sp0rsk said:There's a screenshot there that shows a ton of zombies on screen.
Blimblim said:Screens from that site:
Edit: haha too late
kinggroin said:edit: I'm calling shenanigans on some pics. There is obviously a huge discrepancy between cutscenes and player controlled sections. Maybe FMVs of the 360 version (for the cutscenes)?
damnkinggroin said:I have zero interest in this butchered iteration, but I must say that with a little more polish, this'll look like pretty damn respectable compared the 360 version afterall :lol Can't be much worse than the LP PS3 port anyway.
Nice to see this kind of effort being put into the visual side of things.
Shame about the gameplay though.
edit: I'm calling shenanigans on some pics. There is obviously a huge discrepancy between cutscenes and player controlled sections. Maybe FMVs of the 360 version (for the cutscenes)?
Compare:
AniHawk said:So what happened in the Famitsu thread that brought it to 1000 posts? I was afraid to look.
EDIT: I'm surprised the Wii version doesn't look like total ass. Capcom's been pretty good about that stuff though.
edit: I'm calling shenanigans on some pics. There is obviously a huge discrepancy between cutscenes and player controlled sections. Maybe FMVs of the 360 version (for the cutscenes)?
kinggroin said:I have zero interest in this butchered iteration, but I must say that with a little more polish, this'll look like pretty damn respectable compared the 360 version afterall :lol Can't be much worse than the LP PS3 port anyway.
Nice to see this kind of effort being put into the visual side of things.
Shame about the gameplay though.
edit: I'm calling shenanigans on some pics. There is obviously a huge discrepancy between cutscenes and player controlled sections. Maybe FMVs of the 360 version (for the cutscenes)?
Compare:
kinggroin said:They completely changed how the game will play.
AniHawk said:Specifically....?
AniHawk said:Specifically....?
AniHawk said:Specifically....?
kinggroin said:Changes to the timer system (Now you have a select bunch of missions to accomplish before moving on. You don't pick and choose based on your time remaining).
No Photo taking mode. Why? Dunno.
Other little bits like the camera and zombie population reduction
zoukka said:No photoing?!
That's a dealbreaker I'm afraid :/
I thought that was the whole point reallykinggroin said:Changes to the timer system (Now you have a select bunch of missions to accomplish before moving on. You don't pick and choose based on your time remaining).
No Photo taking mode. Why? Dunno.
Other little bits like the camera and zombie population reduction
MrNyarlathotep said:Huh, not having to do that shitty photo 'quest' is a +1 sale to me... I only really used photo mode to achievment whore + quick level anyway.
duckroll said:Maybe you could find closest matching pics from the 360 version in the same areas to compare.
Yes, it seems like they'll be scaling back the number of enemies on screen. My Japanese is a bit rusty, but here's a translation of one of the interview questions.
Quote:
Famitsu: Being surrounded by tons of zombies was one of a main appeals in the original. Do you feel you'll have to lower the count in the Wii version?
Nakai: In the 360 version, you know there are a lot of zombies because the area is filled with them on into the background. This time we're working on a system in which the number of zombies nearby the player will instill a sense of "they'll be there" as they head through.
They're skewing it towards a casual crowd so difficulty is dropped. New stages, bosses, items. Picture taking is cut.
It's a port...would you've double-dipped otherwise? I don't get all the bitching over a port tbh.kinggroin said:They completely changed how the game will play. Sucks for hardcore fans of the original (myself), great for newcomers that may have found the original game frustrating.
sionyboy said:No photo mode....does that mean no Kent missions? :/
MrNyarlathotep said:Here's hoping!