Well the first step to put the line up situation in a more
"nuanced, fair perspective" would be to be actually fair and objective. The striked titles in the list above are actually first half releases. So for example, a person making a fair list for Half 2 2018 wouldn;t include titles released up to January 31 2019. Correct? So your H2/2018 list actually looks like this:
- Super Smash Bros. Ultimate
- Pokemon Let's Go!
- Octopath Traveler
- Monster Hunter Generations Ultimate
- Ys 8
- Dark Souls Remastered
- Starlink
- My Hero One's Justice
- Valkyria Chronicles 4
- Shining Resonance Refrain
- Dragon Ball FighterZ
- Xenoblade Chronicles 2-DLC
- Tales of Vesperia
Here's how a H1 2018 list actually looks like following a similar criteria:
- Mario Tennis Aces
- Wolfenstein 2: The New Colossus
- Crash Bandicoot N.Sane Trilogy
- Mario Rabbids Donkey Kong Adventure -DLC
- Fortnite
- Splatoon 2: Octo Expansion -DLC
- Paladins
- Sushi Striker: The Way of Sushido
- Mega Man Legacy Collections
- Runner3
- Hyrule Warriors: Definitive Edition
- One Piece: Pirate Warriors 3 Deluxe Edition
- Donkey Kong Country: Tropical Freeze
- Nintendo Labo
- South Park: The Fractured But Whole
- Naruto Shippuden Ultimate Ninja Storm Trilogy
- Kirby Star Allies
- Outlast 2
- Bayonetta
- Bayonetta 2
- Dragon Quest Builders
Never mind the fact that it makes sense to have January of this year been empty when the company is releasing significant releases from October 2018 (Emblem Warriors, Odyssey, Xenoblade), so practically the above list pertains a 5 month span.
So how exactly is H1 "Terrible" while H2 looks "Fine"?
Which is exactly what people were pointing you out in the "H1 is terrible" thread, but now making the exact same argument as justification in this thread seems somewhat contradictory.
The real conclusion to make here is that no amount of compalining in a forum can fix the first party line up situation because it's tied to actual real world realities. People want high quality grade A exclusives but are not willing to accept videogame development realities. These games take a lot of time to make and projects get more complex.
Just imagine for a second the amount of resources is taking from Nintendo and Bamco to have an Smash Bros of this scope ready for december. That project is no doubt siphoning development resources across most Nintendo internal teams.