Is Curt still that deluded? I bet he's still convinced that Take Two was on the verge of signing that deal, when all indications are that they barely knew about 38 and any talks between the two were really preliminary.
It should be clarified that he's only selling the sock he wore in the 2004 World Series. He's keeping the sock from the ALCS against the Yankees.
He was always very polite and he genuinely seemed to believe in his dream and love games. I even emailed him during the early days asking if they offered internships while I was still in college. He emailed back and was polite and told me some stuff. The man is a pretty nice person. Sad to see his dream die so horribly and all those people go through all they did in its demise.
He was always very polite and he genuinely seemed to believe in his dream and love games. I even emailed him during the early days asking if they offered internships while I was still in college. He emailed back and was polite and told me some stuff. The man is a pretty nice person. Sad to see his dream die so horribly and all those people go through all they did in its demise.
If he had any modicum of intelligence he wouldn't have tried to develop an MMO on his first go. Developers with decades of industry experience are usually unable to make a successful MMO. What the hell was this guy thinking?
If he had any modicum of intelligence he wouldn't have tried to develop an MMO on his first go. Developers with decades of industry experience are usually unable to make a successful MMO. What the hell was this guy thinking?
He was way out of his depth and made some really poor decisions.
Everyone there had decades of experience. The team was great. Some leadership fucked up.
It failed because of a really unfortunate string of circumstances, and governer Chafee was one of the biggest offenders in that.
Everyone there had decades of experience. The team was great. Some leadership fucked up.
It failed because of a really unfortunate string of circumstances, and governer Chafee was one of the biggest offenders in that.
As I said, developers with decades of experience usually fail at MMOs. The fact that studio was comprised of people with decades of experience means nothing. How old was the studio? How long had those people been working together? I'm guessing they were still relatively young.
But even if they were a lauded studio with people who had been working together for decades, they were going to fail. MMOs are a terrible bet, and the ones that are going F2P are occupying enough space in the market that newer MMOs won't be able to compete.
Even when the source material for the MMO is highly salient in the public consciousness, MMOs fail. SWTOR anyone? They had enough capital to make a slew of successful mini games for STEAM.
Bump for news, looks like the sock is being sold. Guess he lost a good chunk of change after all.
http://sports.yahoo.com/news/schillings-bloody-sock-going-auction-182955269--mlb.html
You don't need decades of experience to make an MMORPG, and that's ignoring the fact that the individual members he hired had tons of experience.
Also, will people please stop bringing up SWTOR as some kind of sign that MMORPGs are doomed to fail? The game was fucking shit. It got a ton of sales because of the Star Wars license, so that part did its job. It's just that they made a very, very poor game.
There's plenty of room to succeed in the MMORPG genre. You just need not aim for the stars at the very beginning and you need to make a good game that isn't a shitty version of WoW. Be original, make compelling content, start out smaller and iterate quickly.
Okay. There are good MMOs that fail as well. The point is that the market for MMOs has a major barrier to entry, much greater than other genres of games. I don't bring up SWTOR often so I fail to see how someone else's overusage of SWTOR in arguments should restrict me from mentioning it.
Also, will people please stop bringing up SWTOR as some kind of sign that MMORPGs are doomed to fail? The game was fucking shit. It got a ton of sales because of the Star Wars license, so that part did its job. It's just that they made a very, very poor game.
mmmm no it's not shit. They made a very competent WoW clone that nobody was excited to play. The actual gameplay and mechanics are very good if more WoW happens to be what you're looking for.
mmmm no it's not shit. They made a very competent WoW clone that nobody was excited to play. The actual gameplay and mechanics are very good if more WoW happens to be what you're looking for.
I'm with you, I'm a big fan of SWTOR if only because I enjoyed the stories in the game and you don't have to group to experience it which is fine by me
Like what? Most MMORPGs are mostly shit and only have one or two gimmicks with which to set them apart. Which have failed despite being good, well produced games?
Tabula Rasa
Star Wars Galaxies
Some fucking MMORPG... jesus.
obviously I would have preferred if they had just made KOTOR III
Everyone there had decades of experience. The team was great. Some leadership fucked up.
It failed because of a really unfortunate string of circumstances, and governer Chafee was one of the biggest offenders in that.
I feel bad for the guy, seems like he is a good person. I liked his game too. We all make mistakes, his was just very public and involved alot of people.
I feel bad for the guy, seems like he is a good person. I liked his game too. We all make mistakes, his was just very public and involved alot of people.