Well, heck. Thanks for catching that. It's apparently been way too long since I've played Sonic 3 on its own (and I need to fix the labeling on my soundtrack rip).Link1110 said:I don't know about any of these newfangled ports, but that is NOT the right Sonic 3 boss tune for the Genesis version. That's what the miniboss music changes to when you lock Sonic 3 onto Sonic & Knuckles. The boss theme stays the same, and is correctly identified under Sonic & Knuckles.
That's fine, I'll probably still be awake then anyway.jman2050 said:I think I'm in heaven.
If I were to start going into an exhaustive appreciation post, you probably wouldn't see the post until 2 AM EDT.
This may or may not be a different interpretation of the same issue:jman2050 said:Actually, there's a technical reason for this IIRC. The little opening cinema in sonic 3 where you had to input the code lagged the Genesis like hell. Basically, the game would only read controller input every 3 frames or so, so it was very easy for one of the 8 button presses to fall into one of those lag frames. To this day I can never do that code in any sort of consistent fashion.
LOst said:"See that you have to do the code using a special pattern. UP (wait), UP, DOWN (wait), DOWN, UP (wait), UP (wait), UP (wait), UP.
Since the Genesis controller can't press UP-DOWN at the same time, you will understand that you have to succeed pressing UP and one frame and DOWN at the next frame with no interruption!
(wait) simply means you must have at least 1 frame of interruption between button presses.
However, it is possible to do the code. I did this code with NTSC 60 Hz enabled in Gens. I succeed most of the time. I got the pattern from testing frames and key presses with a debugger, so this is the only way, and it works."
I always love it when someone comes up with some Sonic trivia I've never heard about before. Thanks. I'll be editing this into the writeup.PepsimanVsJoe said:Just wanted to mention that one of the possible reasons why the US Sonic CD has a different soundtrack is that the JP Sonic CD soundtrack uses a LOT of samples.
The boss theme where it goes into "Work that hog to death"(???) was ripped almost completely from some funk song that for the life of me I can't find the title/artist of. There is also the "Good God!" from War. What is it good for? making an appearance in Stardust Speedway. Granted most of the stuff is either obscure as hell or hard to catch but all the same it's something I'd want to avoid(And Spencer Nilsen is a God so more music by him is always a plus).
Not that this is the sole reason why SoA changed the soundtrack but I can imagine this being a possibility.
"from the now-defunct Sonic 2 Beta boards"
Check out Sonic 2k6's soundtrack. As much of a travesty as the game is, there's some truly beautiful stuff in the soundtrack (Kingdom Valley (the main version), Wave Ocean (both), White Acropolis (both), the Castle Town theme, the Sweet Dreams remix, any version of His World that's not the one with the fucking Zebrahead guy singing).Nabs said:i love the old sonic music, i wish they'd go back to that ... this rock stuff aint cuttin it.
I AM JOHN! said:Check out Sonic 2k6's soundtrack. As much of a travesty as the game is, there's some truly beautiful stuff in the soundtrack (Kingdom Valley (the main version), Wave Ocean (both), White Acropolis (both), the Castle Town theme, the Sweet Dreams remix, any version of His World that's not the one with the fucking Zebrahead guy singing).
I was going to see your Twinkle Park 2 and raise you a Twinkle Park 1, but fuck it, all of the Twinkle Park/Twinkle Circuit music is phenomenal (except for the funhouse)Evenball said:I loved the compilation, but was disappointed you forgot my favorite track from Sonic Adventure 1:
Twinkle Park 2
The music in that game was practically the only thing getting me through the marathon Sonic 2k6 play session I pulled a few weeks ago.Linkzg said:Yeah, music in that game was pretty awesome. I almost feel like playing it...not really, but you get what I mean.
Twinkle Park 1 is already in the OP.I AM JOHN! said:I was going to see your Twinkle Park 2 and raise you a Twinkle Park 1, but fuck it, all of the Twinkle Park/Twinkle Circuit music is phenomenal (except for the funhouse)
You and your details about things such as OPs can go shove it, Mister.Evenball said:Twinkle Park 1 is already in the OP.
I forgot nothing, it just didn't make the cut for one or more of a variety of reasons. You people aren't surprising me though, the Sonic 3D Saturn Rusty Ruins mention was the only one so far that I didn't anticipate complaints about. ;pEvenball said:I loved the compilation, but was disappointed you forgot my favorite track from Sonic Adventure 1:
Twinkle Park 2
Listen to the two alternate versions in the bonus tracks section. They might not help get it out of your head, but at least you'll have some different ways to think about it.Osaka said:SOOOOOOOOONIC HEEEROOEEEEESS~
Damn, it's been ringing in my head all week D: It's not even that good of a song!
:lolLinkzg said:Yeah, music in that game was pretty awesome. I almost feel like playing it...not really, but you get what I mean.
WELL IF THAT'S THE WAY YOU WANT TO PLAY!!!Sciz said:I forgot nothing, it just didn't make the cut for one or more of a variety of reasons. You people aren't surprising me though, the Sonic 3D Saturn Rusty Ruins mention was the only one so far that I didn't anticipate complaints about. ;p
People don't like happiness and love.Night_Trekker said:And am I to understand there are people who dislike Sonic Rush's soundtrack? What the hell is wrong with you? That's about the closest we'll get to another JSR soundtrack ever again.
Hmm, I think that song is one of the PCM tunes that is in the US version of the game.Sonic CD - Collision Chaos (Past) - best song in the game >:|
I AM JOHN! said:WELL IF THAT'S THE WAY YOU WANT TO PLAY!!!
Sonic CD - Collision Chaos (Past) - best song in the game >:|
I agree, though I actually like the Metallic Madness bad future US theme quite a bit as well.Quartz Quadrant, Metallic Madness, and the boss themes are unquestionably inferior, though.
OutLawSuit said:Surprised no mention of Chemical Plant from Sonic 2.
Sciz said:Sonic 1 GG/MS
While the primary purpose of Sonic was to drive the popularity of the Genesis/Mega Drive, Sega's Master System was still popular in some parts of the world, and they had a new handheld to support as well. Thus, Sonic quickly found himself outsourced in 8-bit both at home and on the go courtesy of developer Ancient. Founder and composer Yuzo Koshiro remixed the title theme (and its various renditions), level complete theme, and Green Hill Zone music from the 16-bit version, but wrote new tracks for the rest of the game.
Bridge Zone
Jungle Zone
Scrap Brain Zone
Bonus Stage
Its one of my faves. I haven the entire Sonic Adventure soundtrack on my iPod and that gets played the most aside from "Choose Your Buddy ~Finger Bass" which is a version of the Adventure mode character selection screen music and the amazing "General Offense" or simply otherwise known as Skydeck 2..Evenball said:I'm also really partial to Red Mountain 2, though I understand it may not be everyone's cup o' tea. I just know when I first heard that beat, I knew I was gonna love that level.
Listening to Sonic 2006's soundtrack made me GameFly it and that was a terrible mistake.D-X said:All the original Sonic tunes are awesome.
The latest tunes divide people but I personally like Crush 40/ Remix Factory and the various 'guest' vocals they have on their soundtracks. Whether the game is good or not usually there is good music on the soundtrack - Ungravity from Sonic riders 2 - crap game - good music.
Ten-Song said:While I wasn't a fan of the vibe the Rush Adventure soundtrack had going for it, I still love the song for Sky Babylon.
Seconded!Kandrick said:Awesome thread, listening to the music is making me want to play right now
Heh, when I listen to that, I have to mentally substitute in the constant rail-grinding noise from playing the level.Mr. Unsmiley ...for Sky Rail
Holy crap! So that's what that music was!
BuddhaRockstar said:I'll probably get in a lot of trouble for saying this... but I had never really heard any vocal Sonic music before playing Brawl... and I think it was better that way.