use the thing.

It's not like it is a mode or anything.


Is it worth getting ghosts now on xb1? Or will I just get destroyed or have any issues finding games? About done with bf4 for good.

It's the most popular online game, I'm sure you won't have any trouble finding games. Even in a few years it will still work.
 

catmario

Member
I played black ops 2 more often than Ghosts.

I don't know what should I do for this.

Should I buy Season pass for this title? or Wait another COD title?
 

DMeisterJ

Banned
Nice! Having to wait until late Feb is gonna suck a bit, but I'm ready for some new maps, even though I didn't mind the mid-large size of the maps that are currently in rotation. It will be a nice change of pace to go back to small-mid sized maps.
 

Alt183

Member
Yes, last I heard they were going to release an update that allowed you to customize your Extinction character.

That's great, since the Extinction Squad had no personality and looked like default Squad members. It's nice to hear some kind of narrative with Nightfall. The sounds of it seem to be audio files to collect, but with the guy who gets picked up on the gate, there looks to be some events as well.

In all the Halloween films, I don't remember Michael Myers have "the axe". I assume going into Myers mode is a reskinned Maniac, so why not just use the combat knife? It would make more sense to give Michael Myers a hot tub, and have him try to pour boiling water on people.
 
I actually have never seen a Halloween movie all the way through, so shame on me, but if you Google 'Michael Myers axe' there are many images with him holding an axe so I'm sure it happened at one point.
 
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