Evilms
Banned
Summary
- The Xbox One X version runs in dynamic resolution, the lowest native resolution is 1920x2160 and the highest is 3840x2160 with temporal reconstruction to increase the resolution up to 3840x2160.
- On PS4 Pro it's the same, the lowest native resolution is 1388x1528 and the highest is 2716x1528 with temporal reconstruction to increase the number of pixels.
- On PS4 it's 1920x1080 dynamic, the lowest native resolution is 960x1080.
- The Xbox One version is 1600x900 dynamic with sometimes a few drops below this resolution.
- Slight differences in LoD between PS4/XBO and Pro/X versions.
- The big difference between the 4 versions is in the resolution.
- The basic effects (pipeline, motion blur...etc) are all the same for the 4 versions.
- The PS4 Pro version is the smoothest of all often at 60fps with vertical sync enabled with a few drops to 55fps in the worst case.
- The Xbox One X version uses adaptive vertical sync, some framerate drops below 50fps with tearing to reduce jerking. Drops are a bit more frequent, this is the price for a much higher resolution than the PS4 Pro version.
- The PS4 version runs at 45~60fps with v-sync enabled. However, as with all Battle Royale games, the more players that die, the smoother the experience.
- The Xbox One in 30~60fps and even more tearing than the Xbox One X version, 30fps in the most demanding zones, the 60fps is only in 1v1.
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