MMaRsu
Banned
After playing TLOU on the ps4 I'm thinking more devs should offer options like 30fps frame lock and lower resolutions.
Why? tlou 30fps mode is bad.
After playing TLOU on the ps4 I'm thinking more devs should offer options like 30fps frame lock and lower resolutions.
Why? tlou 30fps mode is bad.
If it stays 50's during big battles, all is right with the Xbox One version. I am glad they pushed for 1080p, now it will be just a console preference thing. Bring on more Diablo!
I hope they include the pc version in the final conparison. Something seemed off to me playing this morning coming from the pc version. I just can't tell what though without seeing the versions side by side.
people should but then they would nothing to bitch about so it will be ignored. I am more interested in the code they were given to allow about a 40% or so jump with some minimal performance impact. That is the real story here that will get lost in the "hey look..more stuff to bitch about".People should watch this video before jumping on the hate train
The frame rate drops are so infrequent
I think having sharper visuals makes the low framerate more obvious. The PS3 version had much softer imagery.intentionally imho
They made the right decision regarding the XB1.
A native 1080p on a 1080p display is vastly superior to a few nigh-perceivable frame drops.
The clarity and detail of a native resolution is absolutely a big deal with a stylized, detailed and busy game like D3.
If you have a choice PS4 is obviously the best choice but it's not like XB1 owners are getting a unplayable port or some shit.
Should have kept it at 900p. Would have still looked good and without the performance hits.
Yep, stop this 1080p craziness. We don't need it, the difference isn't significant enough based on games I've seen on both platforms, games still end up looking incredible, and the worst case scenario is that it could negatively impact games.
Sure, the drops don't seem too insane or anything, so they may very well get away with it in this particular case, but I wouldn't like this to become a growing trend or anything.
MK8 duplicated a frame every 59 frames. That's why it was noticeable.
People should watch this video before jumping on the hate train
The frame rate drops are so infrequent
It drops frames when barely anything happens. The game throws way more stuff at once later on higher difficulties and with more players.
What a silly performance video, are there ever more than a dozen mobs on the screen? Let's see how the framrate holds up in a graveyard rift.
No it would not cause judder.
Did you watch that video? When it dips it's still smooth. With out the counter you not even notice.
So every game out there must bother you. That must suck.Yes I have, and no, it's not smooth. It's particularly noticeable when the character moves around.
So every game out there must bother you. That must suck.
Is this true? Doesn't make any sense to me as PS+ covers all accounts local to a PS4.Agreed. I honestly would never notice a 5fps change, but that is just me. The Xbox version is also a bit better for my circumstances since I believe you can do split screen online gameplay with only one xbox gold account instead of needing each player to ahve PS+.
Is this true? Doesn't make any sense to me as PS+ covers all accounts local to a PS4.
After playing TLOU on the ps4 I'm thinking more devs should offer options like 30fps frame lock and lower resolutions.
It may go further down the more the action intensifies tho. This test was done in single player story mode.
Yeah .01% of your time playing will be spent at 50fps or whatever.
Never have understood it myself. But to each their own I guess.
I will take better visuals while playing 100% of the time over the game dropping framerate while playing 1% of the time.